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Game News Avowed available for preorder, Premium Edition includes five day early access

Konjad

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
nJ4FoZR.jpeg
 

Roguey

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Oooof. Not only did this game get designed before BG3 and is getting released after BG3, but its marketing got designed before Veilguard and is getting released after Veilguard. Double unlucky there, Obsidian.

It looks even more bland and uninspired than I expected, to be honest, some obvious Veilguard vibes too. I guess it’s worth grabbing an 8-euro Game Pass key for a month to try Stalker 2 at least, and maybe take a look at this.
I don't see how it's similar to Veilguard at all.
 

Poseidon00

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They finally got their formula right with Deadfire and then they decide to fuck it all up again by going out of their comfort zone into some action-like.

No matter what they do though, Eora will remain one of the most bland fantasy worlds ever created.
 

Thalstarion

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It's absolutely similar to Veilguard, on many fronts.

Much like Veilguard, Avowed is also tied to a franchise that started out as a fairly dark and gritty setting with creepy looking monsters and complex, nuanced characters. Each subsequent entry in both franchises eroded away the darker aspects of their respective settings and began injecting more and more modern day real world viewpoints and ideologies.

Avowed was also presented with a completely different tone and set of aesthetics upon its initial reveal - ironically one more in line with the original Pillars of Eternity game.

Here's a link to the original announcement trailer:

https://www.youtube.com/watch?v=W3QkO8fy3tg

I quite enjoyed the original Pillars of Eternity for what it was. Some of the world building is pretty intriguing and it wasn't afraid to dip into outright horror. I particularly enjoyed exploring the sanitarium and Heritage Hill. The design for the undead enemies was pretty creepy, in a satisfying way. Everything in Avowed shown looks toned down and cartoony...in exactly the same overly safe and sanitised style as games such as Veilguard.
 

Oberon

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It's absolutely similar to Veilguard, on many fronts.

Much like Veilguard, Avowed is also tied to a franchise that started out as a fairly dark and gritty setting with creepy looking monsters and complex, nuanced characters. Each subsequent entry in both franchises eroded away the darker aspects of their respective settings and began injecting more and more modern day real world viewpoints and ideologies.

Avowed was also presented with a completely different tone and set of aesthetics upon its initial reveal - ironically one more in line with the original Pillars of Eternity game.

Here's a link to the original announcement trailer:

https://www.youtube.com/watch?v=W3QkO8fy3tg

I quite enjoyed the original Pillars of Eternity for what it was. Some of the world building is pretty intriguing and it wasn't afraid to dip into outright horror. I particularly enjoyed exploring the sanitarium and Heritage Hill. The design for the undead enemies was pretty creepy, in a satisfying way. Everything in Avowed shown looks toned down and cartoony...in exactly the same overly safe and sanitised style as games such as Veilguard.
"We have always known war..."
"It forged our empire..."
"Turned heroes into Queens and Kings!"
Queens mentioned before Kings YAAAAAASSSSSSSSS
It was already being infected with wokeness, which shouldn't surprise anyone seeing how POE2 was full of woke current year shit.
This game was no doubt rewritten in many cases like Failguard was, and as Dreadwolf Failguard was already Tumblr: the RPG.
It looks decent in the original launch trailer but probably would have been full of shitlib Commiefornia like POE2
The latest release trailers you can smell the incompotent DEI hands and tranny meddling
:0.5/5:
 

whydoibother

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Codex Year of the Donut
I don't see how it's similar to Veilguard at all.
Team of zany characters posing like they are the Marvel Avengers very much puts me in the same vibe as Veilguard did. And even though I haven't played either game, that purple haze when casting clip straight up reminds me of the Veilguard scenes I've seen on YouTube.
We are talking about the trailer here, not the finished game. I have knowledge of how the game will be, and how different from Veilguard's God of War combat it will be, but the marketing presentation in this trailer tells me it was designed before Veilguard marketing flopped, as its taking some beats from it.
 

Roguey

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It's absolutely similar to Veilguard, on many fronts.
Much like Veilguard, Avowed is also tied to a franchise that started out as a fairly dark and gritty setting with creepy looking monsters and complex, nuanced characters. Each subsequent entry in both franchises eroded away the darker aspects of their respective settings and began injecting more and more modern day real world viewpoints and ideologies.
Deadfire had sillier character writing, but it wasn't any less dark. Every faction is monstrous and you're railroaded into a grim ending.

Avowed was also presented with a completely different tone and set of aesthetics upon its initial reveal - ironically one more in line with the original Pillars of Eternity game.

Here's a link to the original announcement trailer:

https://www.youtube.com/watch?v=W3QkO8fy3tg
We go through this every time. Cinematic trailers are 100% fake and never representative of the final product. A waste of money, but the industry has insisted on them for about two decades now.

Everything in Avowed shown looks toned down and cartoony...in exactly the same overly safe and sanitised style as games such as Veilguard.
Contrary opinion from a guy who's played 10 hours.




Mortismal said:
The thing I liked most about this is that it feels like the world of Eora, which probably isn't a huge surprise as a lot of people who worked on those previous games are also working on this one, but they really captured a lot of that feel really really well and it feels more like Pillars of Eternity than I was expecting, happily so.

Team of zany characters posing like they are the Marvel Avengers very much puts me in the same vibe as Veilguard did.
What zany characters and what posing?
And even though I haven't played either game, that purple haze when casting clip straight up reminds me of the Veilguard scenes I've seen on YouTube.
That seems like regular PoE spell effects to me.
 

jaekl

CHUD LIFE
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Don't argue with autistic people. Their brains don't work right and there's no way to fix it.
 

Roguey

Codex Staff
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I'm not seeing the big difference here.
1. The difference isn't subtle.

You're not doing a great job of explaining it. The previous games are paintings, which is why they're in battle, the Avowed pic is done in-engine so having them surrounded by enemies would look a bit silly, otherwise, it's the same concept.

2. One is before and the other is after Veilguard and superhero movie fatigue went mainstream.
The Marvel Cinematic Universe started in 2008 and the Avengers was released in May 2012. Project Eternity Kickstarter started in September 2012.
 

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