If we were going to do romance, we were going to really, really, really do it right — or not at all.
If we were going to do romance, we were going to really, really, really do it right — or not at all.
As I mentioned before, player agency will be utilize, regulated and appropriated to affirm the writers characters and narrative, you will play an immersive fanfic masquerade as an rpg:I'm sick of autoplayed generic time-filling bantz poorly written by millennials because zoomers can't have one single idle second.When I asked how much audio the studio had recorded for Avowed and the Camp, Patel laughed and told me, "You mean how much audio are we still recording to fill out all that banter in those Camp conversations?"
Everyone talks like a yuppie from fucking [urban center near developers] all the time. I'm tired of it.
Nu-Obsidian writers loathe player agency (although it's highly regulated) so they would invest instead in companions/NPC reactivity that would force their infantile doll play on the player, this is a very MFA behavior.
No, I won't.you will play an immersive fanfic masquerade as an rpg
immersive fanfic
You say this as it's a bad thing.This is NOT going to be a game with a number of towns
I still wonder who was in charge of Karlach, because from the moment you see her / get her in your party, everyone just starts dickriding her for no reason whatsoever.immersive fanfic
Modern rpgdevs: our worlds are so immersive that you'll feel like you've been transported back to the middle ages.
Also modern rpgdevs:
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My words exactlyIf we were going to do romance, we were going to really, really, really do it right — or not at all.
I wish that went for the whole RPG thing too.
They're against anything they perceive to be a player's power-fantasy. Be it romance or having a meaningful role in the game's narrative.
mansplainingThey're against anything they perceive to be a player's power-fantasy. Be it romance or having a meaningful role in the game's narrative.
Romance is not first order gameplay
on the flip side they really went all out with her beheading sceneimmersive fanfic
Modern rpgdevs: our worlds are so immersive that you'll feel like you've been transported back to the middle ages.
Also modern rpgdevs:
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Larian Cultist detected.I swear I hope the industry keeps dynamiting itself and all get fired. There are already others who are taking the mantle.
I feel i need to defend myself since I have always disliked Larian. So no.Larian Cultist detected.I swear I hope the industry keeps dynamiting itself and all get fired. There are already others who are taking the mantle.
Spoiler alert: it takes about four minutes and one fight to recruit Pallegina. You spend half that time on loading screens.
The problem isn't open world games being out of favor, it's that Starfield was shit even for Bethesda's low standards.I do wonder if the appetite for this type of game still exists in the way it did 10 - 15 years ago; Starfield's frosty reception is a gamechanger in that it raises serious questions about whether or not this genre has had its time in the sun, and if it can continue to exist without some serious innovation.
Not open world games in general which are obviously still popular, but this specific style that was more or less introduced with Morrowind and popularised by Oblivion and Fo3.The problem isn't open world games being out of favor, it's that Starfield was shit even for Bethesda's low standards.