Does Starfield even count as an example of the Morrowind/Oblivion/Skyrim open-world "formula?" I haven't played it myself, and probably never will, but the criticism suggests that Starfield failed precisely because it doesn't feel like an open world, due to the frequency of loading screens, and the instantaneous fast travel, and the random tiles with a precisely predictable interval of POIs, and the lack of meaningful reasons to use your space ship, etc, etc.
Sawyer's not even directing the project and the old guard that did New Vegas are mostly gone so this marketing statement reeks of blatant lies.> "From the makers of New Vegas"
They tried that line with TOW, it isn't going to work anymore
Sawyer's not even directing the project and the old guard that did New Vegas are mostly gone so this marketing statement reeks of blatant lies.
Transitioning.What is Soyer up to these days anyway?
It says a lot that I actually can't tell if you're joking or notTransitioning.What is Soyer up to these days anyway?
it will be a slightly better designed oblivionProblem I have with those trailers is I'm not seeing an answer of why to play the game beyond "From the makers of New Vegas" when that isnt even true anymore. If we weren't rpg nerds, we would miss it for a dlc of Sea of thieves or one of those filler indie games Microsoft have buckets of.
Sawyer's not even directing the project and the old guard that did New Vegas are mostly gone so this marketing statement reeks of blatant lies.> "From the makers of New Vegas"
They tried that line with TOW, it isn't going to work anymore
This demonstrates how poorly managed Obsidian has become, that they permitted their best project manager to spend years on a low-budget Flash game, while their big-budget Open World "Skyrim-killer" fantasy RPG went through development hell.What is Soyer up to these days anyway?
He didn't want to work on Avowed, so putting him on it wouldn't make for a better game. They can't rely on him forever, they have to build up new project directors.This demonstrates how poorly managed Obsidian has become, that they permitted their best project manager to spend years on a low-budget Flash game, while their big-budget Open World "Skyrim-killer" fantasy RPG went through development hell.
Did anyone working on Avowed even work on NV at this point? Their shitty animators perhaps?> "From the makers of New Vegas"
They tried that line with TOW, it isn't going to work anymore
> "From the makers of New Vegas"
They tried that line with TOW, it isn't going to work anymore
This demonstrates how poorly managed Obsidian has become, that they permitted their best project manager to spend years on a low-budget Flash game, while their big-budget Open World "Skyrim-killer" fantasy RPG went through development hell.
Sawyer's not even directing the project and the old guard that did New Vegas are mostly gone so this marketing statement reeks of blatant lies.> "From the makers of New Vegas"
They tried that line with TOW, it isn't going to work anymoreThis demonstrates how poorly managed Obsidian has become, that they permitted their best project manager to spend years on a low-budget Flash game, while their big-budget Open World "Skyrim-killer" fantasy RPG went through development hell.What is Soyer up to these days anyway?
No way, man, didn't you see his watch?!Said "best project manager" was mind broken by the failure of POE2 and wanted to run away by making a low budget flash game.
The reality.>another game comes out in that very genre
>it'sgooddumbed down and retarded
>it succeeds
It just works.The reality.>another game comes out in that very genre
>it'sgooddumbed down and retarded
>it succeeds
There were a few who quit years ago. The ones remaining are working on other things (Grounded, Outer Worlds 2, nothing).Did anyone working on Avowed even work on NV at this point? Their shitty animators perhaps?