Bulo
Scholar
- Joined
- Mar 28, 2018
- Messages
- 394
The difference being that Garrus looked cool. Kai looks like a fudge-packer, lmao
The difference being that Garrus looked cool. Kai looks like a fudge-packer, lmao
They don't really have to think, they just have to look at the financial success of Dragon Age: Inquisition.They think they know their audience. DA4's marketing is composed with trivia about voice actors first and foremost.
I've asked myself this, and came to the conclusion, after extensive research, that this game could have come out 10-15 years ago, because it's the same old crapSo like what specifically does this game do that is different from other cRPG's? What makes it an amazing and spectacular achievement in cRPG design?
I think the answer is "less."So like what specifically does this game do that is different from other cRPG's?
So like what specifically does this game do that is different from other cRPG's? What makes it an amazing and spectacular achievement in cRPG design?
Avowed will draw an audience by taking place in the setting created by Josh Sawyer for Pillars of Eternity.So like what specifically does this game do that is different from other cRPG's? What makes it an amazing and spectacular achievement in cRPG design?
So like what specifically does this game do that is different from other cRPG's?
Like I asked, what's the point in playing another ass creed game, if you've played the previous.So like what specifically does this game do that is different from other cRPG's? What makes it an amazing and spectacular achievement in cRPG design?
To experience the awesome story, of course. :>Like I asked, what's the point in playing another ass creed game, if you've played the previous.So like what specifically does this game do that is different from other cRPG's? What makes it an amazing and spectacular achievement in cRPG design?
Like I asked, what's the point in playing another ass creed game, if you've played the previous.So like what specifically does this game do that is different from other cRPG's? What makes it an amazing and spectacular achievement in cRPG design?
Better shaders will make it much easier find Caius Cosades . Sun will reflect of off his bald head, creating a beam of light visible from large distances.Like I asked, what's the point in playing another ass creed game, if you've played the previous.So like what specifically does this game do that is different from other cRPG's? What makes it an amazing and spectacular achievement in cRPG design?
What's the point of downloading new shader packs for Morrowind if you played it originally?
This, but unironically.Avowed will draw an audience by taking place in the setting created by Josh Sawyer for Pillars of Eternity.
Like I asked, what's the point in playing another ass creed game, if you've played the previous.So like what specifically does this game do that is different from other cRPG's? What makes it an amazing and spectacular achievement in cRPG design?
The Outer Worlds with Sword.I've no idea whatsoever what Avowed is myself
Which speaking of, both games are direct competitors so the delay makes sense.
Correct, Obsidian aren't trying to make a character focused RPG with cinematic dialogues. The main drawing point of Avowed is the first person action gameplay and for those who actually played and enjoyed Pillars - the setting.I think it is laughable to suggest Obsidian is a competitor to BioWare at this point
Which speaking of, both games are direct competitors so the delay makes sense.
Even though I expect Veilguard to flop and lead to the closure of BioWare, I still expect it to sell several times more than what Avowed will sell. I think it is laughable to suggest Obsidian is a competitor to BioWare at this point, cause Veilguard at least clearly is trying to appeal to a much larger audience than Avowed. Obsidian seems to be trying to appeal to an audience that wants a medieval The Outer Worlds, which is a niche audience not targeted by BioWare.
Are you serious?build variety galores like Dragon Age Origins