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Eternity Avowed - Obsidian's first person action-RPG in the Pillars of Eternity setting - coming February 18th

Joined
Oct 7, 2024
Messages
54
Memorable characters everywhere:
hay1s6.png
I see you snuck Green Man from hit video game Concord in there.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,736
There's like half a dozen women in that photo and yet the only person showing any cleavage is your bald-headed fishman companion :lol:
Why would village women show cleavage?

I don't get the complaints about that collage at all. Looks like a normal fantasy game to me.
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,828
There's like half a dozen women in that photo and yet the only person showing any cleavage is your bald-headed fishman companion :lol:
Why would village women show cleavage?

I don't get the complaints about that collage at all. Looks like a normal fantasy game to me.
The dwarf (?) in the bottom right looks like a woman with a beard. Do female dwarfs have beards in the setting?
 

Vyvian

Educated
Joined
Jul 11, 2023
Messages
342
Obsidian developer crowing about Avowed being "woke" to piss off gamer chuds? Kinda funny considering Veilguard just came out and is the undisputed champion of bullshit.
Classic Obsidian, always a day late and a dollar short. Second best even when they try to be woke.
 
Joined
May 2, 2012
Messages
537
How did we even come to devs openly saying "I want to shit on my potential customers so badly"
I'm always amazed by their inability to stop posting.

Believe what you must but for goddess' sake have enough professional insight to know that publicly posting something polarising could damage the brand and attract further attention from e-thots like Kern or Musk.
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,366
:hmmm:
Should we be impressed ? Veilguard exists after all, the bar for Ultra-woke is now pretty high.

If they achieve to make the setting even more subversif for whatever tribalistic reasons, then I do not know whether I shoud pity Sawyer or laugh at him. He must know, somehow, somewhere, in the deep recess of his soul, that his creation is probably getting raped and that he probably can not do much to stop it.

Now my morbid curiosity is aroused and I am expecting an enjoyable dumpster fire.
No, it isn't. We're not doing the Overton Window with "woke" degeneracy and ugliness. If we do, you will be accepting pedophilia in games in a few years.
 

Vyvian

Educated
Joined
Jul 11, 2023
Messages
342
:hmmm:
Should we be impressed ? Veilguard exists after all, the bar for Ultra-woke is now pretty high.

If they achieve to make the setting even more subversif for whatever tribalistic reasons, then I do not know whether I shoud pity Sawyer or laugh at him. He must know, somehow, somewhere, in the deep recess of his soul, that his creation is probably getting raped and that he probably can not do much to stop it.

Now my morbid curiosity is aroused and I am expecting an enjoyable dumpster fire.
No, it isn't. We're not doing the Overton Window with "woke" degeneracy and ugliness. If we do, you will be accepting pedophilia in games in a few years.
Have you seen Bluesky? There's a huge push to normalize pedophilia over there, they are open about it. That is their goal, to normalize it.
 

Maxie

Wholesome Chungus
Patron
Glory to Ukraine
Joined
Nov 13, 2021
Messages
8,131
Location
Warszawa, PL
it's impressive obsidian despite being more than 20 years on the market manages to unlearn game design for every project so that everything they do is worse than a random unity project done by a depressed indie catboy. good job guys!!
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,959
Memorable characters everywhere:
hay1s6.png

Left to Right, Top to Bottom

swarthy brown homosexual - aloy's equally ugly sister with one of those mouths that never close all the way - inbred happa full of attitude

ugly lesbian with small scrunched up jaw - brown curry eating poet homosexual - orangeman blacksmith

tawny cunt with a manface - fishxir showing fish chest - brown full of attitude lesbian freak

orange lesbian tomboy wannabe - disgusting negroe with tha typical black attitude face - shit coloured motherly type - a feminine faced non white dwarf with a faggy beard
 

Dishonoredbr

Erudite
Joined
Jun 13, 2019
Messages
2,438
Hide failed dialogue checks - A powerful roleplaying choice. Do you want the "gamey" experience of seeing you don't meet the perception or intellect stat threshold for a particular dialogue choice? Or do you want that choice to be hidden, so that you can only wonder what a smarter or more perceptive character could do in that situation?

Shrink dialogue checks - Another major roleplaying decision here: Do you even want to know what stats enabled your dialogue choices? Or do you want the more naturalistic experience of playing a character with tons of attribute points in dexterity and guessing which responses are available due to your shredded calves?

Interaction icons - A hand icon pops up on plants when you get within 10 feet or so, and Avowed also highlights environmental obstacles like thorns that you can burn and wooden boards you can smash. With this option disabled you'll have to pay more attention to what in the environment looks interactive.

Objective markers - Want an arrow pointing towards where you're going or what you're looking for? I find these sorts of markers make me mentally check out and beeline from goal to goal; I'm much more engaged with them off.

Damage numbers - What kind of action RPG would Avowed be without damage numbers? One that immediately feels a bit more grounded, especially if you've turned off visual features like the incoming attack warnings.

Compass - By default the compass gives you a lot of information: it points to your objective, shows nearby enemies, dropped loot, and environmental pickables. Disabling it altogether, or toggling a few of the things it highlights, will really change how closely you have to eyeball your surroundings.
All good options but imo it should have be disabled by default.
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,778
How did we even come to devs openly saying "I want to shit on my potential customers so badly"
I'm always amazed by their inability to stop posting.

Believe what you must but for goddess' sake have enough professional insight to know that publicly posting something polarising could damage the brand and attract further attention from e-thots like Kern or Musk.
Trying to sneakily shift the attention from how fucking horrid the game looks to "look, current polarizing issue, discuss!" can be considered a p. 4d chess move... Maybe...

Nah, probably not.
 
Joined
Oct 7, 2024
Messages
54
Funnily, I bet there would be a lot of the typical "the game isn't really woke, you're just imagining things chud" from the usual suspects near release, but the director just had to boast that it is and ruin the strategy.
They will still do that. It happens every time, no matter how vocal the devs are about it. There were a couple of examples of it with Veilguard, over in its thread. Some people will always try to claim that it's all in your head, just to be subversive.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,145
Location
Florida
was gonna post another video about this but there's no new material, it's just the guy going over the same bluesky tweets.

anyway... avowed's fucked lmao
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,951
Weird.. there's no source for this other than Fandompulse and it even includes a fake tweet from Elon..
If you don't believe what is being posted, just do a little research. Check out Matt Hansen twitter / bluesky. Go to Elons twitter.


Oh ok. Thanks for letting me know.


What worries me more is that the developer managed to get two typos in his Twitter post without anybody noticing ;).
 

Vulpes

Scholar
Joined
Oct 12, 2018
Messages
415
Location
Fourth Rome
Tim Cain's dismissed the "people were tricked" explanation because it continued to sell well over time. Released in October 2019, 2 million by February 2020. 3 million by May 2021. 4 million by August 2021. 5 million by October 2023. How is it that 2 million people were deeply unsatisfied and yet it went on to sell more than that initial amount over the next three years?
Outer Worlds was played by over 5 million people, not purchased, and it's been available on Game Pass since day 1. We've seen this happen to Obsidian before. Pillars of Eternity 1 didn't make people interested in party-based CRPGs happy, so the sales of Deadfire were crap compared to 1. The Outer Worlds did not make people interested in open world RPGs happy, so what makes you think those same people will come back to buy another open world RPG from Obsidian?

Except normalfags didn't like New Vegas--it consistently rates lower than Fallout 3 and 4 on all normie sites, got famously burned by metacritic costing them a bonus, and has been more or less de-canonized by Bethesda.

FNV is loved by people who aren't the target market of Outer Worlds, that's for sure. If anything this game did well by playing it much safer and using Sawyer Balanced (TM) design + Bro Shooter mechanics.
Where did you get that idea from? Everywhere I look, I find information that paints a different picture:
F3 has around 16.000 reviews on Steam and 80% of them are positive.
FNV has around 175.000 reviews on Steam and over 95% of them are positive.

F3 on Metacritic has an average user score of 8.3 for Xbox 360, 8.0 for PS3 and 7.8 for PC.
FNV on Metacritic has an average user score of 8.6 for Xbox 360, 8.2 for PS3 and 8.8 for PC.

F3 came out in October of 2008 and sold 4.7 million copies across all platforms by the end of the year.
FNV came out in October of 2010 and sold 5 million copies across all platforms by the end of the year.

Why would village women show cleavage?

I don't get the complaints about that collage at all. Looks like a normal fantasy game to me.
It's a busy port town in a colonial province. I hate to break it to you, but those places usually have lots of brothels and taverns with- yep, you guessed it! Scantly-clad women!
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,736
Outer Worlds was played by over 5 million people, not purchased, and it's been available on Game Pass since day 1.

Your memory is mistaken.
https://x.com/OuterWorlds/status/1717224607927730385
"Sold through" is not "all players." Sold through means copies sold through to customers (as opposed to sold-in to retail stores). The number with gamepass is no doubt much larger.

Tim Cain said 5 million with a chart and everything.
iAFPhdlxKBri.png


I do not believe Tim would lie about such things.

We've seen this happen to Obsidian before. Pillars of Eternity 1 didn't make people interested in party-based CRPGs happy, so the sales of Deadfire were crap compared to 1. The Outer Worlds did not make people interested in open world RPGs happy, so what makes you think those same people will come back to buy another open world RPG from Obsidian?

Deadfire initially underperformed because the marketing was bad. The guy Obsidian hired to market the game was even fired, as per his contract, for not meeting their expectations. This forum is full of highly engaged core gamers, we don't need to be marketed to. But we're not numerous enough to make anything bigger than a garage dev budget a success, the success of these games depends a lot on normies, casuals.

It's a busy port town in a colonial province. I hate to break it to you, but those places usually have lots of brothels and taverns with- yep, you guessed it! Scantly-clad women!
Brothels and whores were part of Josh Sawyer-directed Pillars games but this is a Carrie Patel project, so there will be none of that. There weren't even any brothels in the bad part of town in The Outer Worlds where people gambled and did drugs and Tim and Leonard didn't shy away from that in Fallout, Arcanum, and Bloodlines (the brothel got cut in ToEE). Liberal values changed.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,079
Brothels and whores were part of Josh Sawyer-directed Pillars games but this is a Carrie Patel project, so there will be none of that. There weren't even any brothels in the bad part of town in The Outer Worlds where people gambled and did drugs and Tim and Leonard didn't shy away from that in Fallout, Arcanum, and Bloodlines (the brothel got cut in ToEE). Liberal values changed.
Can we have scantily clad women and men without brothels and whores?
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,736
Can we have scantily clad women and men without brothels and whores?
It doesn't fit the setting.

Deadfire had a bathhouse where everyone was naked and that was amusing, wouldn't expect that in Avowed though.
 

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