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Eternity Avowed - Obsidian's first person action-RPG in the Pillars of Eternity setting - coming February 18th

Sannom

Augur
Joined
Apr 11, 2010
Messages
951
didn't anyone at Obsidian say "avowed" out loud? sounds like shit
Not related to the sound it makes, but one-word names that are just far too common has been a thing for Obsidian or Obsidian-adjacent (which makes me think it might be a problem with Feargus Urquhart specifically) projects for a while now : Tyranny, Fig, Grounded, Awoved, etc. It makes searching for mentions of them a real chore. The Outer Worlds is kinda like that too but since it's 2 words, it's not as bad.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,703
Not related to the sound it makes, but one-word names that are just far too common has been a thing for Obsidian or Obsidian-adjacent (which makes me think it might be a problem with Feargus Urquhart specifically) projects for a while now : Tyranny, Fig, Grounded, Awoved, etc. It makes searching for mentions of them a real chore. The Outer Worlds is kinda like that too but since it's 2 words, it's not as bad.
otoh "x of y" is a bit of an annoying cliche.
 

Sannom

Augur
Joined
Apr 11, 2010
Messages
951
otoh "x of y" is a bit of an annoying cliche.
But it's still easier to search for it. Deadfire I believe is one of the lone exception, although now that Po2 is 5 years old, it is completely drowned by what I believe is a Fortnite skin ?
 

CyberWhale

Arcane
Glory to Ukraine
Joined
Mar 26, 2013
Messages
6,733
Location
Fortress of Solitude
Lmfao.. :lol:

114tM7O.png
Promised us a next-gen Skyrim, delivering an Oblivion with Outer Words fantasy skin.

:mixedemotions:
 

CyberWhale

Arcane
Glory to Ukraine
Joined
Mar 26, 2013
Messages
6,733
Location
Fortress of Solitude
Awavered and clockwork imitation. That's what Obsidian and inXile are doing now, just releasing games into a hole left empty by Bethesda and 2K, as basically knockoffs.
They were doing that for a long time, the only difference is that previously they were handed both the IP and the assets of the original works.
 

CyberWhale

Arcane
Glory to Ukraine
Joined
Mar 26, 2013
Messages
6,733
Location
Fortress of Solitude
Briar Diem not really a fan of developers jumping in and out of Codex whenever they feel like it (and harvesting brofists due to local simps), but I'm willing to give you some slack since you come here as an employee of a big company owned by one of the largest corporations filled with Socialist Jewish Wokists and other assorted scum.

Now, you did mention that the visuals are in the alpha stage and that improvements are bound to happen (although I personally wouldn't bet on it), but here are the main issues (some of which were already brought up by other members):

- textures - low resolution and muddy, some of them completely missing the details and looking embarrassingly flat. The former seems to fit more in an isometric game where camera distance hides a lot of the issues, while the latter is straight out of early 2000s
- lighting - it isn't as bad as the inXile Bioshock ripoff and looks to be the same one used in Deadfire, but technology has moved along and implementation of something more sophisticated is obviously going to help a lot
- animations - this is probably my biggest gripe with it, regardless if we are talking about the PC or the NPC and other critters you fight against. It looks straight out of now (!?) dated TES games and even worse than Outer Words. There really is no reason for everything being so clunky, except the easily recognized fact that Obsidian has shitty animators and is not willing to invest in better ones. Games like Cyberpunk 2077, Dead Island, Dying Light and even classics like Dark Messiah look miles better and more fluid. Genuinely SAD!, especially with all those M$ resources at your disposal.

I'm not expecting the game to match the CGI teaser trailer or set any new standards, but this is disappointing to say the least (even for someone who has mostly given up on Obsidian in general).
 
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Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
(and harvesting brofists due to local simps)
the fuck is this reddit now. do we need to redistribute the karma
someone post a map of eora then we'll know how many games are left to make
i think there isn't one. we only know where the main landmasses are, and that there's undiscovered land further east. kinda like this

new-eora-2021-B.png
 

Mebrilia the Viera Queen

Guest
Lol if you think this shit has a coherent setting
The setting is indeed coherent the problem is that is also one of the most stale settings out there since the first game. The first game gave an overexplanation for everything. So now there is nothing to wonder or to discover it killed the very mysticism the first game aimed to set in the first hours.
This is also why i am not interested to play auaua or Awoved.
 

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