By Sigmar! The Nurgle worshipers of Obsidian have committed one of the greatest sins in a first person melee game! To the pit with ye!
In both Vermintide 1 and 2, this isn't a thing that happens in those games, enemies *will* pressure you, enemies *will* attack you, relentlessly. Standing around whilst throwing spells will just result in death unless you're actively side stepping, dodging, blocking, or pushing enemies away to make space - also, since it's a cooperative game, it's assumed that allies will provide cover while you attempt to snipe specials, or throw spells. I'm kind of surprised seeing this kind of stuff in Avowed, since these types of mechanics where enemies just stand around doing nothing is usually not something I see *that* often in these types of games; unless it's from amateurs who don't know any better. Now my frame of reference isn't *just* Vermintide. In the game Elderborn, enemies that are in groups will pressure the player by constantly harassing you:
At 1:28 the player is engaging a group of enemies. All of which are applying pressure by attacking at the same time while ranged units are providing suppressive fire from the back. However the player was able to parry their attacks and kill them off. In the same video at 1:39 you see a big enemy jump at the player while, simultaneously, an enemy shield user attacks. The point in all of this is that you're seeing the enemies force the player to execute nuanced mechanics (such as parrying, dodging, sidestepping) which is interesting and fun!
In Dark Messiah:
At 0:33 you see a group of orcs rush the player at the same time - read: not sitting in the backline throwing up jazz hands like a bunch of fuckin' assholes.
Heck, we can even look at Skyrim, which was a game Obsidian was trying to hype up for their game. In this video:
At 0:45 you see the vampire at the back throwing spells at the player while summoning a melee unit to also harass, whilst another vampire pressures the player in melee.
All of these examples are in stark contrast to what's being shown in the Avowed clip: enemies doing nothing while the player spams left click.
That does sound bad.
There are precendents, where enemies would sit idly and wait for their turn. Gothic 3 comes to mind. But sadly, despite the fuckhueg and varied world, its not a good game...
I was hoping that at the end of some trailer Josh would jump out from under a table and say "Just kidding everyone! Now for the actual game we are making..."Guys, maybe its some kind of a camouflage / mask system to remain incognito?
Well, EA did that after Andromeda, there was a studio memo about making characters "unmemeable" or whatever newspeak it included. And then Veilguard came out. And I haven't seen any Bioware developers getting sued over the memes.Publishers will start making reviewers sign an agreement not to create memeable ugly player characters in their videos. "The Andromeda Clause".
If your player character looks like a member of the Habsburg Dynasty, you have violated the TOS.Publishers will start making reviewers sign an agreement not to create memeable ugly player characters in their videos. "The Andromeda Clause".
By Sigmar! The Nurgle worshipers of Obsidian have committed one of the greatest sins in a first person melee game! To the pit with ye!
In both Vermintide 1 and 2, this isn't a thing that happens in those games, enemies *will* pressure you, enemies *will* attack you, relentlessly. Standing around whilst throwing spells will just result in death unless you're actively side stepping, dodging, blocking, or pushing enemies away to make space - also, since it's a cooperative game, it's assumed that allies will provide cover while you attempt to snipe specials, or throw spells. I'm kind of surprised seeing this kind of stuff in Avowed, since these types of mechanics where enemies just stand around doing nothing is usually not something I see *that* often in these types of games; unless it's from amateurs who don't know any better. Now my frame of reference isn't *just* Vermintide. In the game Elderborn, enemies that are in groups will pressure the player by constantly harassing you:
At 1:28 the player is engaging a group of enemies. All of which are applying pressure by attacking at the same time while ranged units are providing suppressive fire from the back. However the player was able to parry their attacks and kill them off. In the same video at 1:39 you see a big enemy jump at the player while, simultaneously, an enemy shield user attacks. The point in all of this is that you're seeing the enemies force the player to execute nuanced mechanics (such as parrying, dodging, sidestepping) which is interesting and fun!
In Dark Messiah:
At 0:33 you see a group of orcs rush the player at the same time - read: not sitting in the backline throwing up jazz hands like a bunch of fuckin' assholes.
Heck, we can even look at Skyrim, which was a game Obsidian was trying to hype up for their game. In this video:
At 0:45 you see the vampire at the back throwing spells at the player while summoning a melee unit to also harass, whilst another vampire pressures the player in melee.
All of these examples are in stark contrast to what's being shown in the Avowed clip: enemies doing nothing while the player spams left click.
Memorable characters everywhere:
its pretty meh brahIs Elderborn actually good?
Butbutbut, wizards NEED strength for spell dmg...He is a wand user, I wish we could pretend that was a conscious design choiceThey also look way too thin. The protag must've skipped arm day.
Shieeet, I got my 1998's cgi ant movies mixed up.Uncannty.
It's retarded criticism by people eager to latch onto anything about the game they can whine about. Which is wildly unnecessary given all the legit shit you can throw at this game. A character creator that doesn't let you create anything from hot chicks to monstrosities is a bad character creator.There is a long standing tradition of making the ugliest characters possible in every game with a character editor like Oblivion, Dark Souls, Saints Row, Dragon's Dogma, et cetera so I don't really see why everyone is so hung up on this a bug life's creation. Some games you can't even make decent looking characters like Street Fighter 6 and Solasta.
It's the definition of outrage tourism and grifting. The author of the tweet knew that was a character-creator PC and went ahead and posted it. He said "I took a screencap of the IGN preview". In that same video Destin stated that that was his PC and even went out of his way to state that you could do the standard "monster-maker" if you wanted to. It's in the video as well as the text preview:It's retarded criticism by people eager to latch onto anything about the game they can whine about. Which is wildly unnecessary given all the legit shit you can throw at this game. A character creator that doesn't let you create anything from hot chicks to monstrosities is a bad character creator.There is a long standing tradition of making the ugliest characters possible in every game with a character editor like Oblivion, Dark Souls, Saints Row, Dragon's Dogma, et cetera so I don't really see why everyone is so hung up on this a bug life's creation. Some games you can't even make decent looking characters like Street Fighter 6 and Solasta.
Jury's still out on whether you can make a hot chick in this one.
"Whatever that means in a world of heckin' Godlikes and sparkly blue teiflingerinos ):<"
I love when these faggots get their panties in a twist
It's so jarring when they talk like 13 year old mean girls
Someone with a Twitter account ask him why he decided to make two ugly characters