Tyranicon
A Memory of Eternity
- Joined
- Oct 7, 2019
- Messages
- 7,790
Look man, if you really wanted to make the moneys, you should've included Chad Avellione, the bard who goes around without a shirt.
-The monkey's paw curls.-
Look man, if you really wanted to make the moneys, you should've included Chad Avellione, the bard who goes around without a shirt.
No soundtrack tier?The internet begging campaign is live: https://www.kickstarter.com/projects/1619485858/baldrs-squid-isekai-a-parody
No soundtrack tier?The internet begging campaign is live: https://www.kickstarter.com/projects/1619485858/baldrs-squid-isekai-a-parody
>$1800 raised alreadyThe internet begging campaign is live: https://www.kickstarter.com/projects/1619485858/baldrs-squid-isekai-a-parody
how many bras can one equip?Another thing that nobody asked for on a hentai game, complex layered armor systems!
You might have been looking at the campaign page and wondering to yourself, so what is the basic gameplay loop for the game?
With Baldr’s Squid Isekai, I wanted to do something new while still preserving the old-school cRPG elements.
The four pillars of the game design philosophy here is combat, progression, narrative and sex.
Combat
BSI is a combat-heavy game. You’ll probably find yourself in combat more often than not, so the battle system needs to be robust and fun. I designed it from the ground up as a complete overhaul of the system that I used for Singularity: Tactics Arena and Memoirs of a Battle Brothel.
It’s designed to be easy to learn, and fun to build. Most of the difficulty is in managing resources. Players who have experience with tabletop RPGs such and D&D should be right at home with its dice-based mechanics.
You’ll be doing most of the fighting in the Wilds, a rogue-lite type of randomized dungeon similar to the game Hades. Here you’ll encounter enemies, loot treasure rooms, run into named NPCs and much more.
The Wilds is about risk-management. You can delve ever further into it, building up your Heat gauge, and reap greater treasures and loot. But you will also encounter more dangerous enemies.
At it's most basic, the gameplay loop is: Going into the Wilds -> Earn Coin ->Spend Coin at the Commissary -> Return to the dorm and... uh "interact" with your companions.
Progression
We all love it when numbers go up. Progression in BSI is handled in a more traditional way, with Attributes that increase your combat effectiveness, lots of armor and gear that gives you new options, and an old school skill tree.
You’ll need better equipment and stats to handle tougher challenges, but a healthy knowledge of the game mechanics will also even the odds.
Narrative
BSI is a stealth sequel to Memoirs of a Battle Brothel. You were an everyday citizen of MoonFall just minding their own business, when one day the most recent game your ordered decided to isekai you. How rude.
Discover new and interesting things about the setting of MoonFall.
Also “discover” your companions too.
Sex
This one is pretty straightforward. The “romance” scenes in BSI are composed of pixel animations and text. Lots of text. The pixel animations are also significantly more high-fidelity than in Memoirs.
That’s it! I’ll have more about the game soon!
how many bras can one equip?Another thing that nobody asked for on a hentai game, complex layered armor systems!
dexterity and lockpicking are useless otherwiseBras are probably anachronistic in a fantasy medieval setting.
You might have been looking at the campaign page and wondering to yourself, so what is the basic gameplay loop for the game?
With Baldr’s Squid Isekai, I wanted to do something new while still preserving the old-school cRPG elements.
The four pillars of the game design philosophy here is combat, progression, narrative and sex.
Combat
BSI is a combat-heavy game. You’ll probably find yourself in combat more often than not, so the battle system needs to be robust and fun. I designed it from the ground up as a complete overhaul of the system that I used for Singularity: Tactics Arena and Memoirs of a Battle Brothel.
It’s designed to be easy to learn, and fun to build. Most of the difficulty is in managing resources. Players who have experience with tabletop RPGs such and D&D should be right at home with its dice-based mechanics.
You’ll be doing most of the fighting in the Wilds, a rogue-lite type of randomized dungeon similar to the game Hades. Here you’ll encounter enemies, loot treasure rooms, run into named NPCs and much more.
The Wilds is about risk-management. You can delve ever further into it, building up your Heat gauge, and reap greater treasures and loot. But you will also encounter more dangerous enemies.
At it's most basic, the gameplay loop is: Going into the Wilds -> Earn Coin ->Spend Coin at the Commissary -> Return to the dorm and... uh "interact" with your companions.
Progression
We all love it when numbers go up. Progression in BSI is handled in a more traditional way, with Attributes that increase your combat effectiveness, lots of armor and gear that gives you new options, and an old school skill tree.
You’ll need better equipment and stats to handle tougher challenges, but a healthy knowledge of the game mechanics will also even the odds.
Narrative
BSI is a stealth sequel to Memoirs of a Battle Brothel. You were an everyday citizen of MoonFall just minding their own business, when one day the most recent game your ordered decided to isekai you. How rude.
Discover new and interesting things about the setting of MoonFall.
Also “discover” your companions too.
Sex
This one is pretty straightforward. The “romance” scenes in BSI are composed of pixel animations and text. Lots of text. The pixel animations are also significantly more high-fidelity than in Memoirs.
That’s it! I’ll have more about the game soon!
Tyranicon Alright, (pretty sure I've asked this before, sorry) - have you considered making a non-porn game?
Mechanics like having multiple armour slots is appealing, the dork humour is appealing... but the cartoon porn stuff is super cringe. I can't even.
Or... is there a way to play any of your games without bothering with the porn stuff and if a person did, would you say that your game is worth playing?
It's not even that I'm a prude per se, I just prefer to leaving fucking for real life, and looking at weird cartoon nudes and reading someone's wank fic that used to go to alt usenet sites and the like, just strikes me as the realm of either forever alone cat people or horny teens.
Tyranicon Alright, (pretty sure I've asked this before, sorry) - have you considered making a non-porn game?
Mechanics like having multiple armour slots is appealing, the dork humour is appealing... but the cartoon porn stuff is super cringe. I can't even.
Or... is there a way to play any of your games without bothering with the porn stuff and if a person did, would you say that your game is worth playing?
It's not even that I'm a prude per se, I just prefer to leaving fucking for real life, and looking at weird cartoon nudes and reading someone's wank fic that used to go to alt usenet sites and the like, just strikes me as the realm of either forever alone cat people or horny teens.
Fair enough question, I have made and released non-porn games. This game will have a toggle that disables all the porn, and it's not like you can accidentally wander into intercourse during my games anyways.
As for whether or not my games are worth playing, that's probably not for me to answer.
But a fellow codexer did put tens of hours painstakingly writing up a walkthrough of my last game:
https://rpgcodex.net/forums/threads/lets-play-tyranicons-memoirs-of-a-battle-brothel.147180/
Tyranicon Sorry if you feel this is derailing, but I assume some others may be curious as well otherwise I would've just PM'd you.
Regarding your other games, you've got:
Are there any others? Do you have a particular favourite?
- The three in development (Vampire Gangs of Moonfall, Baldrs Squid Isekai, That Which Rises)
- The Singularity Wish - looks like some sort of VN or adventure game made in RPG Maker?
- Singularity Tactics Arena - despite the name, apparently actually a story based JRPG
- Memoirs of a Battle Brothel - the only one I'd heard of previously from around here
Thanks again.
I'm a bit worried about "BSI is a combat-heavy game. You’ll probably find yourself in combat more often than not, so the battle system needs to be robust and fun."
The draw for me certainly wasn't the combat. I was expecting it to be heavy on narrative, with dumb and funny quests.
But from that last update it seems it's more "random encounter combat" followed by porn scenes?
Basically running That which Rises on the commutethough, back when I had a super long commute to the office job, I used to put on porn during the drive so I wouldn't fall asleep at the wheel.
That's not how you drive stick.Too distracting. Funny story though, back when I had a super long commute to the office job, I used to put on porn during the drive so I wouldn't fall asleep at the wheel.
Best feature of @Tyranicons' games is the writing. It would be wasted on a blobber.you should rip off rance vi and make a blobber one day
ovulate you utter womanBest feature of @Tyranicons' games is the writing. It would be wasted on a blobber.you should rip off rance vi and make a blobber one day
Besides, blobbers suck.