Wayward Son
Fails to keep valuable team members alive
Yeah, that's the best thing I found they added in the EE.Beamdog were kind enough to offer IWD-esque Create Party option, so that's good.
Yeah, that's the best thing I found they added in the EE.Beamdog were kind enough to offer IWD-esque Create Party option, so that's good.
I'm really hoping this campaign gets gud again with the Underground River segment. Read the last three of my posts and tell me that's not a borefest. Someone on the Beamdog forums told me it's good, but someone on my blog told me they almost got burned out by it. I'm steeling myself before writing this next post. Wish me luck!
. Btw M'Khinn is a great companion and Corwin is ok, too. Neera and Glint I have found pretty annoying.
Siege of Dragonspear Walkthrough - Part XI.
An example of banter in Siege. Yes, it's fully voiced.
I'm really hoping this campaign gets gud again with the Underground River segment. Read the last three of my posts and tell me that's not a borefest. Someone on the Beamdog forums told me it's good, but someone on my blog told me they almost got burned out by it. I'm steeling myself before writing this next post. Wish me luck!
Did you kill them on the spot?
Oh man this is really awful, i'm feeling sick now.
All one has to do in counter is paste PS:T dialogue.man reading that SoD dialog written by Beamdog really helps as material for whenever I have to argue in a future thread once again about how dialog, npc and story should be a distant, distant second to system design and not something that defines an RPG.
all i have to do is copy/paste that SoD "banter" and there will simply be no way to justify ever wasting development time and money on that when they could've spent that time making non-Borefest new areas or innovating/polishing existing BG gameplay mechanics.
man reading that SoD dialog written by Beamdog really helps as material for whenever I have to argue in a future thread once again about how dialog, npc and story should be a distant, distant second to system design and not something that defines an RPG.
all i have to do is copy/paste that SoD "banter" and there will simply be no way to justify ever wasting development time and money on that when they could've spent that time making non-Borefest new areas or innovating/polishing existing BG gameplay mechanics.
What blows my mind is that ppl actually got PAID to write and voice act twaddle like that.
For some reason, a lot of authors are in love with that characters-who-speak-like-Buffy shtick.
Hope they get back to live on food stamps and post on Tumbrl fighting the patriarchy with their voice, no DnD fan deserve the diarrhea they produced.It seems both credited Siege writers have left, btw (Foley and Scott).
Hope they get back to live on food stamps and post on Tumbrl fighting the patriarchy with their voice, no DnD fan deserve the diarrhea they produced.It seems both credited Siege writers have left, btw (Foley and Scott).
Man, im glad i skipped this gaim, im not mentally prepared to tackle that shit.
Also i fucking hate his tone, like he knows exactly whats going to happen in the future, like he read the fucking script.