ghostdog
Arcane
- Joined
- Dec 31, 2007
- Messages
- 11,137
there is a patch for realms of arcania, search the pathces scrolls
Jasede said:Ugh, Magic Candle. It sounded so good and played like crap. And it's fugly. Like, srsly.
(Translation: I couldn't get into it, unlike DSA/RoA which is accessible and fun, and doesn't look so hideous. Graphics whore? Yes, maybe, but the two games aren't that far apart, are they?)
Gnidrologist said:These games are still in my priority list in the pool of ''old games, that have to be at least tried once'', but quite honestly, i'm not big fan of pure exploration. I like Gothic games for their sanbox/exploration moments, but only because there were also tight narrative and lots of concrete thing to do. If Ultimas are anything close to TES the model of role-playing, i'll pass.- You'll possibly enjoy the open world and non-linearity of Ultima 6 or 7
Gnidrologist said:From what i've read, this is an adventure game. No?- And the different solutions to different problems were present in the Quest for Glory series since 1989.
Gnidrologist said:I like nicely written stories. However, it's not the element that makes or breaks crpg. Story, if it's good, only complements a good crpg. Some action games have really good stories.- The nicely written story of Betrayal in Krondor is also a nice one to try.
Um, a movie means a 'motion picture'. That's always been the definition and has never changed.JarlFrank said:It's like saying silent movies aren't movies because the definition of the word "movie" has changed. It's stupid.
dagorkan said:Um, a movie means a 'motion picture'. That's always been the definition and has never changed.JarlFrank said:It's like saying silent movies aren't movies because the definition of the word "movie" has changed. It's stupid.
Jasede said:I will explain: most non-drone larvae think P&P is all about role-playing and choices, and hence call the older RPGs like Goldbox and EoB non-RPGs because they don't have that. They conveniently forget how D&D developed and what those RPG systems were, back in the day, and hence cling to their delusion that everything that isn't a Fallout-like is not an RPG, whereas to them every real RPG, good old dungeon crawlers, are not RPGs. Hah! They'll even call them "combat simulators", and then go at lengths to prove that System Shock and Deus Ex are RPGs in their sick, twisted minds.
So, from what you say i get that pnp role playing games are nothing more than dungeon crawling combat games set in fictional world. At least it's how they were initially perceived.Jasede said:I will explain: most non-drone larvae think P&P is all about role-playing and choices, and hence call the older RPGs like Goldbox and EoB non-RPGs because they don't have that. They conveniently forget how D&D developed and what those RPG systems were, back in the day, and hence cling to their delusion that everything that isn't a Fallout-like is not an RPG, whereas to them every real RPG, good old dungeon crawlers, are not RPGs. Hah! They'll even call them "combat simulators", and then go at lengths to prove that System Shock and Deus Ex are RPGs in their sick, twisted minds.
Shagnak would understand...
Jasede said:You should check out Age of Decadence then, it's some cool RPS made by some guy, I think he was a mod here once or something. It's pretty promising.
Well, that's probably not an accurate description of pen and paper these days (can't say I've played it myself, but that's the impression I get). There are plenty of people who go around lamenting the decline of role playing and story in favor of tweaking your character's stat sheet out that newer D&D editions allegedly encourage, for instance.Gnidrologist said:So, from what you say i get that pnp role playing games are nothing more than dungeon crawling combat games set in fictional world.
Um, why do you think RPS is derogatory. It's a more accurate label to distinguish between different types of games traditionally thought of as 'Role Playing Games'. Personally I prefer Fallout-type games (RPSes) to the old-school dungeon crawlers though I'll play them too.Jaime Lannister said:So games with role-playing are now "role-playing simulations"?
Why are games like Fallout which improve on the classic dungeon crawler cRPG being bashed relentlessly on the Codex of all places?
That's just great. The average 'RPGer' today is more of a faggot than the RPGer of a decade ago, thank you Bioware for bringing the genre forward.Andhaira said:So basically people have differing expectations today. In fact industry leaders such as Bioware are responsible somewhat for making people think in a certain way and for changing their expectations: Romances in rpg's really took off after bg2 and are now expected in any bioware game and party based rpg's in general.
Andhaira said:Peoples moods are evolving however, as are their expectations. TOEE is a great example of a fantastic (bugs aside!)dungeon crawler, yet many people lamnet its lack of npc interaction, boring quests, etc.
OTOH Wizardry 8 (4 years earlier) was hailed for what it was.
So basically people have differing expectations today. In fact industry leaders such as Bioware are responsible somewhat for making people think in a certain way and for changing their expectations: Romances in rpg's really took off after bg2 and are now expected in any bioware game and party based rpg's in general.
Jasede said:I will explain: most non-drone larvae think P&P is all about role-playing and choices, and hence call the older RPGs like Goldbox and EoB non-RPGs because they don't have that. They conveniently forget how D&D developed and what those RPG systems were, back in the day, and hence cling to their delusion that everything that isn't a Fallout-like is not an RPG, whereas to them every real RPG, good old dungeon crawlers, are not RPGs. Hah! They'll even call them "combat simulators", and then go at lengths to prove that System Shock and Deus Ex are RPGs in their sick, twisted minds.