Fenix
Arcane
Much ado about nothing.
I feel like at least 50% of the negative reception to BG3 on this forum comes from people who don't have time to watch Larian's long-ass streams and are subconsciously resentful that they're expected to watch them to see whether the game is good.
I've seen the streams and you feel wrong young padawan. We actually think it might be a good Larian CRPG but not a good Baldur's Gate game. The only thing that respects the saga is their logo.
If *you* also watched their streams carefully you can also realize that their bought the franchise for marketing reasons, all the gimmicky shit that they will put on (twitch integration and other atrocities) are mainstream bullshit.
I'm not a nostalgia fag and I will support innovation but if you choose to do that with a title that already exists (and especially this one) you need similarities as well, especially fundamental ones, otherwise go ahead and create a new title. If that was the case would this title created such noise ? I doubt it. If the game was not called BG3 would mainstream CRPG players would be that excited? I don't think so.
So, yeah we've seen the streams. Looks decent for Larian's standards (maybe even good to very good) but... it's not... a Baldur's Gate title.
This is my biggest complaint with what I've seen so far. In what sense is this a "Baldur's Gate" game? This isn't rhetorical, I genuinely do not fucking know. It looks for all appearances like the BG logo stamped on a generic DnD game.
https://www.mobygames.com/game/baldurs-gate-ii-shadows-of-amn/cover-art/gameCoverId,7320/I remember being awestruck when I first reach the Underdark in Baldur's Gate 2. It was such a nice surprise and a new, unknown situation for my party to deal with. It still gives me shivers when I think about it.
These days RPG devs seem keen on revealing everything up front, sacrificing mystery and joy of exploration for marketing. I really hate this.
I feel like at least 50% of the negative reception to BG3 on this forum comes from people who don't have time to watch Larian's long-ass streams and are subconsciously resentful that they're expected to watch them to see whether the game is good.
I've seen the streams and you feel wrong young padawan. We actually think it might be a good Larian CRPG but not a good Baldur's Gate game. The only thing that respects the saga is their logo.
If *you* also watched their streams carefully you can also realize that their bought the franchise for marketing reasons, all the gimmicky shit that they will put on (twitch integration and other atrocities) are mainstream bullshit.
I'm not a nostalgia fag and I will support innovation but if you choose to do that with a title that already exists (and especially this one) you need similarities as well, especially fundamental ones, otherwise go ahead and create a new title. If that was the case would this title created such noise ? I doubt it. If the game was not called BG3 would mainstream CRPG players would be that excited? I don't think so.
So, yeah we've seen the streams. Looks decent for Larian's standards (maybe even good to very good) but... it's not... a Baldur's Gate title.
This is my biggest complaint with what I've seen so far. In what sense is this a "Baldur's Gate" game? This isn't rhetorical, I genuinely do not fucking know. It looks for all appearances like the BG logo stamped on a generic DnD game.
I mean. It's an isometric CRPG set in the Forgotten Realms, and it will ostensibly feature some characters from the original games at some point. So yeah, I can see how it can be considered a sequel. But I agree with everyone here that it could have taken more design cues from BG1 and 2.
I personally would have liked it if they at least had referenced the original UI. I think it's pretty iconic and holds up pretty well, and much more immersive than the current one.
The only thing I read about it before release was a short preview blurb in a printed magazine. I never saw the box until it arrived in the mail. Also, Polish box is different. You should not assume things.https://www.mobygames.com/game/baldurs-gate-ii-shadows-of-amn/cover-art/gameCoverId,7320/I remember being awestruck when I first reach the Underdark in Baldur's Gate 2. It was such a nice surprise and a new, unknown situation for my party to deal with. It still gives me shivers when I think about it.
These days RPG devs seem keen on revealing everything up front, sacrificing mystery and joy of exploration for marketing. I really hate this.
Visiting the Underdark was a selling point on the box itself. Back then you just didn't pay any attention to these things.
'fair nough, but that info was there for the people looking for it https://web.archive.org/web/2000081...lt.ign.com/features/intelligence/bg2soa.shtmlThe only thing I read about it before release was a short preview blurb in a printed magazine. I never saw the box until it arrived in the mail. Also, Polish box is different. You should not assume things.
Gameworld: The game is named for and takes place in the region of Amn, which lies to the south of Baldur's Gate. Some of the varied game locations that have been revealed to date are the Elven forests of Tethir, an underwater city, the Cloudpeak Mountains, the Underdark, the Astral plane, the Abyss, and the capital city of Amn, Athkatla.
And anyone who can use search engine knows that technically there 7 flavors of sorceror in 5e, but as always there some bullshit that prevents players to receive full package.As any D&D fan worth their dice knows, Sorcerers are available in two flavours: Wild Magic and Draconic Bloodline.
Not to mention that classes with unpredictable magic can be theoretically fun at table, but if your sorc will fry his own party with failed spell in CRPG - the only thing player will be rolling is his/her eyes while loading previous save/starting new game. For same reason rerolls don't matter as much.
Possibility of adding new character on fly can solve problem with unexpected deaths, but many games don't even allow to start with custom party and force poorly written canon fodder on you as much as possible. Even after decades ghost of Bioware's corrupt influence haunts D&D RPG's *sad sigh*.
And Dragon sorc is boringly standard at this point *yawn*
Btw, in the middle of the fucking night, my mind (tormented by boredom and insomnia) conjured a theory that in was push from WoTC to shoehorn Wild Magic sorc into he game, because there a certain youtube channel doing a D&D campaign with plot involving a Wild Magic sorc and Divination wizard and, oh boy, sponsorships form WoTC drop like a rain, even though channel is not very big. Also some codexers compained about WoTC being obsessed with Divination wizard( this school manipulates with rolls too), so maybe WotC really intervened in development of BG3. This could also explain, why Larian decided to add new classes, instead of ,you know, finishing the fucking game first.Starting off with Wild Magic was silly, it's by far the most niche and off putting of the Sorcerer subclasses, Divine Soul and Shadow Soul would have been the easiest to implement and are among the most popular.
So, you think WotC has some sort of plot...Btw, in the middle of the fucking night, my mind (tormented by boredom and insomnia) conjured a theory that in was push from WoTC to shoehorn Wild Magic sorc into he game, because there a certain youtube channel doing a D&D campaign with plot involving a Wild Magic sorc
This is how I feel. It might not feel like Baldur's Gate but it feels ok for what it is. They really do need to keep the Divinity out of the BG though. If I buy this shit and find myself casting rain and then lightning to stun I will throw my fucking monitor out the window.I don't really care who gets butthurt over the truth of it, but Larian makes pretty decent games. As far as modern big-name RPGs go, they are the best we are getting out of the AAA sector. Naming this "Baldur's Gate 3" was a mistake, but that's really the only negative thing I can say about it.
This game is ostensibly a Baldur's Gate game.
how dare youStarting off with Wild Magic was silly
Naming this "Baldur's Gate 3" was a mistake, but that's really the only negative thing I can say about it.