Right the UI needs a serious overhaul and all that goes with it imo. And the micro item management is so fucking tedious and dumb, ugh. Every little shitty thing you can pick up, and just store it for … no reason, then you have to click and drop it and all that shit.
Goddamn you Swen, enough. I get nightmares from D:OS 1+2.
I thought the intro was pretty damn cool and engaging, and a good hook.
You're kidnapped along with alot of others, you start on your journey through mystery and uncovering wtf happened, where, why, what?
Apparently these aliens have a time-warping / teleporting ship called a nautiloid… cool, mysterious.
You got a brief glimpse of some of the worlds of the world and planes and the creatures, wow.. wtf is going on. and then you restart at something familiar - an island, where u start your adventure and journey. not bad.
I'm not sure why people say, this shouldn't be for a lvl 1 character… why? you're not killing massive demons, you're captured and the ship crashes, and you're essentially still a nobody and now you gotta figure out wtf is going on.
Mindflayers and demons are rare? Ok maybe, but i dont wanna play a computer game for 80 hours without being introduced to some of the most mysterious and cool stuff the game world has to offer along the way. This ain't a PnP 600 hour adventure broken up in parts, this is a slick vidya. it has to be condensed fairly broadly