Nice video. But IMO Larian could made the descendants of the Bhaalspawn important to the story.
And he is right about hype; If BG3 was exactly the same game but with "neverwinter nights 3" name, it would't have get the same amount of attention. Only to complement few things.
1 - The armor design and arstyle looks more like DOS2 than original BG. The UI and extreme focus on environmental gimmickys too. In Solasta, the environment seems as part of the world, not only a gimmicky. The UI also looks more like DOS2. Why I can't pick a book and chose the spells to memorize like I could on original BG?
2 - The "there are no shortage of D&D games", was said in the past, where we had tons of D&D adaptations only from SSI. Noways, all D&D adaptations are awful. Sword Coast Legends, Tons of mobile cashgrabs...
3 - His analogy with fallout games.Many fallout fans of the original hates the BUGThesda's ones. And I honestly think that FNV is the best MODERN fallout exactly because it has a lot of things from old school fallouts on it.
4 - Was kinda frustrating to see BG2 + ToB with over 300 spells and only wish able to produce dozens of different effects and see BG3 being more a low level "dungeons & kobolds" adventure. Mainly considering how much 5e spells are nerfed and how little power you gain and how much HP you gain. Essentially making high level content a Oblivion style low lethality drag.
5 - HE is completely right when he points out that BG3 made by modern BioWare would be awful. But BioWare is the best example of decline in gaming. Amazing with BG1/2 and SW:Kotor. Average with DA:O. Awful with DA2, DA:I and complete trash with Anthem and ME Andromeda.
6 - Comments completely underestimating the playerbase, for eg, criticizing spell slots also don't help much from Vincke. Even pokemon, a children portable game has a system similar to spell slots, where a powerful move like fire blast can be used 5 times per rest.