Looking the PAnel from hell - Larian
At 1:17:20 >
https://youtu.be/tAr-fvEPgA8?t=4642
Swen mentions the tiered magic system of D&D as a "complicated" thing. Why he understimate the player base so much? Tiered magic system exists in TONS of games. Even Skyrim, which is extremely dumbed down uses it. You have novice -> apprentice -> adept -> expert -> master level of spells. My very first RPG was Might & Magic VII - For Blood and Honor and the game used the system >
Normal -> Anyone can learn it. Ex - Sparks, Poison Spray, Fire bolt
Expert -> Need some investment. Ex - Fireball, Lightning bolt, Water Walk, Stoneskin
Master -> Sorcerers needs to do a promotion quest before they can learn it. Iti s the "cap" for hybrid classes like Archers. Ex - Fly, Town Portal, Meteor Shower
Grand Master -> You need to become a Lich or a Archmage. No hybrid class can reach that point. Eg - Lloyd's Beacon, Incinerate
I played M&M VII as a child with ZERO English knowledge(not saying that my English as an adult is great. My grammar and accent sucks) and had no trouble to understand that someone who is "expert" at fire magic is more capable of someone who just knows the basic and that a gran master can do far more than a "expert". Hell, even mmos like Ultima Online and Meridian 59 has tier based magical progression and nobody complains about it. Is Larian designing games for Teletubbies? If they believe that spell level is so hard to understand, call it another thing. Call level 1 spell "fundamental" spells, level 2 "basic", level 3 "apprentice", level 4 "adept", level 5 "expert", level 6 "master" and level 7 "gran master"(The game will probably not feature tier 8/9 spells).