I'm liking so far because I liked of divinity 2. The feeling is the same, hated the dice,
Larian target audience with BG3 in nutshell.
Timers were bullshit, though.
Disagreed. Time is important on TT RPG's and should be important in CRPG's. If Trolls are attacking your kingdom and you are in the other side of the world doing nothing, deal with the consequences. On M&M VI, to be promoted to great druid, you need to go in a place during the solstice or equinox. And your characters ages.
1) Muh RTWP
2) Muh toilet chain
3) Muh cuck romances
4) Muh HP bloat
5) Muh larian writing
6) Muh bonus actions
7) Muh originals
8) Muh
Except by the first one, everything is valid.
5e has a lot of abilities that hardly can be translated to RtWP. 2e in other hands, had OPTIONAL rules for everyone declaring his actions and taking it at the same time. I still love 2E TB adaptations like Dark Sun : Wake of the Ravager, but I don't mind RtWP. 5e is different. But I an not seeing anyone advocating for RtWP recently here. Most people on codex prefer TB and most people who bash TB only played RtWP D&D adaptations, never touched the glorious SSI adaptations. They think that "bg3 sucks so all TB adaptations sucks" when half of a hour playing a SSI game would change his mind.
What? Is the awful barrelmancy?
Yes, romances sucks on BG3. WoTR will give romanceable succubus companions with a redeeming quest-line and route. Not only romances sucks on BG3. All companions sucks. You have the noble warlock at lv 1, the wizard with a netherese artifact also on lv 1.
It is awful. The worst thing of BG3. Is not that "hur dur is hard", is that is boring. Can you name one game where a warlock after dozens of hours playing, can't OHK a mere low level goblin with his eldritch blast? 5e already nerfed non evocation spells, and I an talking about mostly group support spells too, not only spells like disintegrate. Polymorth no longer can be a amazing buff on the fighter. Nor stoneskin. And many of the enchantment spells which 5e destroyed, BG3 destroyed then even harder with the hp bloat.
While other games like Solasta, is implementing sub classes like Shock Arcanist which are cool as an Wizard fan, Larian is doing everything that they can to make Wizard be the most boring class possible. Hell,
they can't even do a firebolt cantrip right.
Another valid complain. Larian writing is awful.
Another valid complain. Shove and disengage as bonus actions is ridiculous and take out the decision of attacking, casting a spell or disengaging out of the game.
Yes, Originals are much better games. Better ruleset, better companions, better writing, better anything but graphics and music.
The unique thing which I can praise BG3 is graphics and music.
But one thing which I hate on this game, is the awful single summon limit. You can't have familiar + mage hand. Larian will destroy necromancy more than 5e necromancy already destroyed. And yes, necromancy is trash on 5e. Only low CR undead and no OHK spells. In fact, if we pick a high CR monster like a Lich and replace his necromancer spells for evocation spells, he becomes exponentially stronger. Just trade the lame power word kill for meteor swarm and see him who could lose to a mid level party obliterating the same party in a single round.