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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
[...]
  • A lot of hydrances also exists for fighters.
[...]

Some special hydrances exists in P&P but rarely exists in video games.
iu

These?
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
I disagree that 5E is too basic for a CRPG. If 2E was good for CRPG's, then so is 5E

Imagine that the same people who think "5E is too simple" worship at the alter of 2E. The cognitive incongruence of these people never ceases to amaze me
Not much of a fun of BG2. I'm more of the DnD3.5 PF enjoyer.

Uh, the problem is that DND5 is too god damn basic for CRPG. NO OPTIONS and usual limitations of CRPG, aka even fewer options! Where DM could whip out some homebrew or bend rules a bit, or add interesting interactions you're met with an extremely rigid set of rules of CRPG. And level limit + not all classes implemented ain't helping much here.

I disagree that 5E is too basic for a CRPG. If 2E was good for CRPG's, then so is 5E. The problem is that 3.5E is just so god damn better, even on tabletop, and that WoTC can't go back to 3.5 after the 4E disaster because Pathfinder hijacked it.
It's too dumbed down compared to DnD3.5 or PF. Choices are restricted (at least in CRPG's that I had the pleasure to play, Solasta and BG3). Progression is too linear and limited in choices, the rules just do not go well with the whole CRPG thing. On tabletop yeah simpler is better (to some limit) but we got a PC that does all the math, so why the fuck should I care if my PC needs to calculate 30 bonuses sources concealment etc etc etc?
 

Thonius

Arcane
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And FEATS on 5E seems worthless. At least was worthless on Solasta(except the concentration feat on end game)
I like how you've still not played 5E tabletop, lol.
Sorry but it's CRPG forum, and I believe that how system works on PNP where you can adjust on the fly, bend rules and forfeit rules or add new rules is kind of irrelevant. Since in CRPG you cannot do so unless with power of modding. What's possible and makes sense on PnP is not possible in CRPG unless they add some neural network dungeon master or some crap. So far what we all ( ofc some outliners disagree) saw on CRPG is that dnd5 is lucklaster for CRPG.
 

aleph

Arcane
Joined
Jul 24, 2008
Messages
1,778
And FEATS on 5E seems worthless. At least was worthless on Solasta(except the concentration feat on end game)

Feats in Solasta are worthless because they couldn't use the official ones from the PHB (which are far from worthless) but had to make feats up themselves. And like every thing in Solasta not from offical sources, they are less than stellar shit.
 

Grunker

RPG Codex Ghost
Patron
Joined
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Messages
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Location
Copenhagen
And FEATS on 5E seems worthless. At least was worthless on Solasta(except the concentration feat on end game)

Feats in Solasta are worthless because they couldn't use the official ones from the PHB (which are far from worthless) but had to make feats up themselves. And like every thing in Solasta not from offical sources, they are less than stellar shit.

It is one of my main points of criticism with 5E, though. That feats were made into an optional system that IMO doesn't work well.

We use a 3rd party resource that makes rules for "talents" which are sort of like half-feats. To get more customization. It's not optimal, but I prefer it to the lack of a perk-system in 5E.
 

Nano

Arcane
Patron
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Messages
4,826
Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
I think it needs to be pointed out that BG =/= 2E. Bioware frequently butchered the rules, especially in BG2.
 

aleph

Arcane
Joined
Jul 24, 2008
Messages
1,778
We use a 3rd party resource that makes rules for "talents" which are sort of like half-feats. To get more customization. It's not optimal, but I prefer it to the lack of a perk-system in 5E.

Which 3rd party books do you use for the talent system?
 

Grunker

RPG Codex Ghost
Patron
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We use a 3rd party resource that makes rules for "talents" which are sort of like half-feats. To get more customization. It's not optimal, but I prefer it to the lack of a perk-system in 5E.

Which 3rd party books do you use for the talent system?

These (there are three of them so far). They're very balanced if you take account of the players having them when you design encounters. What I dislike a little bit is the extended bookkeeping. I wish 5E had a similar system built into it instead of the everything-or-nothing feat system it currently uses. We tried separating it from ability scores, but because so many of them give AS-bonuses and are balanced around that, it's just not possible.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,827
Pathfinder: Wrath
If there is something that holds 5E back, and is arguably worse than in 2E, it's the rampant uncontrollable RNG due to the d20. The problem gets exacerbated by the fact people are so very sentimental over the d20, I couldn't even convince my friends to play with 2d10s instead when I was on vacation these past 2 weeks.
 

Thonius

Arcane
Joined
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Messages
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Pro-Tip Corporation.
And FEATS on 5E seems worthless. At least was worthless on Solasta(except the concentration feat on end game)

Feats in Solasta are worthless because they couldn't use the official ones from the PHB (which are far from worthless) but had to make feats up themselves. And like every thing in Solasta not from offical sources, they are less than stellar shit.

It is one of my main points of criticism with 5E, though. That feats were made into an optional system that IMO doesn't work well.

We use a 3rd party resource that makes rules for "talents" which are sort of like half-feats. To get more customization. It's not optimal, but I prefer it to the lack of a perk-system in 5E.
MODS 3rd party book WILL FIX IT!
 

Thonius

Arcane
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How the fuck do you roll 1? Are those some special dices? With 0-9? Mystery.
EDIT. And what if you roll 1 and 0... is that 10 or is that 01.... damn.
Got it! Preproll d2 dice if 1 then it's 1 if 2 then it's 10. Stupendous!
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
For most rolls using a 2d10 or 3d6 over a 1d20 doesn't actually do much, it's a misunderstanding of statistics and probability. I already pointed this out earlier in the thread.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,827
Pathfinder: Wrath
It's not a misunderstanding like someone else explained if I remember correctly. It creates a bell curve which is what is needed.
 

Butter

Arcane
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Messages
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For most rolls using a 2d10 or 3d6 over a 1d20 doesn't actually do much, it's a misunderstanding of statistics and probability. I already pointed this out earlier in the thread.
It depends how you use the rolls. If your system is something like Attacker accuracy + 2d10 vs Defender evasion + 2d10, then the use of 2d10 instead of 1d20 here means a greater probability of the stat difference overpowering the roll difference.
 

Salvo

Arcane
Joined
Mar 6, 2017
Messages
1,415
For most rolls using a 2d10 or 3d6 over a 1d20 doesn't actually do much, it's a misunderstanding of statistics and probability. I already pointed this out earlier in the thread.
???
The median curve is much more skewed towards averages when rolling multiple dice, unlike the complete flat randomness of the d20.
Thing is, that die is iconic so it's never getting changed, although other solutions would be better since they make skills/proficiency more relevant
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
It's not a misunderstanding like someone else explained if I remember correctly. It creates a bell curve which is what is needed.
For most rolls using a 2d10 or 3d6 over a 1d20 doesn't actually do much, it's a misunderstanding of statistics and probability. I already pointed this out earlier in the thread.
???
The median curve is much more skewed towards averages when rolling multiple dice, unlike the complete flat randomness of the d20.
Thing is, that die is iconic so it's never getting changed, although other solutions would be better since they make skills/proficiency more relevant
The problem is that you're viewing the rolls in a vacuum rather than what they're actually used for.
2d10, 3d6, etc., are just an attempt to model a normal curve using dice.
gaussian-vs-uniform-ccdf-1.png


You'd see probably 1-2 changed outcomes from an entire session. It's nowhere near as big as people seem to think it is.
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
I am not always supportive to D&D ideas of Lacrymas, but this one is ok.
It is not first time when this idea surfaces on Codex (I am not even sure this idea is brought by Lacrymas in first place), because sometimes RNG in D&D feels like gambling than part of RPG system.
Sure, overwhelming success or failure is part of the tabletop experience, but it should depends a bit more on player investment in skills/stats than blind luck. It is an RPG after all.
Also it is possible to use 1d20 and 2d10 for different kind of rollls, don't see a problem here.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,376
A kit like Wizard Slayer could NEVER work in 5E cuz he is
shit. Just play inquisitor and bitchlap any mage you meet with your penis.
Giving up best fighter trait - equip porn - just to gain slight advantage against one enemy which other classes can counter much better is just retarded.
 

Thonius

Arcane
Joined
Sep 18, 2014
Messages
6,495
Location
Pro-Tip Corporation.
For most rolls using a 2d10 or 3d6 over a 1d20 doesn't actually do much, it's a misunderstanding of statistics and probability. I already pointed this out earlier in the thread.
???
The median curve is much more skewed towards averages when rolling multiple dice, unlike the complete flat randomness of the d20.
Thing is, that die is iconic so it's never getting changed, although other solutions would be better since they make skills/proficiency more relevant
Correct me if I'm wrong but RNGes of skills and prof is a MAJOR complaint regarding bg3 rolls? Aka RNG rules over shitty skills.
 

Generic-Giant-Spider

Guest
On one hand, I don't like Larian or BG3.

On the other hand, I don't like Ontopoly.

So this is choice & consequence, huh.

smokes cigarette and widens eyes

Shit...
 

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