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Baldur's Gate Baldur's Gate 3 Early Access Thread [GAME RELEASED, GO TO NEW THREAD]

SoupNazi

Guest
I like how you've still not played 5E tabletop, lol.

I am trying to find a group to play Astonishing Swordsmen & Sorcerers of Hyperborea, sadly here in codex only one person send me a char sheet yet. I am trying to get more people to play on discord. BTW, you would probably enjoy AS&SH. Is much more lower magical setting than any D&D setting. The level cap is 12 and things like revive has a lot of risks and downsides. Magic users takes more XP to level up and are much more specialized than D&D magic users with unique spell lists for pyromancers, necromancers, cryomancers, illusionists and witches.

Playing in table takes a lot of time and effort. I wanna play retroclones if I will have that much work.

You're not really "trying" though bro. You posted a random message on a semi-relevant topic, with 0 information about how you plan to run it. Might have more success if you followed my advice and laid out a separate thread for it with the details.
 

Grunker

RPG Codex Ghost
Patron
Joined
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Messages
27,807
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Copenhagen
But still getting butthurt at your players refusing to change the core dice is retardo
Something tells me a unwillingness from players, to play with 2d10/3d6 dices, was just a polite way to refuse a participation in campaign with Lacrymas's homebrew setting.

"sorry bro those gender themes you got going on sound really cool and all, but I just cannot into your dice, y'know?"
 

Thac0

Time Mage
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Joined
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Messages
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Location
Arborea
I'm very into cock and ball torture
The difference is that it's easier to get that average with a 2d10 than it is with a d20, which is just a flat distribution and it has no "average" in that sense. Redistributing AC values within a 2d10 system would be more practical and intuitive. I do not see any downsides to this at all outside of an assault on purism.

I can see why your players object to the change, because you have not even grasped the entirety of the basic math behind it.
Calculating the average roll of a dice is high face + low face / 2. So 1d6 is (1+6)/2 for 3.5. 2d6 has 7 as an average (2x3.5), and so rolls on average higher than 1d12 (1+12)/2=6.5.
Using 2d10 over 1d20 raises the amount of every roll by a statistically significant margin.

Overall, 2d10 is 2.5 percentage points more likely to hit.

Zed did the math here, 2d10 is overall 2,5% more likely to roll success since the average roll is 0.5 higher.
 

Swen

Scholar
The Real Fanboy
Joined
May 4, 2020
Messages
2,273
Location
Belgium, Ghent
Thanks to Larian, CRPG's are popular again.

Correction. Thanks to DECLINE, Larian games are popular. The best Larian game is Divine Divinity and DD just can't compete with other games from early 00s. And if modern game journos like Larian games, is a indicative that their games are bad, not that they are good.

A game journo reaction when he tries good RPG's>


How the SAME game journo reviewing DOS2



The genre was dead before DOS1.

Nope. was Pillars of Eternity who resurrected the genre. Showed that there is a demand for CRPG's. I don't like PoE but if wasn't by PoE, we would't have much better games like Kingmaker.

tumblr_mqkb7veb9t1s9ab4to1_400.gif


Cope/10

No CRPG reached 90+ critical score like DOS2. Pathfinder failed and flopped, Pillars wasn't good enough. Only Larian delivered a true classic beloved by all, critics and players.

And why are you talking about journos? EVERYONE loved DOS2 besides a small autistic minority on the codex who love to be contrarian.

If only journos loved DOS2 then why does it have such a high score from people who actually played the game on steam?

RUQlxRr.png


And mark my words, Pathfinder wrath of the cuck will flop later this year and I'll drink your tears.
 

Swen

Scholar
The Real Fanboy
Joined
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Messages
2,273
Location
Belgium, Ghent
Nope. Is vastly superior;

Too bad a sweater smell turd is still a turd.

Muh "bad games"

Thanks to Larian, CRPG's are popular again. Larian paved the way for Owlcuck games and all the rest. The genre was dead before DOS1.

Everyone besides codex autist neckbeards find DOS2 to be a great game, hell you mongoloids even voted it to be RPG of the year. Yet retarded contrarians want to be edgy now and hate on the now big dog, meanwhile the gopniks from owlcuck games are now the underdog.

agTuAnZ.png

RUQlxRr.png

"Muh reviews." People enjoy rank shit like BG3 and Divinity 2 and their mobile game inspired drag and drop engine. On top of that, no more than 11% of people who own the game completed it (even on the easiest mode). No more than 29% of players every got off the second map. Only 50% of players even got of the prison island. That's according to the Steam achievements. Steam reviews aren't an argument for anything. Most of those reviewers probably didn't even get past the second island let alone complete the game. Their reviews are worthless. I doubt the people on metacritic even got of the tutorial boat.
tenor.gif


Hahaha, so critical reviews don't count and player reviews also don't count... By those metrics we can use NOTHING to qualify a game.

"buh..buh only the opinion of mongoloids on the codex matter"...well you idiots also gave it RPG of the year back then.

Just stop digging a hole, your crying itt won't change the fact that DOS2 is the new standard for CRPG's. Anyway let's see how you and your codex buttbuddies on here will find new ways to cope.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,827
Pathfinder: Wrath
The difference is that it's easier to get that average with a 2d10 than it is with a d20, which is just a flat distribution and it has no "average" in that sense. Redistributing AC values within a 2d10 system would be more practical and intuitive. I do not see any downsides to this at all outside of an assault on purism.

I can see why your players object to the change, because you have not even grasped the entirety of the basic math behind it.
Calculating the average roll of a dice is high face + low face / 2. So 1d6 is (1+6)/2 for 3.5. 2d6 has 7 as an average (2x3.5), and so rolls on average higher than 1d12 (1+12)/2=6.5.
Using 2d10 over 1d20 raises the amount of every roll by a statistically significant margin.
What does that have to do with anything? I know a 2d10 will roll higher on average, that's what I want. It will also more consistently roll around the high end of the bell curve, which is 10-11-12 with a 2d10. With that in mind, I can more easily tweak the AC values depending on what I want from a fight. It will also mitigate the disastrous RNG somewhat.
 

FriendlyMerchant

Guest
Hahaha, so critical reviews don't count and player reviews also don't count... By those metrics we can use NOTHING to qualify a game.

Reviews from the 70% of people who didn't even get more than halfway through the game don't count. Reviews from the 89% of people who didn't even finish the game on easy mode. It's like they reviewed the game an hour in and then put it down a couple hours later because they got bored and decided to move on to something more interesting and everything else was always more interesting or more important than this shitfest. That tells you a lot more than any amount of reviews ever will. The only honest reviews are the people who left negative reviews after finishing the game or dropping it and the people who finished the game and were dazzled by the same gimmick over and over.

critical reviews
"Critics" like the ones on metacritic never mattered for anything but a marketing push.

Just stop digging a hole, your crying itt won't change the fact that DOS2 is the new standard for CRPG's. Anyway let's see how you and your codex buttbuddies on here will find new ways to cope.

It hasn't. If it were, there would be a lot of copies being released. But there aren't. There's only two games resembling DOS2. You know what they are? BG3 which is basically just a reskin of DOS2 and DOS1. DOS2 is overrated trash. BG3 is already overrated trash and it's not even out yet.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,158
Location
Fairy land
Swen, show proof that you're not one of the 89% of people who didn't even finish the game on easy mode. Maybe that's why you rely on other people to tell you if the game is good or not... You've never beaten it.
 

Saravan

Savant
Joined
Jul 11, 2019
Messages
926

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,158
Location
Fairy land
Swen, show proof that you're not one of the 89% of people who didn't even finish the game on easy mode. Maybe that's why you rely on other people to tell you if the game is good or not... You've never beaten it.

Now I understand why you are so mad about this game. You can't even meet these recommended specs:

Welp. Guess I'll just play armored princess instead...
You're being creepy as fuck dude. If the game was worth it I would either upgrade or play it on stadia. Also BG3 seems to have a lower req for cpu which is my main problem with kings bounty so I probably could run bg3 at low
 
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Saravan

Savant
Joined
Jul 11, 2019
Messages
926
Swen, show proof that you're not one of the 89% of people who didn't even finish the game on easy mode. Maybe that's why you rely on other people to tell you if the game is good or not... You've never beaten it.

Now I understand why you are so mad about this game. You can't even meet these recommended specs:

Welp. Guess I'll just play armored princess instead...
You're being creepy as fuck dude. If the game was worth it I would either upgrade or play it on stadia.

It's okay to be a poorfag.
 
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Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,253
Location
Frostfell
No CRPG reached 90+ critical score like DOS2. Pathfinder failed and flopped

Correction. Only Larian managed to please game journalists that can't play IWD:EE on Story mode.

"buh..buh only the opinion of mongoloids on the codex matter"...

Wrong. There are a lot of Larian cultists here. In the list of the best RPG of all time, DOS2 appears above Temple of Elemental Evil. ToEE is the most faithful 3rd edition adaptation into a CRPG, with even stuff like 5 foot step which I only saw in KoTC1/2. DOS2 is far better htan other modern AAA games, but still far behind from ToEE.

Pathfinder wrath of the cuck will flop l

""The reason for this growth is THQ's acquisition of Koch Media and Deep Silver earlier this year, effectively doubling the publisher's potential revenues. Titles by this segment saw sales of $27.6 million, with the release of Dakar 18 and Pathfinder Kingmaker cited as key performers - even though the latter launched less than a week before the end of the quarter."" https://www.gamesindustry.biz/artic...rdics-net-sales-up-1-403-percent-to-usd139-5m

A Boomer RPG, launched in a broken state with a lot of bugs, was a success. And Wrath already got more money than DOS2 on KS. Game journalists will hate it? Sure. But for game journalists, even shit like Diablo 3 is good. Gothic 3 and ArcaniA has the same "critic" score in metacritic. Dragon Age Inquisition, Diablo 3, game journalists loves """RPG's""" like this and they can't even play IWD:EE on story mode.

I don't think that DOS2 is bad as D3 and DA:I, in fact, compared to other modern AAA games is a masterpiece. But still not great as old school RPG's. Simple as that.

You're not really "trying" though bro. You posted a random message on a semi-relevant topic, with 0 information about how you plan to run it. Might have more success if you followed my advice and laid out a separate thread for it with the details.

Yep. But if I will DM, I need to known the character sheet. For example, if I get a highly charismatic bard, a magic user with only illusion/charming spells and a rogue, I know that I need to make NPC's and adventures focused in social aspects and stealth. If I get a half giant barbarian, a mage which only knows offensive spells and a war cleric, I know that I need to focus on hack & slash and focus more in making dungeons and monsters and less in NPC's. If I get a lawful good paladin which hates undead in his bakcground and a chaotic evil necromancer, I need to think in a way to make this two PCs work together. I need character sheets to prepare adventures.

DMing is not easy. When I had my 3rd edition group, nobody wanted to DM, so how we solved that problem? Each week one of our guys will DM. The adventure was very sandbox with little to no story overlap and was very chaotic as result. Was extremely fun and interesting.

I should stop reading this subreddit, it only makes me feel sad.

LOL. IS Reeedit, what you expect? Anyway, I discussed a lot about how companions on BG3 are too epic to be lv 1. After this video bellow, I need to admit that my critique was wrong. There are reasons which why each companion is extremely weak despite the epic backgrounds. Even Gale which has the epicest background of a lv 1 wizard has a reason to be lv 1.

 
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SoupNazi

Guest
You're not really "trying" though bro. You posted a random message on a semi-relevant topic, with 0 information about how you plan to run it. Might have more success if you followed my advice and laid out a separate thread for it with the details.

Yep. But if I will DM, I need to known the character sheet. For example, if I get a highly charismatic bard, a magic user with only illusion/charming spells and a rogue, I know that I need to make NPC's and adventures focused in social aspects and stealth. If I get a half giant barbarian, a mage which only knows offensive spells and a war cleric, I know that I need to focus on hack & slash and focus more in making dungeons and monsters and less in NPC's. If I get a lawful good paladin which hates undead in his bakcground and a chaotic evil necromancer, I need to think in a way to make this two PCs work together. I need character sheets to prepare adventures.

DMing is not easy. When I had my 3rd edition group, nobody wanted to DM, so how we solved that problem? Each week one of our guys will DM. The adventure was very sandbox with little to no story overlap and was very chaotic as result. Was extremely fun and interesting.
Victor, I swear sometimes I think you're deliberately trying not to understand what is being said to you.

First of all, no, you don't need to have the character sheets. You need players. How do you get the players if you're willing to DM? Just like any of the other successful DMs here that gathered Codex groups to play, you post up a topic with your idea for the campaign, what ruleset, how it's gonna be played (discord voice + roll20, play-by-post, discord chat... whatever you prefer), what kind of campaign you're planning (oneshot of an existing adventure, sandbox campaign, ...), what times in which timezones are you available, ... all those things that help with:

1) potential players even knowing you're up to something
2) making a decision if they want to play the way you want to play

Then you all get together to do so. I joined in on the idea because I happened to be seeing that topic and I really want to see how you'd play / DM, so I even whipped out a quick charsheet because a) I enjoy thinking up new characters and b) I wanted to encourage you. So no, you haven't really tried anything, you just made a random blurb which if I hadn't followed up myself, wouldn't have gone anywhere because barely anybody even found out that you'd be willing to do it.
 
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ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
30,021
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
First of all, no, you don't need to have the character sheets. You need players
True, I wouldn't even mind joining if I knew how we are gonna go about actually playing.
 

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