Pink Eye
Monk
ur dumdialogue choices go brrrrrThey worked their butts off just to go deep into stats, skills, and faction reputation affecting the narrative of the game.
ur dumdialogue choices go brrrrrThey worked their butts off just to go deep into stats, skills, and faction reputation affecting the narrative of the game.
Well, that's the problem with narrative-oriented games. A systemic-oriented game wouldn't be having this problem.Too much work, that's why. Look at Age of Decadence. They worked their butts off just to go deep into stats, skills, and faction reputation affecting the narrative of the game.
They still have about 30 more hours of midget porn to mocap.How is this not completed yet.
Be patient, adding quirky one liners and marvelesque quips takes time.How is this not completed yet.
Post three.Be patient, adding quirky one liners and marvelesque quips takes time.How is this not completed yet.
So uh, is it?Is it still there? I thought they deleted it.They did? It stayed up from a pretty long time.
Hotfix #29 Now Live!
Version Number: 4.1.1.1829258
Hello everyone,
We’ve got another hotfix for you today, handling a few crashes and blockers you’ve been reporting to us. Not every party gets along smoothly, but we’ve been told that companions at camp were giving you the cold shoulder after rescuing Halsin. We guess they’re just not fans of bears, but they should be a lot chattier now after some team building.
As ever, thank you for playing Baldur’s Gate 3 and taking the time to report these issues to us.
CRASHES & BLOCKERS
- Fixed a crash that would occur randomly when running the game on the Vulkan API in combination with an NVIDIA card.
- Fixed a crash that would occur when opening in-game windows like the Examine and Inventory panels when running the game on an NVIDIA card with DLSS enabled.
- You can now initiate dialogue with companions at camp after rescuing Halsin.
- Fixed the VFX crashing the game when shapeshifting (e.g. via Transform or Wild Shape).
- Fixed the sharp drops in FPS and the subsequent crash if your character dies while wearing the Helmet of Grit and the Gloves of Fire Resistance.
- Fixed a crash that would occur when saving after using a Scroll of Goodberry.
- Fixed potential freezes and GPU lockups for Mac users on AMD machines when clicking the ‘New Save’ button.
Well they downgraded physics in DOS2:DE for the sake of consoles, which broke clothing physics making in clip on character model and they didn't give a shit about it despite updating the game several times after physics engine swap.So is the game gonna look that washed out and bright(clearly downgraded) on release as well or are they gonna revert it back? Don't tell me the fucking consoles can't handle that kind of lighting
It's only the first act out of what will probably be 5 or soIs the game finished enough to give this piece of shit a try? I don't really want to try it, but since I got a new computer I might as well try the newest triple A shit.
I dunno I just assumed 5 was a nice safe guessHaven't they said it's going to be 3 acts?
He can, but he's utterly shit at it. Not because he's a dwarf, but because he is NOT a race that gets an intelligence bonus. Bonded Accuracy and the retarded point buy system mean trying to play anything but a handful of race+class combos in 5E is an exercise in futility. It's in 3E/PF where a Dwarf can be a magic user and actually has some reason to (he may not be as good at raw power, but he's far more durable than intelligence bonus race wizards, and can see in the dark) and merely "not as good". 5E there's no gap between "optimal" and "You objectively fucked up your character and the system's math now actively hates you."Meanwhile, in 5E, an Dwarf can become an magic userI find it shocking how few games go deep into racial diversity, essentially changing the gameplay depending on what race you're playing. One would think that RPG is a genre that could benefit the most out of this kind of approach.My most played race in kingmaker is Dhampir(races unleashed), that race comes with lots of drawbacks, including healing from negative energy only. Not even in mmos I min max with race, I'm playing EverQuest - p99 as an human necromancer which is probably the most sub-optimal race for necros.
Doesn't stop them from trying to balance them, making the games worse.There never was any Balance in Larian games
Bonded Accuracy
It doesn't matter what you do in 5e because every possible character will be within 15% of any other character's success rate at anything.
Which IS IT5E there's no gap between "optimal" and "You objectively fucked up your character and the system's math now actively hates you
It doesn't matter what you do in 5e because every possible character will be within 15% of any other character's success rate at anything.
Which IS IT5E there's no gap between "optimal" and "You objectively fucked up your character and the system's math now actively hates you