FriendlyMerchant
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realistic down to earth sim
realistic down to earth sim
Actually, Google returned the money, so it turns out that those who used the Stadia played for free.post yfw you didn't fall for the Stadia scam
NO REFUNDS!Fuck you Swen
You don't need a refund if you paid a negative price.NO REFUNDS!Fuck you Swen
Not what Larian got exactly, but there were "leaks" about how Google pretty much overpaid for every single agreement they signed.Was it ever disclosed how much money Larian got out of the Stadia deal?
I have one but I didn't even bother to try it yet.did anyone played BG3 in steam deck?
Just wait til you hear about Star Citizen.So lemme get this straight: Swenswindledpersuaded Google, and half of his Steam customers to buy his game on a promise that it will come outin the next 5 yearsat some point?
Todd is sweating in a corner over there at what Swen just pulled off.
so confirmed shit and not an rpg.BG3 will be what The Witcher 3 was
That's not to say that it's been smooth sailing. Vincke says that "in the beginning we thought adapting D&D into a video game format would be more straightforward, but we've learned a whole lot along the way about what makes sense in a tabletop RPG versus a video game."
"some rules are written in a certain way for a reason and changing them on a whim rarely leads to improvements".
And Codex GOTYso confirmed shit and not an rpg.BG3 will be what The Witcher 3 was
Hotfix #32 Now Live!
Version Number: 4.1.1.2154614
Hello everyone,
Today we bring you a new hotfix, which addresses some common reasons for crashes and other gameplay issues.
This hotfix will also take care of the issue causing parties of 3-4 players to crash when a second player joins an already-started conversation. (
Warning:
We're pleased to assist in making your party chats run smoothly, but you're on your own when it comes to avoiding small talk.)
A big thank you to all who reported this issue and all the rest!
For our Mac players, we know you’re still waiting for Patch 9. We’re continuing to work on the stability of the build on Mac, but need some more time to address the issues.
CRASHES AND BLOCKERS
GAMEPLAY
- Fixed a crash caused by RAM corruption that would occur when loading into the tutorial.
- Fixed a crash that would occur when booting the game using Vulkan.
- Fixed an issue prompting the 'Mid-dialogue saves are currently disabled' error while not in dialogue, which was preventing you from saving.
- Fixed a crash that would occur in 3- or 4-player sessions - if one player is in a dialogue and another listens in, the game no longer crashes for everyone else.
- Fixed an issue in multiplayer causing the UI to disappear when switching from listening in on the host to listening in on the client.
- Fixed an issue causing your equipped weapon set to switch from melee to ranged or vice versa when loading a savegame.
- Fixed an issue causing some of Shadowheart's spells to disappear from her prepared spell list after saving and then loading that savegame.
- Fixed some visual issues with the Vision of the Absolute spear.
- Fixed a certain non-interactable NPC appearing in the goblin camp.
Weird, it's almost like being an official licensed product might tie you to certain features while not being an official product that specifically disallows you from using non-OGL subclasses and forces you to make homebrew stuff create different conditions.Almost three years, Larian still doesn't made their own homebrew subclasses, while Solasta has a lot of homebrew subclasses.