Trans-Financial-Man
Arcane
- Joined
- Feb 20, 2018
- Messages
- 1,006
It's not going to be isometric, lads.
+ Boo. How dare you?pc + jan jansen + minsc + aerie
some action sword waving around
Not too excited , ok he knows you.. But we dont, what king of games do you prefer ? Its rpgcodex here, you dont really like those rpggames right ?
Meh. I'd like the game more if it was isometric, but we had a ton of those game in the last couple of years, so I wouldn't mind a different approach either.It's not going to be isometric, lads.
Ouch… you are telling us a lot. Probably wont like it either.Not too excited , ok he knows you.. But we dont, what king of games do you prefer ? Its rpgcodex here, you dont really like those rpggames right ?
Well, she thinks that I'm an old fart who prefers his cRPGs served on a cold plate of unintuitive combat mechanics along with a hefty meatloaf of meaningful narrative choices, sprinkled with an option to completely screw myself over as early as in the character creation menu.
And BG3 is not designed for that kind of audience. Which makes sense market-wise, I guess.
Honestly, I prefer Turn Based, but not in a Baldur's Gate sequel. It's core principle (unfortunately). I felt the same way with InXile's Torment; shouldn't have been turn based—although, there is room for doubt with that one, since it is positively not Planescape 2.Maybe I'm gonna give a fuck then.
Nah, probably not. Its RTwP surely.
some action sword waving around
I feel that will be the best outcome we can realistically hope for. But it's not what we're getting. Trust me on that.Maybe it will be like Dragon Age: Origins where you could switch between two modes.