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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Joined
Jul 8, 2006
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Has any game ever had characters level as slowly as in real tabletop? I'm not that experienced with tabletop, but my understanding was that it's much slower.

And the comment about spell slots I think might be a miscommunication. He's had them in every game he was involved with.

Either way, this is still nothing until we see what's actually there. Sven always does a lot of talking and he's not a designer
its not a miscommunication IMO, he is simply communicating with a difference audience in mind and a different purpose perhaps.... and that is where all this guessing and drama comes in. There is one way to end this.... all this guessing about what he means is a self created problem (if they even see it as a problem)- its what people do when they are given a lack of information or fed obvious bullshit.

Its also the opposite of how Larian has operated in the past, which has been mostly direct and straight forward, so its no wonder this new way of behaving is causing people to become suspicious, especially since this is a very consistent pattern in CRPG game design. In fact to not have this grasp for AAA status occur might be more surprising than having it happen. Its almost the expected business evolutionary pathway it seems.... so those calling other people conspiracy theorists for noticing the obvious signs right before our face are simply being obtuse mushed brain chumps.

OTOH, probably its mostly just cucks, liberals and millennials doing this for the most part... they have been trained their entire lives to be authoritarian heel lickers so they can't really themselves I suppose... have to cut them some slack and realize how greatly disadvantaged and unfortunate they are.
 
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Kyl Von Kull

The Night Tripper
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Steve gets a Kidney but I don't even get a tag.
SV: We're in production. This is the biggest RPG we've ever made, so our team is now over 200 people internally and together with all the externals, we're heading over 300 people. It's a very big production. It's the biggest that we've ever done.

That is not 300 developers, 300 is including voice actors, game testers etc.

Pretty sure even 200 is a far larger team than any TES or Bethesda Fallout game. Dragon Age: Origins had a total team of 180.

And it’s not like Larian has never made an ARPG before.

If Swen really is spending like $40 million on a turn based CRPG, he has the biggest balls in the history of video games.
 

Yosharian

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You misunderstand why people are saying this. It's not because DA:O is some classic that's worth aspiring to. It's because Larian is spending so much money on this thing that it's obviously going to be heavily casualized, or how else will they turn a profit? DA:O is the best example of a big budget CRPG that still plays like an RPG, not an action game. That's all. More likely it will be a Larian action RPG.
Well, i guess we'll live and see.
My guess, currently, is that you people are making A LOT of incredibly dumb assumptions, bordering into hysterical paranoia.
It's honestly comical how most of you are automatically turning "Swen isn't confirming anything" into "Swen is basically confirming [worst case scenario for every single feature]".


That said, the people saying this generally did not enjoy either Original Sin, either because Larian's writing is awful or because the combat was gimmicky and repetitive, and the loot made me want to shoot myself. I have no problem saying Origins, for all its flaws, is better than anything Larian's ever made, but then I've never liked Larian since I played Beyond Divinity back in the day.
I can only agree on the dreadful itemization (and I have several complaints on the progression system as well), but beside that we fundamentally disagree.
For all its flaws, DA:O is garbage compared to both D:OS 1 and 2 (with all their flaws. too). It plays worse, it has worse encounter design, worse combat mechanics, worse enemy variety, worse environmental interaction, parts that drag WAY more than they should, etc. Not to mention half of the world map is fucking brown muddy ground.
> "Swen is basically confirming [worst case scenario for every single feature]

Isn't that coming from the things Swen has said, such as 'missing isn't fun' and 'spell slots aren't fun'?

> For all its flaws, DA:O is garbage compared to both D:OS 1 and 2 (with all their flaws. too).

Well, I have completed DA:O three times with three very different characters & party setups. I have attempted to play D:OS1 once (couldn't get very far into it) and D:OS2 three times (couldn't get very far into it). So for me personally, there is something fundamentally 'off' in both D:OS1 and D:OS2 that prevents me from enjoying them, whereas I was able to enjoy DA:O enough to complete it three times, despite it being a flawed experience. Needless to say, I don't agree that it's 'garbage'.
 

Mexi

Dumbfuck!
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I hope it's in the style of DA: O. Fuck you turn-based faggots. You always end up losing like a bunch of cucks to RTWP anyways.
 

Volrath

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Still, the assumption that since "they are 300 people!" this should suggest without any hesitation what sort of game it will be sounds dumb to me, especially in the recent years where more and more devs should have learned at their own expenses how many of their assumptions about what make a game/genre popular were wrong.

No one's saying we know what kind of game it will be because of the team size. We're saying we know what kind of game it WON'T be, i.e. Pillars of Eternity.
Which is a good thing, because pillows was fucking shit.
 

Generic-Giant-Spider

Guest
DAO was the attempt at trying to mix old school RPG depth with (at the time) modern RPG presentation. BG3 apparently wants to do the same but this time without throwing away DND like Bioware.
BG3 is only keeping the name and still throwing out swathes of the D&D mechanics, from what Swen has indicated so far.

Yes, is like Jay "fuck that loser" Wilson with Diablo. HE criticized everything about D2 despite saying that D2 was an amazing game and the result was an game with more WoW-like bullshit(cooldown, stat linked towards gear, everyone at level cap and level cap meaning nothing, etc), so considering his quotes, i an expecting a lot of D:OS bullshit.

VjzqXp1.jpg
 

Yosharian

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Is a very long video but here you can see why he did all decisions



Jesus christ I'm only one minute in and already I want to punch him in the face

It's fucking depressing to think how many game series from my youth are now either long dead or in the hands of complete idiots
 
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Self-Ejected

Lilura

RPG Codex Dragon Lady
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Messages
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Having conducted 60+ retarded interviews (tbqh, some of the dumbest and most useless interviews I've ever read/listened to in my life), Larian have gone back into "the dev cave" to work on their cutting edge facial animation system. It's interesting to note the dumb things they still managed to say when they were trying to be so very, very careful. Their PR comes across as "super-dumb". And you know why I said "super."
 

fantadomat

Arcane
Edgy Vatnik Wumao
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it 'beat knights of the chalice'? at what? sales?

Reception on the Codex.
Well,it was the closest thing to a IE game,also it wasn't bad. For all its boasting the codex is pretty popamole orientated. People here are more interested in a dumbed down garbage games like outer worlds and the nu vampire,than in a good/promising games like greedfall and vogel's new game.
 
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Strange Fellow

Peculiar
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Steve gets a Kidney but I don't even get a tag.
it 'beat knights of the chalice'? at what? sales?

Reception on the Codex.
is that true? I would have guessed the opposite, seems like I hear lots of crap about DAO and mostly good stuff about KOTC.
Classic Roguey-ism. Dragon Age Origins beat KotC for Codex GOTY that year, therefore it was "better recieved". In actuality, KotC was much better recieved by the dozen people who played it. :M
 

fantadomat

Arcane
Edgy Vatnik Wumao
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it 'beat knights of the chalice'? at what? sales?

Reception on the Codex.
is that true? I would have guessed the opposite, seems like I hear lots of crap about DAO and mostly good stuff about KOTC.
Classic Roguey-ism. Dragon Age Origins beat KotC for Codex GOTY that year, therefore it was "better recieved". In actuality, KotC was much better recieved by the dozen people who played it. :M
You don't make any sense mate. More people liked kotc but more people voted dao,thus kotc is more liked,the fuck?!?!?!?!
 

glass blackbird

Learned
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PC RPG Website of the Year, 2015
it 'beat knights of the chalice'? at what? sales?

Reception on the Codex.
Well,it was the closes thing to a IE game,also it wasn't bad. For all its boasting the codex is pretty popamole orientated. People here are more interested in a dumbed down garbage games like outer worlds and the nu vampire,than in a good/promising games like greedfall and vogel's new game.
People would probably be more excited about greedfall if they didn't know who Spiders was
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
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Messages
37,180
Location
Bulgaria
it 'beat knights of the chalice'? at what? sales?

Reception on the Codex.
Well,it was the closes thing to a IE game,also it wasn't bad. For all its boasting the codex is pretty popamole orientated. People here are more interested in a dumbed down garbage games like outer worlds and the nu vampire,than in a good/promising games like greedfall and vogel's new game.
People would probably be more excited about greedfall if they didn't know who Spiders was
Are you a fucking retard or american? I am yet to play a spiders game that i don't like,now fuck off popamilist!
 

LJ40

Cipher
Joined
Jul 16, 2014
Messages
617
Location
Wizardry/Ultima/Goldbox
it 'beat knights of the chalice'? at what? sales?

Reception on the Codex.
is that true? I would have guessed the opposite, seems like I hear lots of crap about DAO and mostly good stuff about KOTC.
Classic Roguey-ism. Dragon Age Origins beat KotC for Codex GOTY that year, therefore it was "better recieved". In actuality, KotC was much better recieved by the dozen people who played it. :M
You don't make any sense mate. More people liked kotc but more people voted dao,thus kotc is more liked,the fuck?!?!?!?!
Jesus fucking Christ dude its not hard. If a dozen people played a game and they all loved it, it's at a better recieved ratio than a game that a hundred people played that only 50 liked. But the one that 100 played will beat it on the list.
 

Decado

Old time handsome face wrecker
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Codex 2014
DAO combat was decent, and it had enough trappings of a proper RPG, at a time when every other RPG seemed to be made just along a completely different set of systems & philosophy. It was essentially like playing BG2/Arcanum and then not getting to play any RPGs for about 8 years - so "oh god, there's a party I can control", and "oh wow, elemental environmental interaction finally", "Oh wow thieves aren't useless in melee", was all pretty refreshing.

Now, well, it's a bit quaint to go back and see how dual-wielding thieves do about 8 million damage per second by spamming MMO-y abilities, for example.

I agree. It has not necessarily aged well; BGII has held up better, I think, but that is mostly because the 2D art style is by far more charming, and 2nd Edition is just a better world and universe than anything the Bioware guys made.
 

Thonius

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Pro-Tip Corporation.
Is a very long video but here you can see why he did all decisions



Jesus christ I'm only one minute in and already I want to punch him in the face

It's fucking depressing to think how many game series from my youth are now either long dead or in the hands of complete idiots

Don't worry diablo always was pile of shit.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,185
it 'beat knights of the chalice'? at what? sales?

Reception on the Codex.
is that true? I would have guessed the opposite, seems like I hear lots of crap about DAO and mostly good stuff about KOTC.
No, many mega threads and that was THE game that was played back then, as it was for every bioware game .KOTC is niche even for here . I do play everything and still have an excellent memory, KOTC was well received by grognards but hardly played by anyone here.
 

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