Items in D:OS2 were really dull. None of them inspired builds, like some Diablo uniques might. They were all just stat sticks.
At least in D&D games a weapon is also its type, not just its quality. You might keep your shittier sword over replacing it with a mace, because of your specialization. Items in D:OS2 especially were like condoms, I had zero attachment to any of them. At one point I was keeping the Tyrant set pieces, because I like the idea, but it was just a very bad set and I never ended up using it.
Hopefully they introduce some unique loot in this game, with unique qualities to it. The few "unique" qualities on D:OS2 armor, like something that gives you immune to stun, or a big cleave, had a bit more staying power than the generic +2 to Warfare swords. At least have that.