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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Skdursh

Savant
Joined
Nov 27, 2018
Messages
734
Location
Slavlandia
99% of the guys here who is criticizing BG3 will purchase on the first week.

I'm too cheap to purchase it. I'll pirate it instead!

Edit: There should be a "PIRACY IS AWESOME" rating. Life is balance, man.
 

Tytus

Arcane
Joined
Jul 9, 2011
Messages
3,644
Location
Mazovia
After all normal people do get bored reading TB fanatics prising larian and their dumbing down of the game while raping the lore,and just move on.

Do normal people shitpost daily about a game that they have no interest in playing?
Is this a trick question, or just asked in error?

We are living in the future now.
When you can always just hate-watch the game on Youtube, to be a part of the ongoing water cooler discussion.
 

Slaver1

Savant
Joined
Dec 9, 2019
Messages
346
The RTWP VS Turn-based argument is tired. I doubt Baldurs Gate fans would mind Larian's combat if they exercised a bit of respect for the IP elsewhere and didn't produce another cartoonish abomination with terrible writing and awful characters like they did last time they shat out a game. For everyone else, hopefully you'll be able to get immersed "role-playing" your fabulous gay vampire...
 
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DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
In most RtwP actions do not really happen simultaneously. They actually follow the initiative rules of PnP and have rounds systems. Certain things like movement is free, deviating from PnP, but all other actions aren't.
And that makes it even worse as not only half-assed system, but half-assed implementation of it.
You get all the awkwardness and inconvenience of RTWP for no actual gain.

I'll say though, what you suggest does make me think that it would be interesting to have a rules light, "simulationist" CRPG, one that discard rounds and AoO, uses physics and hitboxes, and tries to make a combat system that tries to simulate "realistic" fantasy combat.
That's not rule light. That's simply rules being expressed differently, in ways more fitting the medium's strengths and limitation. THAC0 and modifiers are effectively trying to do what physics and hitboxes would be doing, except adapted to limitations of PnP.

And yes, please.
 

Spectacle

Arcane
Patron
Joined
May 25, 2006
Messages
8,363
Some people have nothing better to do, I guess. Well, enjoy shit-talking a game that you will never play

There's nothing that brings me more joy than showing my passion for things I'm passionate about. I can only hope that my words will have an impact.
Sorry bro, but the only impact your words are having is to make people think that you're retarded, and that other fans of the old BG's are retarded by association.

If you want to have a chance at having a positive impact then stop spamming and instead try to make a few very good posts. Quality over quantity.
 

The_Mask

Just like Yves, I chase tales.
Patron
Joined
May 3, 2018
Messages
5,931
Location
The land of ice and snow.
Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
99% of the guys here who is criticizing BG3 will purchase on the first week.

I've played DoS2 so unless I see something radically change I don't think I will. DoS has a shit story, shit companions, shit writing in general, shit atmosphere, shit easy combat, slow shit animations, shit Itemisation, shit design aimed at boring coop, etc
I liked the fight on top of the oil rig, because it was very phalic and it was actually creative in the sort of trap it set up. But with the rest you're right.
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
I am playing through D:OS 1 and fuck me some skills have unbearable never-ending animations. Who thought it was a good idea to force the player to watch those boring animations EVERY SINGLE TIME.
And then there is the zombie. The zombie clearly is a joke targeted at their own game. It moves at a speed that is not even conceivable by the human mind, the number one priority in every encounter is to kill the fucking zombie or the fight is gonna last forever. I can't imagine playing this game with a 6-men party.

Does anyone know if it's the same in D:OS2? I really hope they found a solution to this endless slog.

If BG3 is like this I am gonna cry. I will still play it, but I will be crying a lot.
 

The_Mask

Just like Yves, I chase tales.
Patron
Joined
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Messages
5,931
Location
The land of ice and snow.
Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Ugh... with D:OS 1 you need 2 people handling each of the elements. Otherwise you're going to be sorry. You need 1 archer, preferably glass cannon. 4th companion can be anything, but I highly suggest a witch because meat shields r us is the best store in Belgium.

And things don't change much for D:OS 2, except now you can actually melee things because Swen realized asking warriors to waste points on movement really don't let them do anything else.




Oh and in D:OS 1, leadership is pretty good. Especially in the original version where Swen didn't have time to "fix" things. In fact, I'd play the original version as far as D:OS 1 goes, but that's just me.
Leadership's shit in 2 though. 1 value point - that's it.
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
Some people have nothing better to do, I guess. Well, enjoy shit-talking a game that you will never play

There's nothing that brings me more joy than showing my passion for things I'm passionate about. I can only hope that my words will have an impact.
Sorry bro, but the only impact your words are having is to make people think that you're retarded, and that other fans of the old BG's are retarded by association.

If you want to have a chance at having a positive impact then stop spamming and instead try to make a few very good posts. Quality over quantity.

He doesn't need to make good posts. He just need to add voice-over, a cutscene with a talking cat and a couple of other cringe elements to them, then Larian fans will listen to him 100%.
 

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
The RTWP VS Turn-based argument is tired. I doubt Baldurs Gate fans would mind Larian's combat if they exercised a bit of respect for the IP elsewhere and didn't produce another cartoonish abomination with terrible writing and awful characters like they did last time they shat out a game. For everyone else, hopefully you'll be able to get immersed "role-playing" your fabulous gay vampire...

That's is not exactly true. TB combat comes to an halt after some time for being tedious and boring. With RTWP you could read it over it even being goofy and silly and still have the fun.
That is why Baldur's Gate games are so good. You know the story and the characters. You play for the fun and good times.
 

Jimmious

Arcane
Patron
Joined
May 18, 2015
Messages
5,132
Steve gets a Kidney but I don't even get a tag.
The RTWP VS Turn-based argument is tired. I doubt Baldurs Gate fans would mind Larian's combat if they exercised a bit of respect for the IP elsewhere and didn't produce another cartoonish abomination with terrible writing and awful characters like they did last time they shat out a game. For everyone else, hopefully you'll be able to get immersed "role-playing" your fabulous gay vampire...

That's is not exactly true. TB combat comes to an halt after some time for being tedious and boring. With RTWP you could read it over it even being goofy and silly and still have the fun.
That is why Baldur's Gate games are so good. You know the story and the characters. You play for the fun and good times.
Yeah but it would still apply if they were TB. The point with BG is all the available options - classes, items, party comps, battle encounters etc.
So even if you know all the story you can approach the games in a lot of different ways and have fun. Them being RTwP or TB doesn't affect this.
A lot of TB games are very replayable after all
 

pinotto

Literate
Joined
Mar 4, 2020
Messages
12
this thing that DOS2 companions are badly written is just a lie, they are actually among the best ones in the last years, except the annoying elf girl.
The game's problems are its weak lore and it being written to be engaging in mutiplayer, see the competition to become Devine, which is my biggest fear for BG3
 

Van-d-all

Erudite
Joined
Jan 18, 2017
Messages
1,580
Location
Standin' pretty. In this dust that was a city.
The funniest part about BG3 TB is that people present it as some incline, while in fact it's Larian's copy of nuXcom, virtually one of the worst TB systems, spreading like cancer across all genres, and a far cry from D:OS1 with actual mechanics like AP, character turns or initiative.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,106
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At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
It is slowing down,the thread pulled only 5 pages for the last 2 days of me playing BG2 and having a blast. While Kingmaker is 10 ahead. After all normal people do get bored reading TB fanatics prising larian and their dumbing down of the game while raping the lore,and just move on. It is going to be a big pile of DOS2 shit relabelled as BG3. Ahhh i mean it is like shit in swiss chocolate pack.
All the retarded arguments drove this thread into the ground.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,555
Location
Bulgaria
99% of the guys here who is criticizing BG3 will purchase on the first week.
Play,yes....buy.....nah,i will pass.

What impact? Nobody at Larian will read this thread. Even the Steam forums have more of a chance of having an impact.
An impact on my fellow codexians. Steamers are a lost cause and I'm banned in the Larian forums. Even if swen read my message he wouldn't care. He's also a lost cause. I can't have an impact on someone who's willing to so blatantly sell out.
The only place that really matter. The codex was always a stronghold against casualtardation and popamoleation! Yet here we are seeing a bunch of fanatics slurping that dumbedown garbage from Larian and shilling its tidepod pregnancy! It is a shameful display!

When you can always just hate-watch the game on Youtube,
:negative:
Sadly we do have quite a lot of such retards,spending hours hating on a game in its thread,only to proudly state that they watched an hour of some retard playing it and now they are expert on it. Such people should be IP banned from
the codex!

It is slowing down,the thread pulled only 5 pages for the last 2 days of me playing BG2 and having a blast. While Kingmaker is 10 ahead. After all normal people do get bored reading TB fanatics prising larian and their dumbing down of the game while raping the lore,and just move on. It is going to be a big pile of DOS2 shit relabelled as BG3. Ahhh i mean it is like shit in swiss chocolate pack.
All the retarded arguments drove this thread into the ground.
Ahh it is not the argument,but a bunch of the people that argued.:lol:

Also for all the sailor bros in here.
:martini:
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,413
It's Larian's copy of nuXcom

It's Larian accurately implementing D&D 5e.
Then 5E is decline as fuck. Every 2AP TB system is garbage by definition.
It's not 2AP TB system... Your movement is separate from your action.

The only place that really matter. The codex was always a stronghold against casualtardation and popamoleation! Yet here we are seeing a bunch of fanatics slurping that dumbedown garbage from Larian and shilling its tidepod pregnancy! It is a shameful display!
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,106
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Ahh it is not the argument,but a bunch of the people that argued.:lol:

Also for all the sailor bros in here.
Yes, the problem is with the quality of the debate. From "quality shit" to just "shit".

IDK, for me lack of day-night cycle sucks, the writing is pretty much a lost battle, and the best I'm hoping for from the game is at least to have fun combat. However, based on my previous experience if a game shouts inane stuff at me all the timе, I just can't enjoy it for the combat alone.

So, for me it will most probably be ruined by Larian and their juvenile bullshit.
 

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
Yeah but it would still apply if they were TB. The point with BG is all the available options - classes, items, party comps, battle encounters etc.
So even if you know all the story you can approach the games in a lot of different ways and have fun. Them being RTwP or TB doesn't affect this.
A lot of TB games are very replayable after all
Every crpg has different classes to choose. It's also realism and immersion breaking with TB. Affects a lot. It's not just one thing. Can't go in the endless cycle of arguments. You can't cut the hard gordian knot easily.
 

Van-d-all

Erudite
Joined
Jan 18, 2017
Messages
1,580
Location
Standin' pretty. In this dust that was a city.
Your movement is separate from your action.
The differences are minuscule, and to 5E's disadvantage at that. Instead of freely assignable action pool representative to your character's time share in combat round, you have:
1 AP) a dedicated movement pool that gets pretty much wasted if unused, which is ridiculous.
2+ AP) bastardized action pool (if you have bonus actions), that can be spent only on single quantified activities like attack or bonus move.

Systems like that are OK for P&P because they're there for their simplicity to be resolved by humans. Plus GMs have infinite capability to interpret player's declarations according to common sense. But P&P RPGs don't equate cRPGs, which have always had their own way of presenting combat because it's trivial for a machine to represent more numerically complex systems like AP proper. With regular action pool the control over characters is much more precise and allows virtually any combination of actions, taking things like turning or varied attack times into consideration. In fact both RTWP and proper TB are superior to that, because both allow more complexity. Simplification is the steeple of decline.
 
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