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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,552
Location
Bulgaria
61637462_3491078940986423_6668405243547484160_n.jpg
 

NJClaw

OoOoOoOoOoh
Patron
Joined
Aug 30, 2016
Messages
7,587
Location
Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Three days without shitposting. Baldur's Gate 3 is dead, nobody cares anymore. Who's to blame?

Please, Ontopoly, come back. Reignite the spark.

Eat my ass.
Yes! He's back! I summoned him, THE POWER IS MINE!

I would gladly eat your ass, just promise you won't infect me.

I don't know if you have already heard it, but BG3 is going to be turn-based. Do you have any strong opinion on the matter, by any chance?
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
From the latest issue of Dragon+ magazine: https://dnd.dragonmag.com/2020/04/25/in-the-works-baldurs-gate-iii-2/content.html

Baldur's Gate III

We couldn’t have an issue stacked with massive monsters and behemothian beasts and not give a shout out to the amazing cinematic opening of Baldur’s Gate III. The action-packed movie sees citizens of the Sword Coast under threat from a deadly aerial assault, as an illithid attempts to snatch them from their own streets to experiment upon them.

The attack vehicle of choice is a nautiloid, an enormous living bio-ship that responds to the commands of its mind flayer pilot. Birthing pods are opened with the release of a clenched hand and colossal tentacles crush the buildings they have wrapped around with the closing of that same fist.

The Larian team has very kindly shared a few images that show the development of this impressive craft.

1-Caption-Nautiloid-ship-at-the-third-stage-of-coloring-1.jpg
2-Caption-The-internal-pillars-and-chambers-of-the-nautiloid.jpg
3-The-nautiloid-chamber-where-the-tadpoles-are-kept.jpg


Larian is also responsible for the Divinity: Original Sin series of roleplaying video games and given our theme this issue the company had one more monstrosity to share. Anyone who has made it to Arx Harbor in the sequel (which Kate Welch is currently playing in her video series Welch’s Gem Juice, check out the first Twitch video here!) knows that there’s a sizeable threat waiting at the docks.

The image below shows the concept art for the kraken from Divinity: Original Sin 2, including those toothy abyssal tentacles.

Divinity-Original-Sin-2-Kraken_Color.jpg


Baldur’s Gate III will be available on Steam Early Access later in 2020. Gather your party and subscribe for Baldur’s Gate III updates at the official website.
 

NJClaw

OoOoOoOoOoh
Patron
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Messages
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Pfff, chess pales compared to the only really inclined board game - Senet. I'm sure you casuals have never even played it.
Although details of the original game rules are a subject of some conjecture, senet historians Timothy Kendall and R. C. Bell have made their own reconstructions of the game.
What the fuck is a senet historian? Is it like a subclass of the Egyptologist? Is it OP?
 

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,943
Location
Wandering the world randomly in search of maps
The predecessor to Chainmail wasn't Chess it was either fencing/medieval reenactors or massive miniatures ala Warhammer but with no rules.

Very interesting lineage from chess to wargames to D&D. Gygax himself designed several chess variants.

https://playingattheworld.blogspot.com/

Fun story: One of the earliest wargames made was Kriegspiel in 1800s Prussia. https://en.wikipedia.org/wiki/Kriegsspiel It certainly did have rules and it had a referee like a DM. It was designed not as a toy but a battlefield simulation for generals. The guy who invented it traveled around the empire, sometimes running historical battles with the generals who fought in them. He would often lecture high-ranking officers on tactics to the point they felt he was overstepping his station, so they complained. The king then reassigned him to the equivalent of a Siberia backwater post. He killed himself instead.

RPGs are serious business.
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
What the fuck is a senet historian? Is it like a subclass of the Egyptologist? Is it OP?
It's an Egyptologist kit.
:obviously:
The predecessor to Chainmail wasn't Chess it was either fencing/medieval reenactors or massive miniatures ala Warhammer but with no rules.

Very interesting lineage from chess to wargames to D&D. Gygax himself designed several chess variants.

https://playingattheworld.blogspot.com/

Fun story: One of the earliest wargames made was Kriegspiel in 1800s Prussia. https://en.wikipedia.org/wiki/Kriegsspiel It certainly did have rules and it had a referee like a DM. It was designed not as a toy but a battlefield simulation for generals. The guy who invented it traveled around the empire, sometimes running historical battles with the generals who fought in them. He would often lecture high-ranking officers on tactics to the point they felt he was overstepping his station, so they complained. The king then reassigned him to the equivalent of a Siberia backwater post. He killed himself instead.

RPGs are serious business.
:whatho:
So he basically was the original Codexian?
 

Elex

Arbiter
Joined
Oct 17, 2017
Messages
2,043

EruDaan

Arcane
Joined
Jan 1, 2013
Messages
1,622
From the latest issue of Dragon+ magazine: https://dnd.dragonmag.com/2020/04/25/in-the-works-baldurs-gate-iii-2/content.html

Baldur's Gate III

We couldn’t have an issue stacked with massive monsters and behemothian beasts and not give a shout out to the amazing cinematic opening of Baldur’s Gate III. The action-packed movie sees citizens of the Sword Coast under threat from a deadly aerial assault, as an illithid attempts to snatch them from their own streets to experiment upon them.

The attack vehicle of choice is a nautiloid, an enormous living bio-ship that responds to the commands of its mind flayer pilot. Birthing pods are opened with the release of a clenched hand and colossal tentacles crush the buildings they have wrapped around with the closing of that same fist.

The Larian team has very kindly shared a few images that show the development of this impressive craft.

1-Caption-Nautiloid-ship-at-the-third-stage-of-coloring-1.jpg

Anyone remember "Spelljammer"? That AD&D module / ancient-as-fuck 1993(?) video game where you play as an captain of some kind of void vessel that you steer through the astral(?) plane. That thing above is an Illithid spelljammer. Larian knows its lore. I'm almost impressed.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,116
Location
Fairy land
Three days without shitposting. Baldur's Gate 3 is dead, nobody cares anymore. Who's to blame?

Please, Ontopoly, come back. Reignite the spark.

Eat my ass.
Yes! He's back! I summoned him, THE POWER IS MINE!

I would gladly eat your ass, just promise you won't infect me.

I don't know if you have already heard it, but BG3 is going to be turn-based. Do you have any strong opinion on the matter, by any chance?
The only thing worse than soulless Larian shitting on a series and also making it turn based is the people in this forum taking turns jerking off incompetent Larian studios no matter what they do. Soulless fucks follow soulless fucks and the only people stupider than Larian studios are cucks that don't hold game studios to any standards and just accept whatever's given to them on a plate of ass. Glad this thread died, it means dumb fucks are expressing themselves less, which is always a good thing. I've been playing drakensang, and although it isn't the best game, at least the developers knew their place and didn't circle jerk themselves in an orgy with their dumb fuck fans for hours for being the greatest thing since Baldur's Gate 2. But what do I know. Apparently if a game has full voice acting and has larians name on it nobody cares about shit writing and a day night system.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,116
Location
Fairy land
Larian is working at 70 to 80% of their normal productivity, at least for now according to New York Times article
https://www.nytimes.com/2020/04/21/technology/personaltech/coronavirus-video-game-production.html

Wage slaves are not terribly focused when not supervised? Shocking.
The paladin aura of swen don’t work online, they have to been in a 500ft. area.
It makes sense that swen would be a paladin. High charisma so everyone loves him but he's full of shit and can't get through a task without killing something due to his own weird mind set.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,722
Pathfinder: Wrath
There are like 3 (if that) people on this entire forum who defend Larian just for being Larian. We do defend D&D just for being D&D, though.
 

kangaxx

Arbiter
Joined
Jan 26, 2020
Messages
1,663
Location
atop a flaming horse
D&D rules might save Larian from one of the worst features of the D:OS games, namely the scaling loot. They then need to cut down the amount of furniture you need to search in every room, and BG3 could be ok.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
21,988
D&D rules might save Larian from one of the worst features of the D:OS games, namely the scaling loot. They then need to cut down the amount of furniture you need to search in every room, and BG3 could be ok.
You aren't supposed to get +1 weapon until level 4, +2 until about 8, etc. There is also the wealth-by-level table, and the rule of thumb is not to give players something that is worth more than half their individual wealth-by-level.

DnD has loot scaling. It just isn't blatant about it.
 

kangaxx

Arbiter
Joined
Jan 26, 2020
Messages
1,663
Location
atop a flaming horse
DnD has loot scaling. It just isn't blatant about it.

Right, whereas in DOS you're replacing weapons every five minutes. The D&D system is great because a nice weapon is a nice weapon, and it's often relevant for some time.

I sometimes think of DOS as part trading simulator...

(perhaps should have been clearer that I mean the way DOS handles the scaling sucks, not the fact of it)
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
21,988
DnD has loot scaling. It just isn't blatant about it.

Right, whereas in DOS you're replacing weapons every five minutes. The D&D system is great because a nice weapon is a nice weapon, and it's often relevant for some time.

I sometimes think of DOS as part trading simulator...

(perhaps should have been clearer that I mean the way DOS handles the scaling sucks, not the fact of it)
This, I agree with whole-heartedly. I have kept a piece of loot from level 3 to level 17 before in DnD, simply because I couldn't find a better replacement or let my team mate have the better one. A well runned DnD game would never have the entire party equipped with +6 XYZ of Win Everything from head to toe.
 

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