Ontopoly
Disco Hitler
The alternative is to force unnecessary camping mechanics which is why isolating it to long rests is a good compromise between game flow and rule adherence. As you are reading this your autism meter is rising and you can't wait to bring up Pathfinder's excellent resource management but deep down you know that became obsolete after a few hours of amassing camping supplies.
I've literally criticized being able to horde the supplies in late game in this very thread, although I don't expect you to have seen every message in all 600 pages. The rests wouldn't be unnecessary because it would mean recovering your spells and managing your resources, which is the whole point of both long and short rest mechanics. I would have preferred Pathfinder kingmaker to do something like Poe. Limit camp fires you can carry at once based on difficulty and if a dungeon is long enough that it needs more, they can hide them in the dungeon like they did in the Cyclops chapter. Would have been even better in kingmaker than Poe because you would be punished for walking back to town to get more by the whole time limit mechanics.
Yeah, those arguments are stupid. But that shouldn't be a big surprise, since they came directly from you.
Saraven is literally defending the short rest decision right above you and saying short rests are useless anyways. I'm not making up anything. Maybe you're not that far into the shill machine yet but some of you cultists are.