fantadomat
Arcane
what is that?Gamespot
what is that?Gamespot
bg games never had good writing
BG1 had good writing, brilliant even in some places.
And you're like any other nowadays apologist who thinks that smearing with shit the great classics, can obscure the ineptitude and impotence of his favorite pretenders.
It was still better than the last two Larian games.bg games never had good writing
bg games never had good writing
BG1 had good writing, brilliant even in some places.
And you're like any other nowadays apologist who thinks that smearing with shit the great classics, can obscure the ineptitude and impotence of his favorite pretenders.
Who cares. My party has no room for necrophiliacs.
Remove some of the shitty and pointless lore books to make room for the characters then.
I really have no idea why they keep butchering his contributions tbh. I guess in the case of PoE1 it's understandable because he wrote like 4 times more than everyone else and they had a word quota, which I also don't understand, especially since the text was so badly edited (read: not at all) it doesn't matter. Not using any of the text he wrote (if he has written anything at all) for D:OS2 seems even weirder.
Because his name sells, his contribution no.I really have no idea why they keep butchering his contributions tbh. I guess in the case of PoE1 it's understandable because he wrote like 4 times more than everyone else and they had a word quota, which I also don't understand, especially since the text was so badly edited (read: not at all) it doesn't matter. Not using any of the text he wrote (if he has written anything at all) for D:OS2 seems even weirder.
I remember there was a time when I defended BG1 writing, arguing that it is actually good. Now I think that BG1 writing is mediocre. It is not particularly bad and it is not on par with games which had really good writing like PS:T. Writing in BG2 was better than in BG1, but wasn't really that good either.
I think that there are more words in Divinity: Original Sin 2 ending slides than in Baldur's Gate 1 first two chapters combined.I remember there was a time when I defended BG1 writing, arguing that it is actually good. Now I think that BG1 writing is mediocre. It is not particularly bad and it is not on par with games which had really good writing like PS:T. Writing in BG2 was better than in BG1, but wasn't really that good either.
Both games didn't have stellar writing, but with god as my witness - compared to recent RPGs they were the holy champions of brevity.
And yet those words were complete dog shit. My ending slide was my guy going on to fight the big bad. I don't get to fight the big bad, I just fight some undead fuck... Again. The big finale is reduced to a power point slide. Great. If your story can't combine with gameplay then change the story to something that is good and can work with the gameplay.I think that there are more words in Divinity: Original Sin 2 ending slides than in Baldur's Gate 1 first two chapters combined.I remember there was a time when I defended BG1 writing, arguing that it is actually good. Now I think that BG1 writing is mediocre. It is not particularly bad and it is not on par with games which had really good writing like PS:T. Writing in BG2 was better than in BG1, but wasn't really that good either.
Both games didn't have stellar writing, but with god as my witness - compared to recent RPGs they were the holy champions of brevity.
I don't know if your Larian fans spotting eyes made you read my post as a compliment on Larian's verbosity, but I feel the need to assure you that it wasn't.And yet those words were complete dog shit. My ending slide was my guy going on to fight the big bad. I don't get to fight the big bad, I just fight some undead fuck... Again. The big finale is reduced to a power point slide. Great. If your story can't combine with gameplay then change the story to something that is good and can work with the gameplay.I think that there are more words in Divinity: Original Sin 2 ending slides than in Baldur's Gate 1 first two chapters combined.I remember there was a time when I defended BG1 writing, arguing that it is actually good. Now I think that BG1 writing is mediocre. It is not particularly bad and it is not on par with games which had really good writing like PS:T. Writing in BG2 was better than in BG1, but wasn't really that good either.
Both games didn't have stellar writing, but with god as my witness - compared to recent RPGs they were the holy champions of brevity.
I don't know if your Larian fans spotting eyes made you read my post as a compliment on Larian's verbosity, but I feel the need to assure you that it wasn't.And yet those words were complete dog shit. My ending slide was my guy going on to fight the big bad. I don't get to fight the big bad, I just fight some undead fuck... Again. The big finale is reduced to a power point slide. Great. If your story can't combine with gameplay then change the story to something that is good and can work with the gameplay.I think that there are more words in Divinity: Original Sin 2 ending slides than in Baldur's Gate 1 first two chapters combined.I remember there was a time when I defended BG1 writing, arguing that it is actually good. Now I think that BG1 writing is mediocre. It is not particularly bad and it is not on par with games which had really good writing like PS:T. Writing in BG2 was better than in BG1, but wasn't really that good either.
Both games didn't have stellar writing, but with god as my witness - compared to recent RPGs they were the holy champions of brevity.
All of the cancer in Dos2 is in the game scattered aroundMost of the verbosity in BG1 is in the lore books scattered around.
Yes... I know, I was doing the same.I don't know if your Larian fans spotting eyes made you read my post as a compliment on Larian's verbosity, but I feel the need to assure you that it wasn't.And yet those words were complete dog shit. My ending slide was my guy going on to fight the big bad. I don't get to fight the big bad, I just fight some undead fuck... Again. The big finale is reduced to a power point slide. Great. If your story can't combine with gameplay then change the story to something that is good and can work with the gameplay.I think that there are more words in Divinity: Original Sin 2 ending slides than in Baldur's Gate 1 first two chapters combined.I remember there was a time when I defended BG1 writing, arguing that it is actually good. Now I think that BG1 writing is mediocre. It is not particularly bad and it is not on par with games which had really good writing like PS:T. Writing in BG2 was better than in BG1, but wasn't really that good either.
Both games didn't have stellar writing, but with god as my witness - compared to recent RPGs they were the holy champions of brevity.
I was complimenting BG on it's writing brevity. Next time I'll use even less words.
Well I was confused. Thought both of you were Larian cultural.Yes... I know, I was doing the same.I don't know if your Larian fans spotting eyes made you read my post as a compliment on Larian's verbosity, but I feel the need to assure you that it wasn't.And yet those words were complete dog shit. My ending slide was my guy going on to fight the big bad. I don't get to fight the big bad, I just fight some undead fuck... Again. The big finale is reduced to a power point slide. Great. If your story can't combine with gameplay then change the story to something that is good and can work with the gameplay.I think that there are more words in Divinity: Original Sin 2 ending slides than in Baldur's Gate 1 first two chapters combined.I remember there was a time when I defended BG1 writing, arguing that it is actually good. Now I think that BG1 writing is mediocre. It is not particularly bad and it is not on par with games which had really good writing like PS:T. Writing in BG2 was better than in BG1, but wasn't really that good either.
Both games didn't have stellar writing, but with god as my witness - compared to recent RPGs they were the holy champions of brevity.
I was complimenting BG on it's writing brevity. Next time I'll use even less words.
I don't know if this was so outside of the Codex, but for the picture inside the Codex, you can look at the first 100 or so pages of this thread.A collective sigh of relief went through the rpg world when Larian was announced since "At least its not Beamdog as rumored before".
or would never get the rights to making a BGIII from WotC.
A collective sigh of relief went through the rpg world when Larian was announced since "At least its not Beamdog as rumored before".
Like it or not, we only have Pathfinder and Owlcat as a source of good D&D RPGs with good production values.
Sure, we also have Ceres Games with Realms Beyond: Ashes of the Fallen, but they are just making first steps right now. Let's hope they eventually become an established RPG developer without selling out.