Gargaune
Arcane
- Joined
- Mar 12, 2020
- Messages
- 3,637
Ok, let's throw down one more time.
BG3 will be to the Baldur's Gate series what Fallout 3 was to your precious Fallouts. Bethesda came along, liked the potential in the Fallout IP but reasoned that they had experience and success in the more popular Action-RPG segment, so they refactored the property into Oblivion-with-Guns while also giving the Codex a case of perennial hemorrhoids as an added bonus. While the gap between an ARPG and a TB CRPG is indeed significantly smaller than between a TB CRPG and a RTwP CRPG, the core issue is the same in that BG3 will play very differently from how BG played.
A big difference to Bethesda's Fallout run is, as mentioned before, that WotC did have space to pull a fast one by launching a new franchise and using "Baldur's Gate" as a subtitle, with the benefit of future versatility as well. That they instead went all out to just call it Baldur's Gate 3, especially since the Bhaalspawn saga was adequately concluded and BG2 comes with plenty of continuity baggage, comes across as a curious lack of confidence in their D&D brand given all their recent success with streaming and such.
None of this is to say that BG3 won't be a good RPG, just that it's not Baldur's Gate.
It's not, and no plot hook or miniature giant space hamster is going to change that. Videogames are described by their gameplay first and narrative second. If Obsidian came along to continue TNO's story with a game where you play Carmageddon in the Blood War, that wouldn't make it a sequel to Planescape: Torment. You can argue this game's D&D credentials all you want, but they didn't call it "Dungeons & Dragons 5th Edition", they called it "Baldur's Gate 3", yet it's not even in the same subgenre. Like it or not, PFKM is more faithful to what the old BG games were merely by virtue of it being isometric RTwP.Why do I get the feeling that the Early Access part of the story will finish with a reveal that will make the players go "Oh fuck, this IS a sequel to Baldur's Gate II"?
BG3 will be to the Baldur's Gate series what Fallout 3 was to your precious Fallouts. Bethesda came along, liked the potential in the Fallout IP but reasoned that they had experience and success in the more popular Action-RPG segment, so they refactored the property into Oblivion-with-Guns while also giving the Codex a case of perennial hemorrhoids as an added bonus. While the gap between an ARPG and a TB CRPG is indeed significantly smaller than between a TB CRPG and a RTwP CRPG, the core issue is the same in that BG3 will play very differently from how BG played.
A big difference to Bethesda's Fallout run is, as mentioned before, that WotC did have space to pull a fast one by launching a new franchise and using "Baldur's Gate" as a subtitle, with the benefit of future versatility as well. That they instead went all out to just call it Baldur's Gate 3, especially since the Bhaalspawn saga was adequately concluded and BG2 comes with plenty of continuity baggage, comes across as a curious lack of confidence in their D&D brand given all their recent success with streaming and such.
None of this is to say that BG3 won't be a good RPG, just that it's not Baldur's Gate.