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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

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Feb 20, 2018
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I suspect Larian will pull the absolute Jewery they did with OS2. Front load the first act with a whole bunch of tedious C&C options that make the game look deeper than it actually is. Then when the full game comes out and you get to act 2 onwards you get a far shallower game with worse design.
 

Xamenos

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Pathfinder: Wrath
Why does Larian show off barely-half-baked UI, character models etc.? Do they really don't care about first impressions? Say what you want about PoE, but the UI and general aesthetics of the games are both cohesive and beautiful. One can clearly see there was a guiding vision behind them. Here I see none, which stings even more now that I'm reading an adventure module made by the old Lead Designer of Baldur's Gate I, and in terms of looks it is above and beyond Larian's fumbling about.
because it's early access
people like you are the reason we get e3 demos that end up looking nothing like the finished product
So, wait, you think that A) They're gonna fix their art direction during early access and B) It's somehow NOT the company's fault when they intentionally mislead people to get more preorders? What the actual fuck kind of backwards logic is this?
 
Self-Ejected

Joseph Stalin

Totally not Auraculum
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I suspect Larian will pull the absolute Jewery they did with OS2. Front load the first act with a whole bunch of tedious C&C options that make the game look deeper than it actually is. Then when the full game comes out and you get to act 2 onwards you get a far shallower game with worse design.

Is that the case with Original Sin II? Never played it, since I absolutely detest the general feel of that series, the nonsensical lore, and many other elements.
 

Curratum

Guest
Twitch integration is the first thing that comes to mind when I think of rpgs.

This is a WotC product. WotC now wants every useless sack of shit that spends all day watching other people play games on Twitch or watches GEE EMM Mathew Mercer or Colville or whoever the fuck, to watch BG3 on Twitch as well and then buy it.
 

Gyor

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Twitch integration is the first thing that comes to mind when I think of rpgs.

This is a WotC product. WotC now wants every useless sack of shit that spends all day watching other people play games on Twitch or watches GEE EMM Mathew Mercer or Colville or whoever the fuck, to watch BG3 on Twitch as well and then buy it.

And with this tech they will. And with that extra income the game will get better and have more invested into it.
 

Gyor

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Which classes are launching with Early Access?
  • Fighter - Battle Master, Eldritch Knight
  • Wizard - Evocation, Abjuration
  • Rogue - Arcane Trickster, Thief
  • Ranger - Hunter, Beast Master
  • Cleric - Life, Light, Trickery
  • Warlock - Fiend, Great One
They may add other classes along the way.
Damn, no Hexblade Warlock.
:negative:

...there goes my character :'(

That was the original list of classes for EA, but because delays in other aspects of the game thanks to Corona it's outdated, they have more now, but how many more is unknown as assets are being finished off and they don't know if they will be ready in time.
 

Gyor

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I also noticed the ESRB rating for BG3, Blood & Gore, Partial Nudity (I was right about nudity fuckers), Sexual Content, Strong Language, and Violence, M17+.
 

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Twitch integration is the first thing that comes to mind when I think of rpgs.

Could maybe be interesting if someone sets up an AI to play the game, and the viewers vote on what to do. Making it a viewer based playthough, but if I'm watching someone play it... It kinda defeats the purpose making the decisions for the guy playing. Usually when I watch someone play a RPG, I'm curious about his decisions, especially if he roleplays a character.
 

Harthwain

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I really don't get this saying. Who the fuck likes sliced bread,it is garbage that is fit for pigs lol ?! Is it a kwanza saying? That way does make sense since they are retarded as a culture and as a nation.
The saying comes from an add for sliced bread: "the greatest forward step in the baking industry since bread was wrapped". It was an American invention. Not sure why you think it's "fit for pigs" though. Nowadays every bakery making their own bread has a machine that will slice bread for you if you ask for it.

Twitch integration is the first thing that comes to mind when I think of rpgs.

Could maybe be interesting if someone sets up an AI to play the game, and the viewers vote on what to do. Making it a viewer based playthough, but if I'm watching someone play it... It kinda defeats the purpose making the decisions for the guy playing. Usually when I watch someone play a RPG, I'm curious about his decisions, especially if he roleplays a character.
It's for livestreaming, so it makes sense. Considering how popular livestreaming is, this is an understandable addition. It encourages people to participate, because they help shaping the story up. It won't impact anyone playing on their own time.
 

Drakortha

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It's for livestreaming, so it makes sense. Considering how popular livestreaming is, this is an understandable addition. It encourages people to participate, because they help shaping the story up. It won't impact anyone playing on their own time.

It's pandering to the lowest common denominator. They'd rather pander to twitch and youtube with a shiny surface game like this that appeals to mass audiences than develop a truly engrossing RPG.

It won't impact anyone playing on their own time.

Todd said the same thing about settlement building.
 

d1r

Single handedly funding SMTVI
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I also noticed the ESRB rating for BG3, Blood & Gore, Partial Nudity (I was right about nudity fuckers), Sexual Content, Strong Language, and Violence, M17+.

Partial nudity doesn't mean that you get to see bobs and vagene.
 

Swen

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It's for livestreaming, so it makes sense. Considering how popular livestreaming is, this is an understandable addition. It encourages people to participate, because they help shaping the story up. It won't impact anyone playing on their own time.

It's pandering to the lowest common denominator. They'd rather pander to twitch and youtube with a shiny surface game like this that appeals to mass audiences than develop a truly engrossing RPG.
The lowest common denominator are aussies and I assure you we are not pandering to you kangaroo fuckers.
 

Harthwain

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It's for livestreaming, so it makes sense. Considering how popular livestreaming is, this is an understandable addition. It encourages people to participate, because they help shaping the story up. It won't impact anyone playing on their own time.
It's pandering to the lowest common denominator. They'd rather pander to twitch and youtube with a shiny surface game like this that appeals to mass audiences than develop a truly engrossing RPG.
And what would be an indicator of developing "a truly engrossing RPG"? What even is "a truly engrossing RPG"? Or "RPG"?

It won't impact anyone playing on their own time.

Todd said the same thing about settlement building.
You're saying it'll take over your singleplayer game or something?
 

Drakortha

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And what would be an indicator of developing "a truly engrossing RPG"? What even is "a truly engrossing RPG"? Or "RPG"?

An engrossing game is the result of a developer bunkering down and writing stories and developing systems worth my time. I have a pretty good idea what we're getting after what we received with DOS1&2 and it looks no different from the gameplay they've shown us. Exploding barrels, oil puddles, and gas clouds. For the third fucking time. The gimmick was fun in Cyseal but beyond that they keep bringing this same formula back and it shows they lack originality or innovation.

You're saying it'll take over your singleplayer game or something?

I'm saying instead of adding actual requested features such as Day/Night cycles and dynamic NPC scheduling, they've cut that and focus is on pleasing braindead twitch viewers with enhanced Cutscenes & Social media integration, probably watched by people who will never play the game much or delve very deep into the game systems themselves. The game looks cool to them, that's all they need to hand over their money. In this sense, yeah it does take over my singleplayer game.
 
Last edited:

Alienman

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Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
It's for livestreaming, so it makes sense. Considering how popular livestreaming is, this is an understandable addition. It encourages people to participate, because they help shaping the story up. It won't impact anyone playing on their own time.

I know, I mean, if I watch someone play a game on Twitch, I usually watch because I find them entertaining, or have insight into the game or whatever. And taking that away from the streamer, leaving the decisions up to the viewers would to me at least defeat the whole purpose of watching. Maybe for the lulz though...
 

kangaxx

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I suspect Larian will pull the absolute Jewery they did with OS2. Front load the first act with a whole bunch of tedious C&C options that make the game look deeper than it actually is. Then when the full game comes out and you get to act 2 onwards you get a far shallower game with worse design.

Is that the case with Original Sin II? Never played it, since I absolutely detest the general feel of that series, the nonsensical lore, and many other elements.

DOS2 loses pace and focus very noticeably after the first act. It took me three attempts to finish off the game. That's not to say it's a total disaster, just that a few key systems dragged so badly on the game that it became a chore (itemisation and armour being two).

D&D rules should save them from themselves, fingers crossed.
 

Harthwain

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An engrossing game is the result of a developer bunkering down and writing stories and developing systems worth my time.
"Worth my time" is highly subjective. When developers' vision differs from somebody's own vision of something then the bunkering down suddenly stops being a positive and becomes a negative. Just look at any game where developers were dedicated to their vision and it didn't pan out. Or look at Disco Elysium, which was massively popular, but still got its share of haters who simply don't like what it did.

I have a pretty good idea what we're getting after what we received with DOS1&2 and it looks no different from the gameplay they've shown us. Exploding barrels, oil puddles, and gas clouds. For the third fucking time. The gimmick was fun in Cyseal but beyond that they keep bringing this same formula back and it shows they lack originality or innovation.
It's not like there are no improvements though. The sneaking mechanic looks good. You can talk to the dead. And a lot of stuff is going to be tied directly into DnD PnP mechanics, which in itself is a step up from Larian's own system(s). So it ain't all bad.

I'm saying instead of adding actual requested features such as Day/Night cycles and dynamic NPC scheduling, they've cut that and focus is on pleasing braindead twitch viewers with enhanced Cutscenes & Social media integration, probably watched by people who will never play the game much or delve very deep into the game systems themselves.
True enough. I am wondering how resource-intensive is this whole Twitch-integration thing.

I know, I mean, if I watch someone play a game on Twitch, I usually watch because I find them entertaining, or have insight into the game or whatever. And taking that away from the streamer, leaving the decisions up to the viewers would to me at least defeat the whole purpose of watching. Maybe for the lulz though...
I hear you, I am not into the whole participation thing myself either. I just recognize realities.
 

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