Zeriel
Arcane
- Joined
- Jun 17, 2012
- Messages
- 14,019
There are some instances in which the general rules were contrived in some Deus ex machina but overall there is no realistic way to kill a god as a mortal with the exception of having literally the stars align and everything wrong that could happen for that god happen for your sake.I kinda thought Gods were kinda not too all powerful beings, like they can kill probably an entire city or a country but if they are not careful they can get killed themselves by either some heros or another aspiring lesser god or something to replace them.
There's also the historical exception brought by the times of trouble, heavily talked about in the BG, in which Ao, the overgod entity that overpowers all other gods, got pissed off and stripped them of some of their powers, bound them to their mortal avatar which allowed for plenty of killings and usurpation shenanigans. God avatars, although still far more powerful than the vast majority of mortals, are indeed killable, but outside of the time of troubles, it doesn't matter, because they can always reform new ones. What made those time special and why Bhaal hastened a plan to be reborn in the first place has to do with the fact that being killed in their avatar meant their actual death during those times.
Mind you, Ao doesn't have any real lore to him, he's like the writer and at times the DM self insert to just pull off something from their ass. He's something above all gods, something that doesn't answer to worship, and that is mostly ignored by all until writer decides Ao must do something to move the plot forward.
Forgotten Realms is such a gem of ""systems"" right?
Gods do not usually enter the prime material plane with their actual being (because it would damage the plane, cause chaos and invite other gods to war, or might piss off Ao again) so you shouldn't even have an opportunity of thinking about contending with them. And I don't think you want to reflect on the implications of going to their home turf.
Simply put outside of typical contrived mcguffins to move plots to where the writer wanted it to be, there's no real systems thought out to deal with the divine here. If you want a campaign of god slaying it would involve a lot of creative license and would probably start at the basics of something like being granted a divine spark by a god or stealing it from a demi god and moving through the divine ranks.
tbh gods are not as special as you are letting on in 2e. Ao is hardly the only creature like that, I seem to vaguely remember from reading Ed Greenwood's books that he implied Ao has counterparts in other crystal spheres. Your average Forgotten Realms god is way down on the cosmic totem pole, non-god beings like Asmodeus are canonically significantly stronger than your average FR god. The only consistent metric I think they ever established is that god-like beings that don't require belief for their powers are the real big-wigs. You can kill a God's avatar and make his believers lose faith in him and thats it, see Aoskar. Whereas you kill an avatar of a cosmic being like Asmodeus and you can pretty much expect that one of his snakes is gonna come crawling out of some crack with just as much power as before.