I don't see that as destroying the world. Starting a war for selfish reasons is a local event, unlike the one proposed in BG3, where you have to save Faerun.Sarevok was manipulating the sword coast economic and political forces to start a war with Amn. The loss of life during this war was to be his sacrifice to Bhaal, an apparent attempt to appease his father and secure his godhood.They were would-be tyrants who wanted to rule a bunch of people brutally, much like Illithids. Only in an Illithid-run society, all the other races can only hope to be slaves at best.Yeah, but not in a mustache twirling kind of way. Sarevok used political and economical tricks to increase his influence on the Sword Coast. He didn't want to destroy every human on it. In BG2, Irenicus seeked the power of a god, but I don't remember him wanting to destroy the world.
Not sure where you guys got those other ideas.
Elves usually are.Irenicus on the other hand was a total faggot.
Well, I didn't say it was, did I?I don't see that as destroying the world.
I genuinely want this to be a skyrim rpg so that feargus commits sudoku at long last.
You must mean seppuku. If he did any sudoku it actually might have slowed down his decline.
You must mean seppuku. If he did any sudoku it actually might have slowed down his decline.
Ascension (which is the goal for both Sarevok and Jonny, and which the Bhaalspawn prevents, only to ascend himself, the selfish git) is not a local event.I don't see that as destroying the world. Starting a war for selfish reasons is a local event, unlike the one proposed in BG3, where you have to save Faerun.Sarevok was manipulating the sword coast economic and political forces to start a war with Amn. The loss of life during this war was to be his sacrifice to Bhaal, an apparent attempt to appease his father and secure his godhood.They were would-be tyrants who wanted to rule a bunch of people brutally, much like Illithids. Only in an Illithid-run society, all the other races can only hope to be slaves at best.Yeah, but not in a mustache twirling kind of way. Sarevok used political and economical tricks to increase his influence on the Sword Coast. He didn't want to destroy every human on it. In BG2, Irenicus seeked the power of a god, but I don't remember him wanting to destroy the world.
Not sure where you guys got those other ideas.
I always wanted a high wisdom option to tell Sarevok that deaths in war belong to Tempus and aren't murder and then he kills himself, tbh.Ascension (which is the goal for both Sarevok and Jonny, and which the Bhaalspawn prevents, only to ascend himself, the selfish git) is not a local event.I don't see that as destroying the world. Starting a war for selfish reasons is a local event, unlike the one proposed in BG3, where you have to save Faerun.Sarevok was manipulating the sword coast economic and political forces to start a war with Amn. The loss of life during this war was to be his sacrifice to Bhaal, an apparent attempt to appease his father and secure his godhood.They were would-be tyrants who wanted to rule a bunch of people brutally, much like Illithids. Only in an Illithid-run society, all the other races can only hope to be slaves at best.Yeah, but not in a mustache twirling kind of way. Sarevok used political and economical tricks to increase his influence on the Sword Coast. He didn't want to destroy every human on it. In BG2, Irenicus seeked the power of a god, but I don't remember him wanting to destroy the world.
Not sure where you guys got those other ideas.
I haven't read any FR books since I was a wee agris, but iirc the surefire way to kill a god is to remove his worshipers. no faith, no god. wasn't that aspect at play during the time of troubles? whatever subset of FR books dealt with that time, I have a hazy recollection of reading.I kinda thought Gods were kinda not too all powerful beings, like they can kill probably an entire city or a country but if they are not careful they can get killed themselves by either some heros or another aspiring lesser god or something to replace them.
considering the disparity between baldurs gate and amn guards, its obvious theres a city of godkillers around faerun's chinaI kinda thought Gods were kinda not too all powerful beings, like they can kill probably an entire city or a country but if they are not careful they can get killed themselves by either some heros or another aspiring lesser god or something to replace them.
Retreater said:I come from a background of almost exclusively console RPGs - Final Fantasy, Dragon Quest, Phantasy Star, etc. As a kid, I didn't have access to a PC powerful enough to run a game like Baldur's Gate.So I downloaded Divinity: Original Sin after reading glowing reviews. I literally could not find my way out of the first town. Everywhere I turned was a dead end, and I needed to find online walkthroughs to lead me through the confusing steps (that I would've never guessed on my own). [To be fair, I had similar issues with Torment: Tides of Numenera and Pillars of Eternity. Though I did okay with Shadowrun.]I guess I'm just not good at reading the minds of game programmers who can't be as flexible as real life Dungeon Masters. I really wish I could get into these games, though.
Here's a good example of the kind of audience Larian needs to reach with their AAA BG3:
Retreater said:I come from a background of almost exclusively console RPGs - Final Fantasy, Dragon Quest, Phantasy Star, etc. As a kid, I didn't have access to a PC powerful enough to run a game like Baldur's Gate.So I downloaded Divinity: Original Sin after reading glowing reviews. I literally could not find my way out of the first town. Everywhere I turned was a dead end, and I needed to find online walkthroughs to lead me through the confusing steps (that I would've never guessed on my own). [To be fair, I had similar issues with Torment: Tides of Numenera and Pillars of Eternity. Though I did okay with Shadowrun.]I guess I'm just not good at reading the minds of game programmers who can't be as flexible as real life Dungeon Masters. I really wish I could get into these games, though.
i thought evil chars had better stats?Baldur's Gate actively punished you for role playing an evil character.
I kinda thought Gods were kinda not too all powerful beings, like they can kill probably an entire city or a country but if they are not careful they can get killed themselves by either some heros or another aspiring lesser god or something to replace them.
Stats aren't everything. While Eddie is the best mage in both games, Yeslick and Aerie are far more powerful than Vicky, simply because she's a single class cleric. And you don't even get an evil thief in BG2, unless you count Hexxat (whose scripts were extremely buggy the one time I've tried her).i thought evil chars had better stats?Baldur's Gate actively punished you for role playing an evil character.
There are some instances in which the general rules were contrived in some Deus ex machina but overall there is no realistic way to kill a god as a mortal with the exception of having literally the stars align and everything wrong that could happen for that god happen for your sake.I kinda thought Gods were kinda not too all powerful beings, like they can kill probably an entire city or a country but if they are not careful they can get killed themselves by either some heros or another aspiring lesser god or something to replace them.
they should make a video game about thisIf you want a campaign of god slaying it would involve a lot of creative license and would probably start at the basics of something like being granted a divine spark by a god or stealing it from a demi god and moving through the divine ranks.
Viconia also has 50% magic resistance. She's far more sturdy than Yeslick due to the 19 DEX (Yeslick has 12) and magic resistance, and Yeslick cannot read scrolls due to his 7 INT. Yeah, Yeslick has 1 and a half ApR, whoop-di-doo. In BG2, this trend of the evil companions being stronger is not so true anymore and that's a different beast entirely.Stats aren't everything. While Eddie is the best mage in both games, Yeslick and Aerie are far more powerful than Vicky, simply because she's a single class cleric. And you don't even get an evil thief in BG2, unless you count Hexxat (whose scripts were extremely buggy the one time I've tried her).
This is entirely because Keldorn and Jan are bro-tierIn BG2, this trend of the evil companions being stronger is not so true anymore and that's a different beast entirely.
You're both wrong. The right way of saying it is "to commit Suzuki". It's an ancient ritual from Japan during which a person commits suicide by driving an exceedingly powerful sports motorcycle.I genuinely want this to be a skyrim rpg so that feargus commits sudoku at long last.
You must mean seppuku. If he did any sudoku it actually might have slowed down his decline.
I gave an example of how playing an evil character gives you worse outcomes in a way that apolitical Avellone wouldn't approve.i thought evil chars had better stats?