Baldur's Gate 3: Larian Studios' Official Announcement
"An ancient evil has returned to Baldur's Gate, intent on devouring it from the inside out. The fate of Faerûn lies in your hands. Alone, you may resist. But together, you can overcome ... Prepare for the return of a malevolent presence to Baldur's Gate, intent on devouring it from the inside out, corrupting everything that remains in the Forgotten Realms. Gather your party". - Larian Studios.
Welcome to my 333rd blogpost. Yes, Larian Studios' have officially announced
Baldur's Gate 3. My new
Baldur's Gate 3 index page - which contains my initial, pre-announcement predictions - is posted
here.
Does that mean I will be commentating on
Baldur's Gate 3, then? Most likely. Afterall, this is a
Baldur's Gate blog not just in its content and spirit (BG is referenced throughout) but also in regard to traffic.
So my intent is to use my prolific base of
Baldur's Gate content (150 write-ups) as both a boost to my
Baldur's Gate 3 commentary and also as leverage against any upstart
Baldur's Gate 3 commentators.
BG3 won't be judged on its own merits and flaws but ultimately it will be judged against its predecessors. That is the yardstick by which we measure. "In and of itself" or "compared to
Divinity" are utterly irrelevant. You put a "3" there and you're going to be compared to "1" and "2".
For the most part I've ignored Larian's cheap, quirky and puerile
Baldur's Gate knock-offs (they started making those in 2002), but I won't ignore their
Baldur's Gate 3 because I can use it to my advantage. I can make my BG3 commentary take off because I already have a solid BG base. Conversely, the effect is reciprocal in that hype generated by BG3 compels people to consult my
Baldur's Gate and
Baldur's Gate 2 coverage. Back and forth, back and forth, hits, views, whatever you want to call them: blog grows.
The problems foreseeable are:
•
Am I motivated enough? and
•
Do I have time for Baldur's Gate 3?
At the moment, the answer is in the affirmative. But yeah, time is the harshest taskmaster.
The good part is, too: I don't need to be nice and always say good things about Larian Studios/
Baldur's Gate 3 in order for my BG3 commentary to be read, and I don't need their promotion because I've already got my base.
So then, what can readers expect of my
Baldur's Gate 3 coverage?
Answer: commentary
and criticism, not just commentary.
I'll tell it like it is throughout the dev cycle: if the game starts looking good I'll say so. And if it starts looking like shit (a reskinned
Divinity) I'll say so as well. And by "looking like" I don't mean visuals. Visuals are part of the equation but they are small-time stuff in comparison to the nuts and bolts. We'll be able to discern a lot from what Larian PR puts out, and how they frame the information. Do they know what
Baldur's Gate is? We'll know soon enough.
This is Captain Obvious speaking, and I apologize for the blatantly obvious remark, but it needs to be stated that Larian Studios certainly have their work cut out for them. They (that is, around 300 people) are going to attempt to please one of the most dedicated, knowledgeable and experienced fan-bases in the genre. There are people who haven't stopped playing
Baldur's Gate since it came out in 1998. Experienced devs, having cited BG in their pitches, have gone on and tried to recreate BG in what they call "spiritual successors", and none have stacked up. Can BG3 stand alongside its predecessors and not be laughed at, booed and egged off-stage? Time will tell.
The Baldur's Gate name is legendary in the genre. Divinity, Eternity, Numenera? Never heard of them. Baldur's Gate is undying and the others are ephemeral. Baldur's Gate will be there long after the others have been entombed and forgotten. This is a shrewd acquisition by Larian and a big announcement.
Is it courageous or an act of impudence to take on the task of developing BG3?