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Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,675
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
I miss the old Codex where people would rip apart a game like DA:O's writing and analyze minutiae of the lore while DA:O isn't even that egregious most of the time. Now a fanfic-tier game has ardent champions who will defend every single part of its overly bland, sanitized and nonsensical plot and characters.
The Codex has fallen, millions must roll the die.
Personally I couldn't give two shits about the pros and cons of the game, it's 5e, I'll never even pirate it.

BG3 simply don't deserve our attention that way.
 

Swen

Scholar
Shitposter
Joined
May 4, 2020
Messages
2,239
Location
Belgium, Ghent
I miss the old Codex where people would rip apart a game like DA:O's writing and analyze minutiae of the lore while DA:O isn't even that egregious most of the time. Now a fanfic-tier game has ardent champions who will defend every single part of its overly bland, sanitized and nonsensical plot and characters.
The Codex has fallen, millions must roll the die.
Personally I couldn't give two shits about the pros and cons of the game, it's 5e, I'll never even pirate it.

BG3 simply don't deserve our attention that way.
> BG3 literally the most critically acclaimed, most popular and succesful crpg ever.

"hurr durr doesn't deserve our attention on this special snowflake rpg forum becuz we're the contrarian cool kidz hurr durr"

527.png
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,690
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Baldur's Gate 3: The game so horny, it's against the Xbox terms of service to record your own gameplay on Xbox.



I recorded 3 clips last night of some naked camp time fun. XBox, by default, uploads all recorded clips to the server for easy sharing. Each clip counted as a different infraction and got my account banned for a year. I'm hoping the appeals process fixes this, but as of now; I can't play any game that requires a network connection (Basically making all the money I put into MW3 over the last 6 months even more worthless)

TL; DR - Don't record game clips unless you want your account banned

 

Lamiosa

Educated
Joined
Dec 31, 2020
Messages
99
Will they ever provide the ability to create a custom party?
Besides the multiplayer workaround, there is the mod called Full Custom Companions on Nexus (I didn't test it though).

Speaking of mods, my grandma told me there is a mod called "Lune's Baldur's Gate 3 Adult Animations Framework" on LoversLab, although I have no idea what it is about :shittydog:
 

Orutrus

Literate
Joined
Aug 20, 2023
Messages
13
After replaying BG I and II I finally started it. I just completed the tutorial dungeon (nautiloid) and explored a bit of the starting beach (lol they did it again).

My main issue is the pace of the game. All the cinematics are too time consuming, dialogs and narrator take too much time that don't really add anything to the experience and most could be solved with a text description and a dialog box. Same to the rolls that every fucking single time has to show the goddamn animation instead a numeric value. Also, getting to find the camp with nobody on the party was weird. The fact that everyone shares the same curse feels also weird and narrative wise doesnt look like it will end up any good.

It just looks and feels like a DOS3. Bad? not at all, but definitely doesnt look at all like I was expecting, or rather hoped, to be.
 
Joined
Jan 26, 2007
Messages
668
Location
Germoney
DOS was far more linear and limited. It pretended to have open exploration, but really didn't. IIRC even PC Gamer had pointed that out in a subsequent feature. Two main reasons:

- Every path being gatekept. You'll always run into an enemy somewhere
- Level and also item scaling. A lvl 2 swords does multiple times the damage of a lvl 1 sword, etc.

This made each map a thinly veiled linear combat parcours, really. By contrast, you may not even engage much in combat in BG3, in particular early on, depending on your playing style and even character choice. Then there's also more options to simply intimidate foes, etc.

The way I'd personally descripe is this:

DOS1 is like a combat system demo running on the same tech as BG3. Everything else is just an afterthought.
BG3 tries to be an RPG proper.

Not personally hugely keen on cinematic stuff myself (which is a dead end anyways), but yeah.
 

rojay

Augur
Joined
Oct 23, 2015
Messages
495
Same to the rolls that every fucking single time has to show the goddamn animation instead a numeric value.
It took me way too long to discover that if you double click on the die, you don't have to go through the animation.
 

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,280
Same to the rolls that every fucking single time has to show the goddamn animation instead a numeric value.
It took me way too long to discover that if you double click on the die, you don't have to go through the animation.
Seriously? This was the first thing I checked when the first roll appeared. I was sure they had some kind of skip option because watching the same animation for 100 hours would be too annoying.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,170
Location
Eastern block
My main issue is the pace of the game. All the cinematics are too time consuming, dialogs and narrator take too much time that don't really add anything to the experience and most could be solved with a text description and a dialog box.

Yup

184 hours of cutscenes

just go watch a movie and gimme gameplay

but ppl are sheeple who are attracted by cinematic dialogue, voice acting and romances. They think games are movies
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,170
Location
Eastern block
After replaying BG I and II I finally started it. I just completed the tutorial dungeon (nautiloid) and explored a bit of the starting beach (lol they did it again).

My main issue is the pace of the game. All the cinematics are too time consuming, dialogs and narrator take too much time that don't really add anything to the experience and most could be solved with a text description and a dialog box. Same to the rolls that every fucking single time has to show the goddamn animation instead a numeric value. Also, getting to find the camp with nobody on the party was weird. The fact that everyone shares the same curse feels also weird and narrative wise doesnt look like it will end up any good.

It just looks and feels like a DOS3. Bad? not at all, but definitely doesnt look at all like I was expecting, or rather hoped, to be.


also 5ED is bland dumbed down trash
 

rojay

Augur
Joined
Oct 23, 2015
Messages
495
Same to the rolls that every fucking single time has to show the goddamn animation instead a numeric value.
It took me way too long to discover that if you double click on the die, you don't have to go through the animation.
Seriously? This was the first thing I checked when the first roll appeared. I was sure they had some kind of skip option because watching the same animation for 100 hours would be too annoying.
I not always smart be.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,586
All the cinematics are too time consuming, dialogs and narrator take too much time that don't really add anything to the experience and most could be solved with a text description and a dialog box.
Each to their own I guess, but the cinematics, voice acting and narrator are one of the things that elevate the game IMO (along with the game's reactivity).

If it was just the fairly average turn-based combat we got with text descriptions/dialog boxes it would never have taken off the way it did.
 

dukeofwoodberry

Educated
Joined
Nov 21, 2021
Messages
516
For me the game fails in a certain regard as roleplaying. There are only two ways to play: good guy who goes out of their way to help everyone. Chaotic evil murder hobo.

There is no Lawful neutral or Lawful evil pragmatist which is my preferred way to play. Playing evil actually makes everything harder while losing out on vendors, loot, ect. There's pretty much only a single way to make decisions besides a tacked on murder hobo route (which is the least interesting way to do evil.)

I absolutely hate how incompetent video game writers like Larian (and many others) write good. You're going out of your way to help tieflings. But they never make you lose anything to help others. That's the whole point of good. Self sacrifice. You should lose vendors or good loot or something to help others in many instances. But these trash writers never incorporate that.
 
Last edited:

abija

Prophet
Joined
May 21, 2011
Messages
3,299
For me the game fails in a certain regard as roleplaying. There are only two ways to play: good guy who goes out of their way to help everyone. Chaotic evil murder hobo.

There is no Lawful neutral or Lawful neutral pragmatist which is my preferred way to play. Playing evil actually makes everything harder while losing out on vendors, loot, ect. There's pretty much only a single way to make decisions besides a tacked on murder hobo route (which is the least interesting way to do evil.)

You can play lawful neutral pragmatist in BG3, game just doesn't know what to do with it. Triggers get broken, a good portion of quests/dialogues make no sense. But at least they built that system that allows you to finish the game (and one of the final options kinda fits).
 

Beowulf

Arcane
Joined
Mar 2, 2015
Messages
2,027
For me the game fails in a certain regard as roleplaying. There are only two ways to play: good guy who goes out of their way to help everyone. Chaotic evil murder hobo.

There is no Lawful neutral or Lawful neutral pragmatist which is my preferred way to play. Playing evil actually makes everything harder while losing out on vendors, loot, ect. There's pretty much only a single way to make decisions besides a tacked on murder hobo route (which is the least interesting way to do evil.)

I absolutely hate how incompetent video game writers like Larian (and many others) write good. You're going out of your way to help tieflings. But they never make you lose anything to help others. That's the whole point of good. Self sacrifice. You should lose vendors or good loot or something to help others in many instances. But these trash writers never incorporate that.
That's an honored and respected BG tradition for which it has been already criticized back in the day.
But one would hope that game design would evolve a little bit during those 2,5 decades
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,452
Location
Grand Chien
Umm. The good path in BG2 makes you sacrifice stuff, at least in the Hell bit. And you have to be Evil to get some nice items like Blackrazor.
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
For me the game fails in a certain regard as roleplaying. There are only two ways to play: good guy who goes out of their way to help everyone. Chaotic evil murder hobo.

There is no Lawful neutral or Lawful evil pragmatist which is my preferred way to play. Playing evil actually makes everything harder while losing out on vendors, loot, ect. There's pretty much only a single way to make decisions besides a tacked on murder hobo route (which is the least interesting way to do evil.)

I absolutely hate how incompetent video game writers like Larian (and many others) write good. You're going out of your way to help tieflings. But they never make you lose anything to help others. That's the whole point of good. Self sacrifice. You should lose vendors or good loot or something to help others in many instances. But these trash writers never incorporate that.
I won't blame the writers for this. Sure their writing is shit, but the reason you lose nothing when playing as a good character is because Larian is afraid it might piss of the normies, and those design decisions are not made by the writers.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,738
Pathfinder: Wrath
That's an honored and respected BG tradition for which it has been already criticized back in the day.
But one would hope that game design would evolve a little bit during those 2,5 decades
BG1's evil companions are a magnitude more powerful than the neutral or good ones, the only exception is Coran. Edwin is a better Wizard than the PC can ever be.
 

dukeofwoodberry

Educated
Joined
Nov 21, 2021
Messages
516
For me the game fails in a certain regard as roleplaying. There are only two ways to play: good guy who goes out of their way to help everyone. Chaotic evil murder hobo.

There is no Lawful neutral or Lawful evil pragmatist which is my preferred way to play. Playing evil actually makes everything harder while losing out on vendors, loot, ect. There's pretty much only a single way to make decisions besides a tacked on murder hobo route (which is the least interesting way to do evil.)

I absolutely hate how incompetent video game writers like Larian (and many others) write good. You're going out of your way to help tieflings. But they never make you lose anything to help others. That's the whole point of good. Self sacrifice. You should lose vendors or good loot or something to help others in many instances. But these trash writers never incorporate that.
I won't blame the writers for this. Sure their writing is shit, but the reason you lose nothing when playing as a good character is because Larian is afraid it might piss of the normies, and those design decisions are not made by the writers.
It's partly that but also Larian are a bunch of fags who can't see beyond their own faggotry. Derp refugees are welcome here! We have to make the reasonably sounding Kagha actually an evil person who is being influenced by evil shadow beings. Because not prioritizing refugees over your own must be evil.

It's so simple. Imagine if helping the refugees meant the druids took losses in the process and you must out on a powerful druid reward and a druid vendor later? Can't do that.

Must have your cake and eat it too. Being good and going out of your way to help everybody regardless of the practicality always must result in you getting maximum rewards and benefits out of it for yourself too
 

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