I literally cannot enjoy modern (post-modern) CRPGs anymore
If I wanna watch a fucking movie, I'll go to the cinema. If I wanna read a book, I'll read a book. If I want GAMEPLAY I'll play a GAME.
When I play old school games like Wizardry or Dark Sun, I really feel great
No one is holding your hand. No voice acting. No cutscenes. Just this abstracted gameplay which invokes this dreamlike feeling. Games nowadays are oversimulated.
Im really pissed when games where cutscenes are made using in-game engine take player controls. Why not reneact that cutscene through gameplay and animations while retaining same pov and immersion? If player stands in a place where animation should take place, there should be another alternate place to play the scene, or the npc should give you a hint that you should move your character like "geralt, could you move aside, i want to sit at the table". Overall, game devs should do everything as possible to not rely on cutscenes that take the player from its POV and take its controls.
There's nothing wrong with voice acting, voice acting was always a problem due to finite resources needed to enact it, now with ai personality voice models you can make endless amount of voice acting. Every minor quest can be voice acted and even generated like fetch quests, with more elaborate quests coming in future where the full aspect of ai personalities could be leveraged with a more simulationist worlds[though i doubt the gaming will follow these new tools, as its too much work].