Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Shitposter
Joined
May 1, 2024
Messages
438
Location
Neverwinter, Always Sunny
why furry expert lol
Since you wrote in a way that resembles either a retarded middle schooler or someone engaging in Furry Sex on a Discord chat, I chose a more lighthearted nickname for you: Furrymeister.

I got tired calling people a retard on this shithole tbh.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,487
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
:shitposting:

https://www.gamesradar.com/games/rp...ruid-daddy-wasnt-originally-a-romance-option/

Baldur's Gate 3 writer labels Halsin's iconic bear romance scene a "watershed moment in game history," reveals the "Druid daddy" wasn't originally a romance option​

Baudelaire Welch breaks down their approach to romance

A Baldur's Gate 3 senior developer has labeled Halsin's bear romance scene a "watershed moment in game history," because it invites in fanfiction writers with open arms.

By now, you're surely familiar with the big bear romance scene in Baldur's Gate 3. It was played out pre-launch by developer Larian during a livestream which grabbed headlines and attention the world over, and generally felt like a moment where Larian was showing off just what its new RPG was capable of. In the interest of romance, at least.

Now, speaking during Develop: Brighton 2024, Baldur's Gate 3 senior narrative designer Baudelaire Welch delved deep into Larian's approach to romance. "Romance is one of the longest-tail parts of a fandom you can create," Welch said during their presentation. "People will write about a good romance in fan fiction for years to come. The character analysis in those debates will continue for a very long time."

"Take the bear scene in Baldur's Gate 3. Why did it make such an impact on people?" the former Larian developer posited. "This is what it meant to me when I was involved in Baldur's Gate 3. This scene feels like a watershed moment in game history, where the fanfiction community feels like they're not a subculture, but are the majority audience being catered to in a scene and in the game as a whole," Welch continued.

The developer then revealed they were well aware of all the joking players had been doing for years about what they wanted to do to "Druid daddy Halsin" while Baldur's Gate 3 was in early access. It turns out, at this point in development, Halsin wasn't actually a romance option for players, but Larian changed course on this when it saw just how much interest among players Halsin had generated.

"And so in order to reach out to that part of the community, Larian gave them an incredibly silly scene which takes an identity and moniker from the gay community literally - the gay bear becomes the gay bear, if anyone actually made the connection before," Welch continued, referencing the livestream where Halsin's bear form was romanced by Astarion.

The 'gay bear' Welch is pointing to there is, if you didn't already know, gay slang for a "large, hairy queer man who self-identifies with the 'bear' label," as described on the LGBTQIA Wiki. "Being a bear combines gender expression, gender identity, and sexuality; a large, hairy straight man would not be a bear. They are generally masculine-presenting men over the age of 30 whose build may include a big belly, legs, and/or butt," the description continues.

"And that feels like it's giving players something from the tradition of crackfic, or just something from your Discord shitposting hole, and present it as a mainstream feature. That feels like all the time you've spent joking with your friends is validated, seen, and how many games have made you feel that way before?" Welch concluded on the matter.

This isn't the first time the bear scene has been addressed by a Baldur's Gate 3 developer. Earlier this year, Larian performance director Greg Lidstone revealed than an intimacy co-ordinator was used for the bear romance scene so that all actors involved in the scene felt comfortable, and that there would be someone who would stand up to the director if he was making the "wrong decision."

https://www.gamesradar.com/games/ba...ind-as-larians-dandd-rpg-is-one-for-the-ages/

"I'm happy to lose": As Baldur's Gate 3 is dubbed the "Best Game" yet again, Helldivers 2 creative director admits he doesn't mind as Larian's D&D RPG is "one for the ages"​

It was "a stiff competition"

Baldur's Gate 3 was just crowned the "Best Game" once more, beating other banger titles like Helldivers 2 - whose own lead thought Larian Studios' win would be well-deserved.

This year's Develop conference in Brighton highlights various video game icons from 2023 and 2024, including Larian Studios' multi-award winner Baldur's Gate 3. The team behind the D&D RPG now boasts three new titles from the event, including one for the "Best Narrative," "Best Studio," and perhaps most impressively, "Best Game" overall. Winning was no easy feat, with competing finalists for the big award being Alan Wake 2, Balatro, Dave the Diver, Helldivers 2, and Spider-Man 2.

It doesn't look like there are any hard feelings to be found among the finalists' developers, though, with Arrowhead Game Studios CCO and Helldivers 2 creative director Johan Pilestedt himself revealing as much. Joking in an online post before any winners were announced, Pilestedt calls this year's Develop awards "a stiff competition," directly tagging in Larian's official account. "I'm excited and nervous!"

In a follow-up response, the developer admits he's "happy to lose against Larian Studios," saying "BG3 was about as great a BG conclusion could've been." Pilestedt continues, seemingly dubbing Baldur's Gate 3 a timeless hit - one truly "for the ages." All hope wasn't lost for Arrowhead's Helldivers 2, either - while Baldur's Gate 3 did end up snagging the "Best Game" award, it lost against the multiplayer shooter in another category for the "Best Game Design" title.
 
Joined
May 31, 2018
Messages
2,849
Location
The Present
There goes the excuse by apologists claiming bear sex was just a joke and that we should lighten up. Now we have a writer celebrating that they have catered to niche perverse sexual fetishes. Why can't those people just go play a porn game? Why does RPG have to be the devourer of genres?
 

Swen

Scholar
Shitposter
Joined
May 4, 2020
Messages
2,203
Location
Belgium, Ghent

https://www.gamesradar.com/games/ba...ind-as-larians-dandd-rpg-is-one-for-the-ages/

"I'm happy to lose": As Baldur's Gate 3 is dubbed the "Best Game" yet again, Helldivers 2 creative director admits he doesn't mind as Larian's D&D RPG is "one for the ages"​

It was "a stiff competition"

Baldur's Gate 3 was just crowned the "Best Game" once more, beating other banger titles like Helldivers 2 - whose own lead thought Larian Studios' win would be well-deserved.

This year's Develop conference in Brighton highlights various video game icons from 2023 and 2024, including Larian Studios' multi-award winner Baldur's Gate 3. The team behind the D&D RPG now boasts three new titles from the event, including one for the "Best Narrative," "Best Studio," and perhaps most impressively, "Best Game" overall. Winning was no easy feat, with competing finalists for the big award being Alan Wake 2, Balatro, Dave the Diver, Helldivers 2, and Spider-Man 2.

It doesn't look like there are any hard feelings to be found among the finalists' developers, though, with Arrowhead Game Studios CCO and Helldivers 2 creative director Johan Pilestedt himself revealing as much. Joking in an online post before any winners were announced, Pilestedt calls this year's Develop awards "a stiff competition," directly tagging in Larian's official account. "I'm excited and nervous!"

In a follow-up response, the developer admits he's "happy to lose against Larian Studios," saying "BG3 was about as great a BG conclusion could've been." Pilestedt continues, seemingly dubbing Baldur's Gate 3 a timeless hit - one truly "for the ages." All hope wasn't lost for Arrowhead's Helldivers 2, either - while Baldur's Gate 3 did end up snagging the "Best Game" award, it lost against the multiplayer shooter in another category for the "Best Game Design" title.
41c+S5Sgk8L._UF1000,1000_QL80_.jpg
 

Lagole Gon

Arcane
Patron
Joined
Nov 4, 2011
Messages
7,553
Location
Australia
Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath

Habichtswalder

Learned
Joined
Aug 30, 2023
Messages
167
For one year I was looking down on BG3. But today is the day I finally gave up and bought this :negative:

And I already disliked most of D:OS2 characters and quirky writing
I've now finished it and have to admit that it was much better than expected. I probably even liked it better than DOS2. I would probably give it 8.5/10.

One thing that bothered me was that every damn boss fight was filled with dozens of trash mobs and if they weren't there from the beginning, you could count on them being summoned during the fight. This annoyed me so much at times, especially in act 3 when you have 80 hours on the clock, that I dropped the difficulty just so it would be over quicker. Some fights dragged for so long because you have to sit through all NPC animations that I was 0% interested in having to repeat them

It was also annoying how inappropriately some characters in the camp flirted with me. Gale just told me that he had an affair with a female (!) goddess, only to want to fuck my male (!) character the next day? Halsin, who I let rot the whole game at camp, confesses to me that he loves me? Even the fookin' Mindflayer wants to have sex with me? What the hell is going on? I accept that romance is a selling point for many and all NPCs are player sexual, but just make it where the player has to make the first move so you can ignore it all. That annoyed me.

Of the chapters, I actually liked Act 3 the best, even though it has the most bugs and is considered by many to be the weakest act. But the setting in the city is the most interesting and you have many diplomatic options and possibilities for how quests develop, which is the strength of the game. I found Act 2 to be the weakest. The atmosphere is fascinating, but the whole act is monothematic, offers few decisions and therefore lacks variety.

Another thing I found weak was that it was rarely attractive to co-operate with evil characters. Most of the baddies are comically evil, consistently insulting the player character or are comic reliefs (goblins). I always try to decide from a character perspective in such story-driven games and it was almost never logical to side with a bad guy if you're not doing a psychopath playthrough.

Besides that, the game is good. I see it has a lot of replayability for many but I will likely never play it again. I feel like I've seen what I like and 80-100 for a playthrough are too much for me just to make some other decisions.
 

taxalot

I'm a spicy fellow.
Patron
Joined
Oct 28, 2010
Messages
10,081
Location
Your wallet.
Codex 2013 PC RPG Website of the Year, 2015
The big problem I have with BG3 horniness is not the horniness of the game but the realization that people in the real world aren't that horny.
 
Shitposter
Joined
May 1, 2024
Messages
438
Location
Neverwinter, Always Sunny
Rent free
I apologize, you were the closest retarded thing I could think of, think of yourself as toilet roll.

I'd prefer something better to wipe my ass, but since you're the closest... I make do.


To prevent my retort being deleted by the mod, I have to post something else related to the topic:


BG3 horniness
Yep. They lean on it a little bit too hard imo.
 

0sacred

poop retainer
Patron
Joined
Feb 12, 2021
Messages
1,893
Location
MFGA (Make Fantasy Great Again)
Codex Year of the Donut
Larian gave them an incredibly silly scene which takes an identity and moniker from the gay community literally - the gay bear becomes the gay bear, if anyone actually made the connection before," Welch continued, referencing the livestream where Halsin's bear form was romanced by Astarion.




No way dude. Such subtlety. Such wit
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,404
Location
Grand Chien
:shitposting:

https://www.gamesradar.com/games/rp...ruid-daddy-wasnt-originally-a-romance-option/

Baldur's Gate 3 writer labels Halsin's iconic bear romance scene a "watershed moment in game history," reveals the "Druid daddy" wasn't originally a romance option​

Baudelaire Welch breaks down their approach to romance

A Baldur's Gate 3 senior developer has labeled Halsin's bear romance scene a "watershed moment in game history," because it invites in fanfiction writers with open arms.

By now, you're surely familiar with the big bear romance scene in Baldur's Gate 3. It was played out pre-launch by developer Larian during a livestream which grabbed headlines and attention the world over, and generally felt like a moment where Larian was showing off just what its new RPG was capable of. In the interest of romance, at least.

Now, speaking during Develop: Brighton 2024, Baldur's Gate 3 senior narrative designer Baudelaire Welch delved deep into Larian's approach to romance. "Romance is one of the longest-tail parts of a fandom you can create," Welch said during their presentation. "People will write about a good romance in fan fiction for years to come. The character analysis in those debates will continue for a very long time."

"Take the bear scene in Baldur's Gate 3. Why did it make such an impact on people?" the former Larian developer posited. "This is what it meant to me when I was involved in Baldur's Gate 3. This scene feels like a watershed moment in game history, where the fanfiction community feels like they're not a subculture, but are the majority audience being catered to in a scene and in the game as a whole," Welch continued.

The developer then revealed they were well aware of all the joking players had been doing for years about what they wanted to do to "Druid daddy Halsin" while Baldur's Gate 3 was in early access. It turns out, at this point in development, Halsin wasn't actually a romance option for players, but Larian changed course on this when it saw just how much interest among players Halsin had generated.

"And so in order to reach out to that part of the community, Larian gave them an incredibly silly scene which takes an identity and moniker from the gay community literally - the gay bear becomes the gay bear, if anyone actually made the connection before," Welch continued, referencing the livestream where Halsin's bear form was romanced by Astarion.

The 'gay bear' Welch is pointing to there is, if you didn't already know, gay slang for a "large, hairy queer man who self-identifies with the 'bear' label," as described on the LGBTQIA Wiki. "Being a bear combines gender expression, gender identity, and sexuality; a large, hairy straight man would not be a bear. They are generally masculine-presenting men over the age of 30 whose build may include a big belly, legs, and/or butt," the description continues.

"And that feels like it's giving players something from the tradition of crackfic, or just something from your Discord shitposting hole, and present it as a mainstream feature. That feels like all the time you've spent joking with your friends is validated, seen, and how many games have made you feel that way before?" Welch concluded on the matter.

This isn't the first time the bear scene has been addressed by a Baldur's Gate 3 developer. Earlier this year, Larian performance director Greg Lidstone revealed than an intimacy co-ordinator was used for the bear romance scene so that all actors involved in the scene felt comfortable, and that there would be someone who would stand up to the director if he was making the "wrong decision."

https://www.gamesradar.com/games/ba...ind-as-larians-dandd-rpg-is-one-for-the-ages/

"I'm happy to lose": As Baldur's Gate 3 is dubbed the "Best Game" yet again, Helldivers 2 creative director admits he doesn't mind as Larian's D&D RPG is "one for the ages"​

It was "a stiff competition"

Baldur's Gate 3 was just crowned the "Best Game" once more, beating other banger titles like Helldivers 2 - whose own lead thought Larian Studios' win would be well-deserved.

This year's Develop conference in Brighton highlights various video game icons from 2023 and 2024, including Larian Studios' multi-award winner Baldur's Gate 3. The team behind the D&D RPG now boasts three new titles from the event, including one for the "Best Narrative," "Best Studio," and perhaps most impressively, "Best Game" overall. Winning was no easy feat, with competing finalists for the big award being Alan Wake 2, Balatro, Dave the Diver, Helldivers 2, and Spider-Man 2.

It doesn't look like there are any hard feelings to be found among the finalists' developers, though, with Arrowhead Game Studios CCO and Helldivers 2 creative director Johan Pilestedt himself revealing as much. Joking in an online post before any winners were announced, Pilestedt calls this year's Develop awards "a stiff competition," directly tagging in Larian's official account. "I'm excited and nervous!"

In a follow-up response, the developer admits he's "happy to lose against Larian Studios," saying "BG3 was about as great a BG conclusion could've been." Pilestedt continues, seemingly dubbing Baldur's Gate 3 a timeless hit - one truly "for the ages." All hope wasn't lost for Arrowhead's Helldivers 2, either - while Baldur's Gate 3 did end up snagging the "Best Game" award, it lost against the multiplayer shooter in another category for the "Best Game Design" title.
This is the most disgusting shit ever
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom