vortex
Fabulous Optimist
Better make it rtwp Larian
I want it.
Better make it rtwp Larian
Still seems likely to me that this game, if actually real, could end up not being called "Baldur's Gate 3".
That's also how Swen can deny that Larian is making BG3.
Still seems possible/likely to me that this game, if actually real, could end up not being called "Baldur's Gate 3". If it's not really a sequel to BG2 and turn-based instead of real-time, it makes more sense for it to be "Baldur's Gate: Subtitle".
That's also how Swen can deny that Larian is making BG3.
Still seems possible/likely to me that this game, if actually real, could end up not being called "Baldur's Gate 3". If it's not really a sequel to BG2 and turn-based instead of real-time, it makes more sense for it to be "Baldur's Gate: Subtitle".
That's also how Swen can deny that Larian is making BG3.
No one on this planet is dumb enough to call his game BG3.
I still don't see why Swen who talk a lot about mass market appeal would waste his resources on a dead IP like Baldur's Gate. I also don't see him work with other people's IPs in general since that would mean someone else tells him again how to make his game which he hates.
Baldur's Gate EE and BG2EE have sold from 500k to 1M units on steam. Now don't ask me how accurate this number it because that's steamspy and they just can't use their old algorithms to judge things(relatively accurately), but I can't really see how is it so impossible for Swen to take it on. Consider two facts though - there hasn't been new D&D CRPG since Sword Coast Legends and D&D is already a brandname with at least some mass appeal AND the remakes of the old 2 BG's have sold, let's say less than Steamspy says - 300k both. These aren't low numbers for remakes of over 15 years old games(at date of release) and that's ridiculously low estimate.Still seems possible/likely to me that this game, if actually real, could end up not being called "Baldur's Gate 3". If it's not really a sequel to BG2 and turn-based instead of real-time, it makes more sense for it to be "Baldur's Gate: Subtitle".
That's also how Swen can deny that Larian is making BG3.
No one on this planet is dumb enough to call his game BG3.
I still don't see why Swen who talk a lot about mass market appeal would waste his resources on a dead IP like Baldur's Gate. I also don't see him work with other people's IPs in general since that would mean someone else tells him again how to make his game which he hates.
While random drunk Russians were making PF:K, WOTC had top shovelware devs making them clicker games.The Baldur's Gate IP isn't dead, just in a coma. An actually good/reputable developer (instead of the shovelware devs WOTC has worked with for the past decade) can bring it back to life.
Because the 90s are such a lewk rn! And Larian doing a reimagining to Baldurs Gate like Dreamworks did to She-ra would be everything!
The Baldur's Gate IP isn't dead, just in a coma. An actually good/reputable developer (instead of the shovelware devs WOTC has worked with for the past decade) can bring it back to life.
5M copies sound a little bit much. Last I heard, it was around 1.5M, but that was a while ago.
Buldur's Gate: Descent to Avernus... OK... What has it to do with Baldur's Gate...?Still seems likely to me that this game, if actually real, could end up not being called "Baldur's Gate 3". If it's not really a sequel to BG2 and turn-based instead of real-time, it makes more sense for it to be "Baldur's Gate: Subtitle".
That's also how Swen can deny that Larian is making BG3.
Why?Going back to an IP that hasn't been relevant in 18 years sounds stupid to me.
Didn't I kill that nigga in white march?
Frankly I think Larian can be excused for not wanting to make another Divinity game. A joint venture with Wizards of the Coast to bring back high-quality graphics D&D MMO-like RPGs is as good a plan as any!
I have already written about it Winter 2017- Spring 2018, but the real question is: "Is Critical Role so popular because of D&D or have they made D&D more popular." Definitely DnD sales in 2017 were the best, since WOTC acquired the D&D franchise in 1997. People name also "Stranger Things" as a cofactor in the new popularity of DnD. I see also the fact that WOTC has lowered the amount of Books that are released for DnD, making it rather manageable for buyers and players, and the streamlined gameplay in the DnD 5E is suitable for new players.And Critical Role has made D&D super popular!