Rpgsaurus Rex
Guest
I'm on a ton of caffiene so just skip anything irrelevant here:
1. Nothing in your mod list would cause stuttering by itself or in combination with the others. That said...
2. The 'new' 1pp (v4?) can be wonky, especially if you un/reinstall it or any component of it. The exe hack for the non-optional color palette expansion is a curiosity for me. It also hacks to get in the new avatars (female dwarves, etc). I have multiple BGT installs for testing and generally do not install anything that hacks my exe besides ToBEx.
3. Stuttering can be a memory issue. Many of SCS's scripts are assfuckingly long, and biffing won't help this at all.
4. BGT biffs only what would be considered 'core' files -- things that later mods aren't likely to alter -- so your override folder will still be fat but not bloated enough to cause an issue with your current mods.
The first thing I'd do is do a clean install of the same mods except SCS, then cheat your way to the bandit camp and see if you can repeat the problem. I'll guess it won't happen.
If you need to know how to do multiple installs, it's a simple procedure. One cloned install of what you have will need about 5 gb, so you can have as many separate installs as you have space for.
3D acceleration still off, when it's on it lags extremely hard and I couldn't get D3D windower to run.
Ah fuck the slowdowns came back as soon as I ran into a sizeable enemy group, guess it's not SCS either. Guess it's my video card throwing fits at me, and the last viable option is D3Dwindower which grrrrrr doesn't work