You know, the edgy commenting and nerd-related convos aside
And you lose all fucking hope regarding this site.. but that is just me. It is primarily and foremost a site for manchildren and their beloved toys, so it is yes, most reasonable i suppose to expect such reactions.
That's an overly safe estimate. They'll get funded in a day, tops, as per usual.They'll get the 1.25 mil. Probably not in a week but definitely within two or three.
I say at least three days. Will anyone offer more?That's an overly safe estimate. They'll get funded in a day, tops, as per usual.They'll get the 1.25 mil. Probably not in a week but definitely within two or three.
Wasteland, Torment, Pillars of Eternity etc... they are all based on concepts which are accepted by mainstream gamers.
Something tells me that sentiment wouldn't necessarily apply when the first person game is a grid-based, turn-based blobber.Wasteland, Torment, Pillars of Eternity etc... they are all based on concepts which are accepted by mainstream gamers.
Disagree, I have a friend who feels that if it isn't first person or third person then it destroys immersion
Something tells me that sentiment wouldn't necessarily apply when the first person game is a grid-based, turn-based blobber.
Ohhhhhh do I smell the ugly face of truth...why could that be true? because i´ll give you planescape:torment as an example and an economic failureSomething tells me that sentiment wouldn't necessarily apply when the first person game is a grid-based, turn-based blobber.
Yes I agree with you, but the person I was replying to was making a point about games like pillars and wasteland 2 having more mainstream appeal than blobbers, and I was making a point that that isn't always necessarily true. The amount of text in games like wasteland and pillars and having to control more than 1 charecter seems to turn off quite a lot of people.
Are people that stupid to donate again after the Wasteland debacle? They had the chance to prove their skills with Wasteland 2 ,more like 3 milion bucks worth of chances and they fucked up so bad...such a horrible experience.
And where the hell did i mentioned PoE?Are people that stupid to donate again after the Wasteland debacle? They had the chance to prove their skills with Wasteland 2 ,more like 3 milion bucks worth of chances and they fucked up so bad...such a horrible experience.
Wholeheartedly disagree, prefer wasteland 2 to pillars of eternity mainly due to turn based combat.
Planescape wasn't a failure though, so that would be a really bad example.Ohhhhhh do I smell the ugly face of truth...why could that be true? because i´ll give you planescape:torment as an example and an economic failure
And where the hell did i mentioned PoE?
Planescape wasn't a failure though, so that would be a really bad example.Ohhhhhh do I smell the ugly face of truth...why could that be true? because i´ll give you planescape:torment as an example and an economic failure
A very interesting point you are stating! Yes, yes Mr. Brian Feargus should make an evaluation, but for this he would need a functional managemantI'm not sure it succeeds - but even if it doesn't then we just wont see a bards tale 4. Brian will take the hint and work on probably a spiritual successor to fallout and all will be good. It is better to figure out if the market is interested in the IP, and not take the chance if it isnt, than build the game and then see no sales and lose your company.
Are people that stupid to donate again after the Wasteland debacle? They had the chance to prove their skills with Wasteland 2 ,more like 3 milion bucks worth of chances and they fucked up so bad...such a horrible experience.
3 milions bucks and the game felt worse than a mod for Neverwinter 1.
Expeditions:Conquistador had like 70k worth of donations and it was such a great experience,decent combat,writing and characters.So fuck this game and donate for the next Expeditions game.
https://www.reddit.com/r/IAmA/comments/2gvfzg/we_are_the_leads_on_wasteland_2_currently_the_1/The game ( Wasteland 2 ) cost us around 5 million to create, all said and done
You can't make a game of this size and complexity with only $77,000. For us to survive as a company, and continue making games, it's naïve to think we could have survived on the Kickstarter money alone. Investors and additional money HAS to be secured for a game like this to get made, unless you manage get much more than what you ask for on KS, and in fact we had to spend almost $70,000 of our own money to develop the prototype before we even launched the Kickstarter
Notice the complete lack of a citation there. The game sold 400k, more than Fallout 1 (and probably 2), and was profitable.look at:
http://torment.wikia.com/wiki/Planescape:_Torment
It says: "The game was not a significant commercial success" --> economical failure or else it would be already eaten by big publishers
Notice the complete lack of a citation there. The game sold 400k, more than Fallout 1 (and probably 2), and was profitable.look at:
http://torment.wikia.com/wiki/Planescape:_Torment
It says: "The game was not a significant commercial success" --> economical failure or else it would be already eaten by big publishers
Roguey would have the link to the forum post about it.
So you just confirmed that Wasteland 2 was a major flop,5 mils for such a mediocre game is really sad.And let's not forget that the second part of the game was horrible,quest bugs galore,unifinished content...This is not acceptable for christ sake and i don't give a shit if major companies does the same,if you can't deliver just shut your trap and make those shitty 10 bucks game.Are people that stupid to donate again after the Wasteland debacle? They had the chance to prove their skills with Wasteland 2 ,more like 3 milion bucks worth of chances and they fucked up so bad...such a horrible experience.
3 milions bucks and the game felt worse than a mod for Neverwinter 1.
Expeditions:Conquistador had like 70k worth of donations and it was such a great experience,decent combat,writing and characters.So fuck this game and donate for the next Expeditions game.
Firstable: They did not spend 3 milion -https://www.reddit.com/r/IAmA/comments/2gvfzg/we_are_the_leads_on_wasteland_2_currently_the_1/The game ( Wasteland 2 ) cost us around 5 million to create, all said and done
Secondly: http://www.rpgcodex.net/forums/inde...sts-and-kickstarter.80854/page-6#post-2516170
You can't make a game of this size and complexity with only $77,000. For us to survive as a company, and continue making games, it's naïve to think we could have survived on the Kickstarter money alone. Investors and additional money HAS to be secured for a game like this to get made, unless you manage get much more than what you ask for on KS, and in fact we had to spend almost $70,000 of our own money to develop the prototype before we even launched the Kickstarter
Tldr: dragonul09 confirmed as retard.