Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Interview Bard's Tale IV Kickstarter campaign launching on June 2nd

Lady_Error

█▓▒░ ░▒▓█
Patron
Joined
Oct 14, 2012
Messages
1,879,250
fanboy.png
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,971
How much will these guys need to make the combat non blobby?

Get out.
I meant this part-
Whether that party will appear in battle as portraits or fully-rendered characters is a question of budget, to be settled by the Kickstarter campaign InXile will launch on June 2nd

Well, which do you prefer? I'd rather just stay in first person mode like M&M X with the option to skip animations ideally.

Worst possible outcome imo is they bother to provide special graphics for all characters and zoom out so you can stare at your character's gloriously taut butts as you battle goblins.
 

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Who cares about seeing the whole character? That's not something that should be budgeted in the first place regardless of how much they make.
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Who cares about seeing the whole character? That's not something that should be budgeted in the first place regardless of how much they make.

Same people who thought it was an awesome idea that your characters in W2 don't actually show the armor you're wearing but whatever stupid shit comes out of the character editor.
So... LARPers.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
Who cares about seeing the whole character? That's not something that should be budgeted in the first place regardless of how much they make.
If your characters can move in combat, it's rather useful if you can see those characters.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,971
I can't wait to see Fargo's metric-driven kid shitting all over his BT presentation.
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,050
Location
Djibouti
Time to hog the $20 early bird without even reading the KS page for any info and pull out in the last day if the campaign turns out shit
tumblr_mu3scjR7k01shaex9o1_250.gif
 

Maelflux

Cipher
Patron
Joined
Dec 6, 2012
Messages
307
Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2
It's looking very well prepared. Am looking forward to seeing how it will progress!
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,971
Kid's making me lose my shit.

"Pretty dark for a reception area."

:')
 

Maelflux

Cipher
Patron
Joined
Dec 6, 2012
Messages
307
Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2
And a bit unusual not to start with a list of stretch-goals ain't it?..
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom