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- Jan 28, 2011
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1:48-2:39 - Q&A with Brian Fargo & Michael Cranford.
Updatin' OP.
Updatin' OP.
If Fargo has to put millions out of his own pocket you can be sure that this will become Skara Brae's Gate.I for one, am happy to see a quality blobber in the future, instead of yet another isometric RPG.
How to fill for bankruptcy 101:Torment is easily going to make them 10 million dollars plus, so just take the funds from that game to BT4. They're a small company, so they're not going to burns through money like other companies.
inb4 Stonekeep 2.0
It's no surprise for me that they didn't get that much money. Blobbers are basically a niche genre within an already niche genre (RPGs, and I mean RPGs not action games with RPG elements like Mass Effect, Skyrim, etc.). How much was MMX's budget? I recall someone mentioned figures once but can't remember where and what figures they were, but I'm pretty sure they had a smaller budget than how much BT4 is getting.
It's no surprise for me that they didn't get that much money. Blobbers are basically a niche genre within an already niche genre (RPGs, and I mean RPGs not action games with RPG elements like Mass Effect, Skyrim, etc.). How much was MMX's budget? I recall someone mentioned figures once but can't remember where and what figures they were, but I'm pretty sure they had a smaller budget than how much BT4 is getting.
We never knew MMX's budget (the budget of an Ubisoft game revealed publicly? come on) but I'm quite certain it was larger than $1.5M.
How to fill for bankruptcy 101:
Invest the money you made with a specific type of product to make another product that you know from the very beginning that will sell LESS at best.
Return on investement, blobbers already sell poorly, add that this Kickstarter is the least successful for Fargo and you have a lot of red flags popping up, everything beyond what they say they want to invest on the game is a potential loss.I'm not following you. I didn't say to invest all of their money on the game. I'm pretty sure there is no harm to using some of the funds from that game. They're already investing $1,250,000 of their own money to BT4.
Didn't LoG1 sell closer to 1 mil?Fargo has to sell as much as Legenf of Grimrock 1
You are right corrected.Didn't LoG1 sell closer to 1 mil?Fargo has to sell as much as Legenf of Grimrock 1
It's no surprise for me that they didn't get that much money. Blobbers are basically a niche genre within an already niche genre (RPGs, and I mean RPGs not action games with RPG elements like Mass Effect, Skyrim, etc.). How much was MMX's budget? I recall someone mentioned figures once but can't remember where and what figures they were, but I'm pretty sure they had a smaller budget than how much BT4 is getting.
We never knew MMX's budget (the budget of an Ubisoft game revealed publicly? come on) but I'm quite certain it was larger than $1.5M.
It was made in Germany, though some of the art was outsourced to China.Wasn't MMX made in some Eastern European country? That's got to have a big impact on required resources.
It was made in Germany, though some of the art was outsourced to China.Wasn't MMX made in some Eastern European country? That's got to have a big impact on required resources.
Check this out:It was made in Germany, though some of the art was outsourced to China.Wasn't MMX made in some Eastern European country? That's got to have a big impact on required resources.
Not what I remembered. I stand corrected.
source: https://en.wikipedia.org/wiki/Might_&_Magic_X:_Legacydeveloped by Limbic Entertainment and published by Ubisoft
source:https://en.wikipedia.org/wiki/Limbic_Entertainmentndustry Video games
Founded September 19, 2002
Founder Stephan Winter
Eike Radunz
Alexander Frey
Headquarters Germany
Products Video games
Website Official website
One gets the impression that unlike inXile's previous two Kickstarters, the Bard's Tale IV campaign was run by people whose time and minds were occupied by other things.
I stayed out of this kickstarter and i have some mixed feelings about it:
For one, I have close to 0 experience with blobbers. In their high time we did not even have computers, let alone games in Romania. So I did not and still do not know what to expect .
Second, I did not fall in love with MMX - did not play enough to say for sure I dont like it but I cant also say I like it. Grimrock was nice (played about 70-80% of the game) but it did not blow me out of the water. Never played the second installment.
Third, I liked Wasteland 2. Not great but solid game. I have my suspicions on Torment now. Supported 2 of their games, waiting on the second to give me more trust in them. Certainly, I have higher hopes from InXile, now and then, than I have from Obsidian.
Fourth, I liked the atmosphere of the Bard's Tale action game from 2004-5. Also the songs (per se and as "weapons") and jokes. And that was all I liked about it. If it is funny, well written, I can forgive it being in an unfamiliar genre. And it did not hit me as very funny from the pitch so far.
Now I am waiting for Fargo to show us more of the game and I will support them later if it hits home. If I really like Torment, I will support them even if I wont actually be interested in BT4.