Disgruntled
Savant
- Joined
- Sep 17, 2012
- Messages
- 400
Im on my first attempts at expert/ironman, usually play normal. I have to commend this dlc for making it a much smoother experience in the beginning, the abundance of passive quests means you can survive without running the do-or-die 2 skull quests or getting destroyed by an early raider/goblin ambush.
Day 95 now and progressing a little behind the curve for the declared orc invasion. Ive avoided alp and schrat encounters entirely but ive loved the couple of unhold fights ive been in. I think on their own they make for a well balanced compromise between difficulty, tactics and fun. Theres a clear curve on what you do and how well you'll fare, without the annoying gimmick challenges of hexen, alps, necrosavants etc where you either know exactly what you're doing or have your party wiped.
1 rookie bro lost and a bunch of broken bones and yet a satisfying and relatively short battle.
Day 95 now and progressing a little behind the curve for the declared orc invasion. Ive avoided alp and schrat encounters entirely but ive loved the couple of unhold fights ive been in. I think on their own they make for a well balanced compromise between difficulty, tactics and fun. Theres a clear curve on what you do and how well you'll fare, without the annoying gimmick challenges of hexen, alps, necrosavants etc where you either know exactly what you're doing or have your party wiped.
1 rookie bro lost and a bunch of broken bones and yet a satisfying and relatively short battle.