Strange Fellow
Peculiar
- Joined
- Jun 21, 2018
- Messages
- 4,269
You know which weapon group is my favourite? All of them. The balance is just absolutely spot on.
Wildmen? Like the background 'Wildman'? Never heard of it, never seen anything like it either.I have yet to meet the roaming bands of wildmen the devs said would be around. Bad luck on my part? Or they didn't get implemented in the end?
Imagine it's like in some horrors when parts of a monster still try to grab (or bite) someone even after they have been detached from the body.
I fucking hope so!
Even 15~20 defense vs 0 defense makes a big difference from my experience.ok bros, what do you think.. maces, hammers'? i had to see how many of them are here.. if rumors are true there is a great armor here as well but i think i don't have a chance here... all my bros have 140/150 armors except maybe two of them with 200+ and most of then don't have any defense melee or ranged. i never used a single point in them because they started with 0 and i thought that in 8 levels rolling 2 or 3 sometimes 4 i wouldn't get even 20 so i ignored investing in it completely
Even 15~20 defense vs 0 defense makes a big difference from my experience.ok bros, what do you think.. maces, hammers'? i had to see how many of them are here.. if rumors are true there is a great armor here as well but i think i don't have a chance here... all my bros have 140/150 armors except maybe two of them with 200+ and most of then don't have any defense melee or ranged. i never used a single point in them because they started with 0 and i thought that in 8 levels rolling 2 or 3 sometimes 4 i wouldn't get even 20 so i ignored investing in it completely
^Those are the cheapest Armor prices I've seen!
I know the stars for mission difficulty have always been a bit... questionable, but with the new enemies it got quite silly. Every contract involving 'Bandits' should be rated 1-2 stars lower than shown - or raise the raitings for the 'New enemies' contracts.
Star rating is all over the shop, a better indicator is the amount of dollars the contract pays. If I have a two star mission in the early game but its paying a lot then I know its going to kick my ass. For example I had an early two star mission fighting schrats, seriously WTF?
I kind of want to see how 3 headed flails work with fearsome. Does each hit cause it to proc? If so it could be good for that purpose.I think flails and 1h swords are worst weapon groups. I tried to use 3headed flails but damage is just weak. Bro 7 level could not reliable kill zombies with low level helmets. I don't know maybe 2h flails is better.
Wildmen? Like the background 'Wildman'? Never heard of it, never seen anything like it either.I have yet to meet the roaming bands of wildmen the devs said would be around. Bad luck on my part? Or they didn't get implemented in the end?
Maybe they meant the 'Unholds'?
I'm going to have my first fight againstshartsschrats today. I've loaded up on two handed and one handed axes, and my guys are lvl 6/5 a couple are lvl 4. How are my chances? Also, should I drop ranged characters completely because of the kind of damage they would do?