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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Body heals exhaustion&all (non-permanent) injuries, spirit gives a veteran level up (+1 to three stats of your choice).
 

Teut Busnet

Cipher
Patron
Joined
Dec 31, 2016
Messages
975
Codex Year of the Donut
Body heals exhaustion&all (non-permanent) injuries, spirit gives a veteran level up (+1 to three stats of your choice).
Wich makes this event not a 'Choice' anymore, once you know that. Who takes the injury healing potion?

Maybe 3-4 Hexen necklaces or a semi-random magic item vs a veteran level potion would be interesting.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,319
So my soft ironman is not ironman now. Game decided to use FUCK YOU tactic against my peasant horde so i loaded earlier save before i started this job.

Noble contract to defend city against undead siege. Finished two waves and then third wave with priest and lots of legionaries appeared. And THEN, because it's night, SUDDENLY 10 alps joined the battle. Because why not.

Nobles are not your friends!
 

Darth Canoli

Arcane
Joined
Jun 8, 2018
Messages
5,737
Location
Perched on a tree
The autism mod has been updated to WotN and the latest patch: https://www.nexusmods.com/battlebrothers/mods/60?tab=files



Enhanced Enemies
  • Low level enemies added for single character starts.
  • Increased variety of spawn options in the mid game.
  • Scaling extended out for larger parties and longer games
  • Powerful new enemies like hulking orc behemoths
  • Legendary versions of all enemies in legendary difficulty mode
  • More blood on all damaged enemies, more particle effects

It's appealing, although what this game needs is a sequel turning it into a cRPG and why not managing a faction ?
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Apparently it is a hot debate whether the mod that basically doubles your cart's inventory space is a QOL or a "cheat".

Autismists know no limits.
 

Payd Shell

Arcane
Joined
Sep 26, 2017
Messages
831
Apparently it is a hot debate whether the mod that basically doubles your cart's inventory space is a QOL or a "cheat".

Autismists know no limits.
It is a cheat because the limitations are put in place from the devs for the sole reason of being a time sink. I'm not saying it's a bad idea to use the mod because I don't think many of the dev's decisions make for interesting gameplay, they're there to pad the time you spend with the game.
 

TT1

Arcane
Patron
Joined
Nov 25, 2016
Messages
1,486
Location
Krakow
Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit.
Sorry brothers, I have failed you :negative:

f55Y8cH.jpg
 

Riel

Arcane
Joined
Apr 29, 2012
Messages
1,558
Location
Itaca
The autism mod has been updated to WotN and the latest patch: https://www.nexusmods.com/battlebrothers/mods/60?tab=files



Enhanced Enemies
  • Low level enemies added for single character starts.
  • Increased variety of spawn options in the mid game.
  • Scaling extended out for larger parties and longer games
  • Powerful new enemies like hulking orc behemoths
  • Legendary versions of all enemies in legendary difficulty mode
  • More blood on all damaged enemies, more particle effects

It's appealing, although what this game needs is a sequel turning it into a cRPG and why not managing a faction ?

I think what this game needs the most is an strategic layer. More into logistics, camping, initial troop placement, etc.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
My lone wolf is level 15 and all alone because I haven't found a worthy Hedge Knight bro yet to hire. :(
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Make sure to bring along a monk if you do go for a knightly group.

On this topic...

I have a habit of recruiting utility bros that have a negative trait that allows me to use them in the back line permanently.

I typically don't use 12 combat bros at a time anyway, often leaving 2 spots active in the field for ones I'm trying to level to do things like renovate the cart, make a mastercraft bow, and/or sacrifice someone to Davkul for the armor/helmet. One trait I love to see on monks, witchhunters, caravan hands, bowyers, cultists is disloyal since it has no direct negative combat effect like low HP or low fatigue but does mean I can keep them in the backline forever as a mule for items I want to keep but not clog up my inventory.

I'll usually bring them into combat but not have them engage, since they get runoff XP anyway and in later fights it's enough to get them to level 5+ very quickly and easily.

The monk and witchhunter are ideal for events, the monk to keep peace in my own company and the witchhunter for overworld events.

Caravan hand I usually boot out once the renovation is done, since he has to be relatively high level and a cheaper mule can be found. The cultist one is trickier since you can potentially lose one of your best bros in the process.
 

Barbarian

Arcane
Joined
Jun 7, 2015
Messages
8,233
My last playthrough ended in ruin when the first crisis(noble war) triggered too early and I recklessly had my company join the war. I figure militia origin has a problem with first crisis triggering early if you manage to keep a large roster too early - and you also level up your men much slower.

On my next campaign I will mod the game first so that the militia can hire messengers, killers, apprentices, bowyers and other fitting backgrounds. I won't include hunters and raiders because I feel that would be cheating, even though both backgrounds are not "noble" and should theoretically be available. I miss more background variety and many of the militia available backgrounds seem to have both no value and no content.
 
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