Features like underwater battles, flying or guns.
or didn't understand?
I have listed what the feature's were,
Sarissofoi did it even more in detail.
The car is completely fine, you just wished it was something else than a car.
Okay maybe I misunderstand you, I assumed that you were referring with your car-metaphor to me and Sarissofoi, maybe I was wrong?
If you referred to me, you assumed wrong. Instead of assuming, how about you make either a statement yourself or ask questions, all you did so far is react to an action, with wrong assumptions.
So to sum it up, you think Battle Brothers is a good complete game, and Over-Hype are good developers.
Also I assume that you think its good that they talked/baited big so idiots like myself, Sarissofoi and others support them with early-access/money so people like you could get the game that is now. You knew from the begining not to take them serious with all their fancy dev-blog-posts, and in the end it makes them a good developer as they managed to get the money from all the idiots who believed in what they said, so they could make the game as is.
I wouldn't call that a good developer. Fool me once blame on you, fool me twice blame on me.
I, in opposite to you do not think that the car is complete(ly fine) and I only wished that they make the fucking car they fucking talked about. Is it that hard to understand?
I'm not trying to say you expected those ridiculous things in the game, of course, what I mean is that features not making it into the game could mean anything, and the truth is, it's features you wish had made it into the game, as opposed to features that should have made it into the game for it to be complete. The game is not lacking a save system, or a functioning UI.
Not anything! Again, I listed the features, Sarissofoi did so as well. I was even thinking about quoting all the stuff from Paul's Artcorner and their dev-blog, but it would make no diffrence to you, you would come up with something even sillier than underwater battles, to what? To prove that you are right and everyone that says something different to your point of view is wrong?
Well fuck me, but just TWO guys created UFO: Enemy Unknown 23 years ago, they had one more so they should have been doing something even GREATER. Nah just being silly.
I hope you'll realize the difference between someone making their first game, and someone like Jullian Gollop, who had more than half a dozen games under his belt, had 10 years of experience, and had spent them refining that formula to create what he created.
It's funny that you quoted both sentences, but answering or understanding just the first. After reading your exaggerations, I couldn't resist the urge to do so as well
.
Let's give Overhype 10 years too, and then if they haven't come up with their masterpiece for the ages, I'll admit they weren't worth it.
Haha, ha ha, hahaha. You still belief (in) them
. I thought I was naive :D.
I've said so before in this very thread but, you are asking them to risk their money, and their future as developers. And that is a mighty thing to ask.
Only time will tell, but I say with the release of Battle Brothers as is, they have risked their (future) money and their future as developers more!
Just re-read what people answered on their last dev-blog posts. That's lost customers. Read the steam forums, lost customers as well. Read their own forum, lost customers again.
You think they have enough money to make their next game without early-access? I do not think so. You think these people will invest in an early-access title again, or in an supporter-edition?
Also, isn't a game developer that does NOT take a risk, basically a triple-A developer
?
Now it makes all sense! You enlightened me! All that time I was thinking Over-Hype was an indie studio, they are not!