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KickStarter BattleTech Pre-Release Thread

Vaarna_Aarne

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On the subject of franchise's intros, I'd say the best ones are the 90's TV scifi ones from MechCommander and MW4:



Black guy ejects first!

 

TOUGH GUY

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The MechCommander in the MechCommander intro has MechCommander on his screen, and he commands his lance with a stylus. How cool is that. It cannot get any cooler. It is absolutely rad.
 

Vaarna_Aarne

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The MechCommander in the MechCommander intro has MechCommander on his screen, and he commands his lance with a stylus. How cool is that. It cannot get any cooler. It is absolutely rad.
AzLoJru.jpg
 

circ

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Damn that dude's got some thick arms. That trophy must be for rubbing his own bat. And all the choppers and plane aiming for it. Must be his mom trying to subconciously influence him to stop wanking and do his homework.
 

Agesilaus

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Grab the Codex by the pussy Codex USB, 2014 Steve gets a Kidney but I don't even get a tag.
Order of quality battletech pc titles:

1: Crescent Hawk's Inception
2: Mech Commander Gold
3: Whichever mech warrior title you like.
4: That online one that got cancelled
5: Megamek


the end


How hard would it be to just remake Crescent Hawk's Inception with a new lick of paint, more content, and no labyrinth? Instant GOTY
 

circ

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It has a pretty solid story too if I remember. Start out as a noob. Work your way up in the arena and make investments and be rich. Lose everything. Start over and build up again in the wilds.

But that's not going to happen. That had one big map, this one's 'small' maps where you just drop into from orbit and have repetitive (?) combat encounters a la Shadowrun Returns.

We shall see.
 

Destroid

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Order of quality battletech pc titles:

1: Crescent Hawk's Inception
2: Mech Commander Gold
3: Whichever mech warrior title you like.
4: That online one that got cancelled
5: Megamek


the end


How hard would it be to just remake Crescent Hawk's Inception with a new lick of paint, more content, and no labyrinth? Instant GOTY

Where is Crescent Hawk's Revenge?!
 

laclongquan

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Order of quality battletech pc titles:

1: Crescent Hawk's Inception
2: Mech Commander Gold
3: Whichever mech warrior title you like.
4: That online one that got cancelled
5: Megamek


the end


How hard would it be to just remake Crescent Hawk's Inception with a new lick of paint, more content, and no labyrinth? Instant GOTY

Mech Commander biatch!
 

TOUGH GUY

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Is Megamek really that bad? Is it the mechanics, the community? My friends are either imaginary or don't play Battletech, so I have been eyeing it for a while as an alternative for some Warhammer-on-Warhammer PPC action.
 

Kev Inkline

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A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
Order of quality battletech pc titles:

1: Crescent Hawk's Inception

How hard would it be to just remake Crescent Hawk's Inception with a new lick of paint, more content, and no labyrinth? Instant GOTY
I learned English by playing Crescent Hawk's Inception, sweet memories. The dictionary didn't have English word for Kurita, though.
Also, Mechforce (Amiga) should be on your list.
 

Destroid

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Is Megamek really that bad? Is it the mechanics, the community? My friends are either imaginary or don't play Battletech, so I have been eyeing it for a while as an alternative for some Warhammer-on-Warhammer PPC action.

Megamek is great. I don't know if there is much of a community, but its a very good implementation of assisted tabletop. I did a few AARs from games I had with fellow codexers.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Polygon played the BattleTech demo: http://www.polygon.com/2016/8/18/12...h-alpha-preview-video-gencon-2016-harebrained



Harebrained Schemes was on hand at this year’s Gen Con in Indianapolis with the "super-pre-alpha" of their next project, simply called Battletech. We went hands on a single level and, despite the game’s early state, we were pretty impressed.

Jordan Weisman founded FASA Corporation in 1980, and one of its earliest hits was the original Battletech miniatures line. Gen Con audiences were among the first to play FASA’s hex-based tabletop wargame, and the Mechwarrior pen and paper role-playing products that followed. It makes sense, therefore, that Weisman would want to shareBattletech at Gen Con with his new company Harebrained Schemes.

Battletech was announced just a little more than a year ago, and made possible by a $2.79 million Kickstarter campaign. It’s not Harebrained Scheme’s first success on the platform either. They’ve used it to reboot the Shadowrun franchise and create a new miniatures line called Golem Arcana.

The Battletech demo that was on display this year was a single mission featuring a fully-upgraded lance of four mechs, from a tiny Commando scout to the mighty Atlas.

What immediately stood out was the Unity-based engine’s dynamic camera angles. I was able to use the mouse to zoom in and out, rotate the view 360 degrees and also change the camera’s pitch. It allowed me to get right down over my mech’s shoulder and nearly line up the shots myself.

The camera also highlighted the amount of work that has clearly gone into creating the game’s scenery. A tabletop game is nothing without a good playfield, and Battletech seems to be capable of spoiling players in all the right ways.

One notable limitation is that targeting individual mech locations is not currently supported in the game. Taking out a mech’s legs or targeting the pilot’s canopy is a valuable strategy in many iterations of the game, but Harebrain’s Battletech simply doesn’t allow it.

Check out the full video above for more on our thoughts and impressions of Battletech.

Battletech is expected to launch in May of 2017 for Linux, Mac and Windows PC. For more news from Gen Con 2016, see our StoryStream here.
 
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Vaarna_Aarne

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Took me a while to notice it was a Marauder they were fighting there, since I'm so used to the original design that was just licensed from Macross.

Also, an easy solution to the "random instant kill headshots" question would be to bolt in the Edge/Hero Points mechanic.
 
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aeternalis

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Is Megamek really that bad? Is it the mechanics, the community? My friends are either imaginary or don't play Battletech, so I have been eyeing it for a while as an alternative for some Warhammer-on-Warhammer PPC action.

Megamek itself is great, faithful tabletop adaptation with just about every crazy optional rule you can find in the books.

If playing Megamek with randos online/in the wider community, just be prepared to take some beatings because (as typically happens with this type of niche game community) there's not so many newbies compared to the active consistent players who have logged thousands of hours.
 
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Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Harebrained Schemes are at PAX West this weekend. Looks like they brought the same Super Pre-Alpha demo that was at Gen Con.

 

SausageInYourFace

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Taking out a mech’s legs or targeting the pilot’s canopy is a valuable strategy in many iterations of the game, but Harebrain’s Battletech simply doesn’t allow it.

So, why is that? Won't this game have aimed shots at individual body parts?
 

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