Playing Wasteland 2, and here is the thing.
Both HBS game and Wasteland are Unity games.
Both have the equivalent of a "world" map. Both have set random maps.
Wasteland has more weapon types, weapons and inventory items. The junk items list alone is huge.
Wasteland has far larger maps and more of them.
Wasteland is a larger game.
Wasteland is a real RPG with quests and an actual story.
Wasteland has a real dialog system.
Wasteland doesn't have in-your-face wokeshit crap. Wasteland doesn't have hatred for white people. Wasteland does NOT burn computers nor take 20 years to load a game!
Fuck those incompetent shits at HBS with a shattered glass dildo. Fuck 'em!
Is Wasteland 2 actually any good?
Also, if I get it, should I play original or directors cut and why?
Also I work with Unity every day (it's my day job) and it has plenty of built in systems for content optimization. The biggest performance bottleneck for Unity is usually rendering performance, since it doesn't have the best geometry culling system. It seems in this game, everything renders fine, but their content pipeline is obviously set up horribly, and they are terribly incompetent. They are probably doing something really dumb, like unpacking the entire contents of the game into memory at runtime, bloating your memory footprint. This is not a Unity problem and has everything to do with shitty incompetent devs.
"Shitty Unity" is the "Shitty Gamebryo" of 2022. Gamebryo is a fine engine, and most of the games made with it have ended up fine. Bethesda have just always been incompetent hacks, and Bethesda fans high on copium have blamed the engine rather than the shitty company and it just sort of stuck.