Excidium II
Self-Ejected
Stop and imagine their new companion(s).
There's no way they won't add and change stuff, otherwise all of Beamdog's designers and writers would have nothing to do.Haven't been following Beamdog news so never realised their renowned creative mastermind, Amber Scott, had left. So I guess we won't have the pleasure of her retconning the problematic elements of PST... unless they've found someone even more talented?
He'll work as a consultant and endorse the project. Even if he doesn't work on/like it, he'll never denounce it because some of the people making it are friends.The only way I'm touching this is if they get MCA to do all the writing for any new stuff they add.
But I imagine it's gonna be Gaydar doing it.
There's no way they won't add and change stuff, otherwise all of Beamdog's designers and writers would have nothing to do.
On the positive side, MRY seems to have a new spring in his step now the Codex has a juicier target for its hate
They changed IWD's gameplay a lot. It didn't have as many changes or additions to narrative elements as BG because it had a lot less in the first place.There's no way they won't add and change stuff, otherwise all of Beamdog's designers and writers would have nothing to do.
They have Gaider's game to work on. They didn't change any content in Icewind Dale.
If this is just meant to be part of a relaunch of some sort for the Planescape setting in general, I could see the enhancement being pretty minimal.
That's what it looks like to me. Doing the whole countdown thing just to announce yet another EE seems unlikely.a relaunch of some sort for the Planescape setting in general
They changed IWD's gameplay a lot. It didn't have as many changes or additions to narrative elements as BG because it had a lot less in the first place.There's no way they won't add and change stuff, otherwise all of Beamdog's designers and writers would have nothing to do.
They have Gaider's game to work on. They didn't change any content in Icewind Dale.
If this is just meant to be part of a relaunch of some sort for the Planescape setting in general, I could see the enhancement being pretty minimal.
They changed IWD's gameplay a lot. It didn't have as many changes or additions to narrative elements as BG because it had a lot less in the first place.