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NSFW Best Thread Ever [No SJW-related posts allowed]

Carrion

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sea said:
He does kind of have a point. At least starting with Oblivion, Redguards had this weird "bonus to strength, penalty to intelligence" thing that was oddly conspicuous. Moreover, framing them as a literal separate species of people is kind of fucked up when you consider the real-world implications. I mean, yes, it's just a game but it's something that's always kind of bothered me in a nagging sort of way, even though it's not a case of active racism and more just the designers and writers not considering the implications of their decisions.
For fuck's sake. This reminds me of how it was perfectly fine and funny to call George W. Bush a monkey without anyone giving a shit, but when someone wrote or said similar things about Obama, it pissed off a lot of people. The reactions of those pissed-off people pretty much confirmed that they think blacks actually do look a bit like monkeys. They were being racist themselves just like most other people, whether they wanted to admit it or not.
 
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Carrion said:
sea said:
He does kind of have a point. At least starting with Oblivion, Redguards had this weird "bonus to strength, penalty to intelligence" thing that was oddly conspicuous. Moreover, framing them as a literal separate species of people is kind of fucked up when you consider the real-world implications. I mean, yes, it's just a game but it's something that's always kind of bothered me in a nagging sort of way, even though it's not a case of active racism and more just the designers and writers not considering the implications of their decisions.
For fuck's sake. This reminds me of how it was perfectly fine and funny to call George W. Bush a monkey without anyone giving a shit, but when someone wrote or said similar things about Obama, it pissed off a lot of people. The reactions of those pissed-off people pretty much confirmed that they think blacks actually do look a bit like monkeys. They were being racist themselves just like most other people, whether they wanted to admit it or not.
Obama isn't black and doesn't look like a monkey. His wife does, though.
 
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M4BE1R0 said:
Ultratwinkie said:
I have to say one thing to all the child fetishist in this thread. You, people make me sick.

Right to live isn't something that is reserved to children and adolescents. All innocents have a right to live. If you think that killing kids is worse than killing adults, think about your parents, your adult relatives. What would you feel if someone would murder them?

Would you think that it's ok if someone would murder your mother and put her head on on cupboard, like in that example of dark humour that Todd Howard presented? Killing an old lady and putting her head on a cupboard. That's the example he used. But he was the same person who said "do you really want to kill kids in game?".

I haven't seen any of you saying that innocent adults - parents, workers, brothers, sisters, husbands, wifes, (and yes, they are also someone's children) etc. in Skyrim deserve to be protected from murder or accidental death.
What kind of sick people you are? Your parents have fed you and clothed you and put up with your crap, but you don't have anything against them being murdered. A bunch of disgusting ingrates and sociopaths.

That's what happens when game try to introduce "morality" based censorship. People stop thinking about ethics and start to think that the game says what is good and wrong. You have really twisted morality.
I don't know how old are you. I assume that you're kids - you have to quit gaming before it's too late. Start reading books. Good books, not the fantasy trash. And stop watching James Bond movies - they are trash and make killing people look like fun. In James Bond novels which were written by a real spy, James Bond doesn't feel good with killing people. Even with killing bandits and murderers.
I talked to soldiers and even for them shooting at enemies that shoot at them is difficult.

If you kill an adult in real life, you're a murderer and you're going to prison for a long time. You usually can't even kill evil adults, because it would be considered murder too. Killing is acceptable only during war and in self-defence and it's psychologically damaging even then.

Even Fallout 1 with its childkiller reputation penalty was morally sick. It's a game where you can murder sympathetic characters like Katrina and Tandi and Seth and Razlo and still not be pursued for murder and still be a "champion of humanity". It's like they are trying to teach kids that violence against innocent adults is acceptable.

Then they grow up and become policemen (like in individuals who do such things, I'm not suggesting that most of policemen behave like that or that police encourages such things) who beat up peaceful protesters just for fun or kick a pregnant woman until she miscarries just for the hell of it.

You need to stop playing games like Skyrim, kids, before it's too late. I've seen threats of violence in this thread - threads directed to people who haven't done anything to anyone. Such thing is be unacceptable. You really need to stop playing such violent games and experience life outside your computer room.
In fallout's defense. Its a post apocalyptic shit hole. Its the rule of the jungle. You either play by those rules, or you die and the wildlife feast on your rotting corpse. There is no police force, its completely lawless. There is no way for anyone to know who your murdered someone, because there is no information infrastructure. You do what you can to survive.

Morality as we know it only exists because our technological level ALLOWS it. If kids were less fortunate, they would turn to murder and theft to survive too. In the event that society falls, the "moral crusaders" are the first to die at the hands of the survivalists.
:dance:
Answered.
 

sea

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Carrion said:
sea said:
He does kind of have a point. At least starting with Oblivion, Redguards had this weird "bonus to strength, penalty to intelligence" thing that was oddly conspicuous. Moreover, framing them as a literal separate species of people is kind of fucked up when you consider the real-world implications. I mean, yes, it's just a game but it's something that's always kind of bothered me in a nagging sort of way, even though it's not a case of active racism and more just the designers and writers not considering the implications of their decisions.
For fuck's sake. This reminds me of how it was perfectly fine and funny to call George W. Bush a monkey without anyone giving a shit, but when someone wrote or said similar things about Obama, it pissed off a lot of people. The reactions of those pissed-off people pretty much confirmed that they think blacks actually do look a bit like monkeys. They were being racist themselves just like most other people, whether they wanted to admit it or not.
The point is that blacks have a history of being dehumanized, portrayed as animals, etc. In case you didn't forget, at one point in the United States' history, the colour of your skin was enough to invalidate most of your constitutional rights and render you property, and the effects of this are still felt by millions of people today in the form of systemic discrimination and vast socioeconomic disparity. White people? Not so much. Acknowledging that history and feeling bad about it does not make a person racist, whereas refusing to acknowledge it and its impact on the world can itself be damaging.
 

DraQ

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sea said:
He does kind of have a point. At least starting with Oblivion, Redguards had this weird "bonus to strength, penalty to intelligence" thing that was oddly conspicuous.
Same as Nords who are as white as it gets. The only thing you could be reasonably butthurt about is that they also have low willpower, which may imply "hurr durr lazy undisciplined niggers lololol" if you really want to dig into it.

Moreover, framing them as a literal separate species of people is kind of fucked up when you consider the real-world implications. I mean, yes, it's just a game but it's something that's always kind of bothered me in a nagging sort of way, even though it's not a case of active racism and more just the designers and writers not considering the implications of their decisions.
It's not just a game. It's just a game where there are also separate species of people who are not humans at all, but bipedal lizards/cats and most likely can't even interbreed with humans.

Getting all butthurt about TES phylogeny is just... not very healthy.

JarlFrank said:
Afaik the Redguards didn't develop from the same ancestors as Nords/Imperials/Bretons, which means they are technically a different species.
Well, they can interbreed with other human races (then again, so can elves), with only Argonians and Khajiit being separate species in our understanding of the word (possibly Orcs, but they have many meric traits and possibly meric origins as described by Malacath-Trinimac myth).

Anyway, leaving aside the fact that different races and sexes have different baseline stats, including mental ones, which is entartainingly controversial, especially when you see a PCtard throwing a hissy fit after learning that, and brushing aside phylogeny which is completely irrelevant to the RL facts, TES strikes me as much less racist *in principle* than BG or any other generic D&D or generic D&D clone.

For starters, TES doesn't validate "some races are qualitatively inferior" mindset - it doesn't allow one to make race-based behavioural rules to determine if someone should be designated foe or neutral.

Sure, D&D seems to be sidestepping the race question by making humans homogeneous, regardless of colour, but it only does so superficially, by providing ample amounts of designated cannon fodder in form of sapient, but always chaotic evil (or neutral evil, or lawful evil, or neutral-but-no-one-cares-about-them-anyway, etc.) races like gnolls, orcs, kobolds, xvarts and goblins as acceptable targets despite being sapient, reinforcing carpet treatment behaviour on part of the player.

TES (2&3) may start rougher when you notice that Redguards typically have relatively low INT and WIL (but so do Nords, at least when it comes to INT), but there are no cannon fodder sapient mortal species (discounting the Orcs in Daggerfall, but there is an entire subplot in game detailing their ascension from acceptable targets), nor mortal sapients that are inherently reprehensible or otherwise portrayed negatively. Sure there is a lot of shit flung between races, countless in-universe racist accounts and prejudices, but they balance each other out and you can learn how they are distortions or outright lies. If any races are portrayed somewhat negatively it's elves, particularly Altmer and Dunmer people because of their racist culture, except they are not judged in-game, instead player is left to reach his own conclusions.

In the end TES approaches race question in one of the most mature manners - instead of tiptoing around the matter while providing schizophrenic mixture of sugarcoated politcorrectard world and acceptable targets (that are ok to kill because it says in the manual that they are always evil and they don't look like people anyway), TES provides player with believable world, where different groups, races and nations having different and uneven cultural contributions and statistically meaningful stat differences, with rife racism abound and lets player discover himself why it doesn't really matter, why blankets don't work very well and why all this in-universe racist bullshit is just bullshit.
:obviously:
 

Vaarna_Aarne

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I had a similar feeling when a while back I took part in a LotR RPG IRL. We started to get really awkward with the way the setting morally justified us killing baby trolls and orcs after having killed their families, since they were all just naturally evil.
 
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sea said:
He does kind of have a point. At least starting with Oblivion, Redguards had this weird "bonus to strength, penalty to intelligence" thing that was oddly conspicuous. Moreover, framing them as a literal separate species of people is kind of fucked up when you consider the real-world implications. I mean, yes, it's just a game but it's something that's always kind of bothered me in a nagging sort of way, even though it's not a case of active racism and more just the designers and writers not considering the implications of their decisions.

These bonuses are the usual for "warrior races" in games. If Redguards were a race of intelligent mages, they'd be considered "magical negros" like the Erudites in Everquest. If they were a stealthy, "thief" race...yeah. You can't win.

Plus there are half a dozen sentient races in Tamriel, each with their own native lands. "Belongs to a different species" means "comes from another country" here.

DraQ said:
Same as Nords who are as white as it gets.

Not to mention it's the Nords who are described as the "hot headed warrior" type. Reddies are the "explorer / adventurer warrior" guys.
 

hoopy

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sea said:
The point is that blacks have a history of being dehumanized, portrayed as animals, etc. In case you didn't forget, at one point in the United States' history, the colour of your skin was enough to invalidate most of your constitutional rights and render you property, and the effects of this are still felt by millions of people today in the form of systemic discrimination and vast socioeconomic disparity.
If Redguards were white, nobody would say anything, and if blacks should be treated like everyone else then there should also be no need to say anything. But since these things are being said, blacks are not being treated equally.

White people? Not so much.
Many, many whites were enslaved by Muslims.
 

DraQ

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Awor Szurkrarz said:
M4BE1R0 said:
Ultratwinkie said:
I have to say one thing to all the child fetishist in this thread. You, people make me sick.

Right to live isn't something that is reserved to children and adolescents. All innocents have a right to live. If you think that killing kids is worse than killing adults, think about your parents, your adult relatives. What would you feel if someone would murder them?

Would you think that it's ok if someone would murder your mother and put her head on on cupboard, like in that example of dark humour that Todd Howard presented? Killing an old lady and putting her head on a cupboard. That's the example he used. But he was the same person who said "do you really want to kill kids in game?".

I haven't seen any of you saying that innocent adults - parents, workers, brothers, sisters, husbands, wifes, (and yes, they are also someone's children) etc. in Skyrim deserve to be protected from murder or accidental death.
What kind of sick people you are? Your parents have fed you and clothed you and put up with your crap, but you don't have anything against them being murdered. A bunch of disgusting ingrates and sociopaths.

That's what happens when game try to introduce "morality" based censorship. People stop thinking about ethics and start to think that the game says what is good and wrong. You have really twisted morality.
I don't know how old are you. I assume that you're kids - you have to quit gaming before it's too late. Start reading books. Good books, not the fantasy trash. And stop watching James Bond movies - they are trash and make killing people look like fun. In James Bond novels which were written by a real spy, James Bond doesn't feel good with killing people. Even with killing bandits and murderers.
I talked to soldiers and even for them shooting at enemies that shoot at them is difficult.

If you kill an adult in real life, you're a murderer and you're going to prison for a long time. You usually can't even kill evil adults, because it would be considered murder too. Killing is acceptable only during war and in self-defence and it's psychologically damaging even then.

Even Fallout 1 with its childkiller reputation penalty was morally sick. It's a game where you can murder sympathetic characters like Katrina and Tandi and Seth and Razlo and still not be pursued for murder and still be a "champion of humanity". It's like they are trying to teach kids that violence against innocent adults is acceptable.

Then they grow up and become policemen (like in individuals who do such things, I'm not suggesting that most of policemen behave like that or that police encourages such things) who beat up peaceful protesters just for fun or kick a pregnant woman until she miscarries just for the hell of it.

You need to stop playing games like Skyrim, kids, before it's too late. I've seen threats of violence in this thread - threads directed to people who haven't done anything to anyone. Such thing is be unacceptable. You really need to stop playing such violent games and experience life outside your computer room.
In fallout's defense. Its a post apocalyptic shit hole. Its the rule of the jungle. You either play by those rules, or you die and the wildlife feast on your rotting corpse. There is no police force, its completely lawless. There is no way for anyone to know who your murdered someone, because there is no information infrastructure. You do what you can to survive.

Morality as we know it only exists because our technological level ALLOWS it. If kids were less fortunate, they would turn to murder and theft to survive too. In the event that society falls, the "moral crusaders" are the first to die at the hands of the survivalists.
:dance:
Answered.
Link?
 

DraQ

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Clockwork Knight said:
Plus there are half a dozen sentient races in Tamriel, each with their own native lands. "Belongs to a different species" means "comes from another country" here.
Well, not quite - Nords are closely related to Imperials (together considered cyro-nords) and share common ancestors with Bretons whore effectively elf-human mongrels, as, although racial traits automatically segregate in TES, many generations of interbreeding have left their trace.

Redguards, OTOH seem to be sort of parallel people.
 

Oriebam

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http://www.escapistmagazine.com/forums/ ... od?page=12 (end of page, he has no avatar and has one long ass username)

I thought awor would cause a shitstorm but I was too optimistic, no one answered him yet btw

only one or two guys bothered to answer his first post more directly, damn shame, hopefully there's going to be a better thread for this later
 

Teepo

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Messages
892
You know what?

Fuck. You.

I know who's the real sickening monster here, and it sure as fuck isn't me.

What I want is a world with consistent internal logic, one that I can actually immerse myself in and no, removing children is not an answer, that makes the immersion even worse.

What YOU want is for people to be publicly branded and humiliated, kept out of jobs, relationships and peer-groups by the "normal" majority. All for the oh so horrible crime of DARING to disagree with YOU!

You're fucking repugnant human waste and I wish I could hate you to death.
User was suspended for this post.(14 days)

By the way Ed, I'm Slavic, and that really... that really hurts...

M4BE1R0 said:
http://www.amazon.com/Dark-Souls-Xbox-360/product-reviews/B004NRN5DU/ref=cm_cr_dp_synop?ie=UTF8&showViewpoints=0&sortBy=bySubmissionDateDescending#R3UA767TN07GGE

This guy loves RPGs, surely his words are credible

http://www.amazon.com/Dark-Souls-Xbox-3 ... K2F59YOFZB
game is cheap

yeah, I'm grasping at straws, that's what happens when meltdown doesn't post

"Cannot summon friends, cannot play multiplayer, framerate is horrible, game is cheap... End of story. If you must purchase an RPG this year, make it Skyrim. "

ohhhh OOOOOHHHH This guy has me sold.
 

Teepo

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Messages
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Q: Why is it that killing adults in this game isn't me re-enacting a fantasy but killing children is? Surely both are are fantasy you're experiencing (which I personally see nothing wrong with but each to their own), or neither of them are a fantasy.

I hope you don't mind me asking you to explain this to me, because I simply do not understand the difference.

A:Good question. I guess because children are seen as with very few exceptions, defenceless innocents. There is a social sacrilege surrounding child-killing. It's the same for beating up other clearly vulnerable people, but people want to see children hurt least of all. I don't think everyone who goes on a murderous ingame child killing rampage is a potential child murderer, but I don't think their intentions are entirely reasonable either. Arguably rampaging on an adult killing spree is still fantasy fulfillment, but adult killing fantasies are more justifiable (due to the stresses of modern life) and much less likely to translate into serious fantasies, than child-killing fantasies are. You have to be particularly unhinged to fantasise about stabbing kiddies to death





...

Man. I think today I've read more stupid posts then I've read in my entire life.
 

Vaarna_Aarne

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Personally, I'd say killable children (like all bystanders) make it far more satisfying playing as a good guy, since then you've got a sense of responsibility when fighting (ie, not using burst fire around bystanders in Fallout 2, and trying to take out all enemies that could cause collateral as quickly as you can). When there's no adverse reaction to be had, there's no real threat of failure. And when there's no pressure of failure, there's no connection with the fight.
 

Teepo

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Messages
892
The whole problem behind their argument is they are assuming motivations behind people's actions.

When presented with the flaw in the argument, they start justifying fantasizing about killing people.

...

Basically they don't understand that killing someone IRL and killing somebody in a Vidyagame are different experiences, and are not enjoyed for the same reason. They also don't understand that there is no motivation behind killing NPCs other then, "I have a weapon and you're in front of me so die."

It's like if I go play GTA4 and steal a car, they go "Oh you like to fantasize about stealing cars."

There is no motivation behind killing virtual people or children in the game. People just do it because it's fun, because the game allows it to be fun.

Just because you wipe out a village in Skyrimjob does not mean you would enjoy doing so in real life, because in real life you actually have to walk around and shit.

Most actions are done for no fucking reason at all (IRL, and in Vidyagames) , and when you give arbitrary restrictions, ala immortal children, well obviously people don't like getting told what to do.

Problem is our base instinct is to assign a reason behind a person's every action. "Why did he do that? Was it because of this? Or maybe it was just because of this. Either way, I don't trust him."
 
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Teepo said:
Arguably rampaging on an adult killing spree is still fantasy fulfillment, but adult killing fantasies are more justifiable (due to the stresses of modern life) and much less likely to translate into serious fantasies, than child-killing fantasies are. You have to be particularly unhinged to fantasise about stabbing kiddies to death

The saddest thing is how all these points can (and should) be answered with a "no", but you'd probably be banned for doing it
 

SCO

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Inured is a better word than "used to".

Because it's a single word.
 

SCO

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Clockwork Knight said:
Plus, I would always read it as "injured"

That's the point. Though "used" doesn't sound so good either.
 

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