Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Bethesda about to announce Fallout 4?

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
What if New Vegas had been made by Bethesda and released as "Fallout 3"
I want to go to this alternate universe, where New Vegas was released in 2008 as Fallout 3 and Fallout 3 came out in 2010 and was called "Fallout: Capital Wasteland" and absolutely everyone thought it was just laughable.

I don't need a new Fallout game; I love the universe but New Vegas was a good place to leave it. Still, Bethesda's silly spinoff was enjoyable enough as an action game with some cool vistas and set pieces, and I wouldn't mind seeing some more of that in glorious next-gen graphics, or as close as Bethesda can manage.
 

Scruffy

Ex-janitor
Patron
Joined
May 16, 2008
Messages
18,150
Codex 2012 Torment: Tides of Numenera Codex USB, 2014
it's an opaque and average-y game at best, with average and opaque combat that never really challenges you thanks to shit AI, a linear plot with no exploration whatsoever, good art, shit dialogues and zero or close to zero replayability. It's the fat chick at the party with a sort-of-cute face. What i'm saying is: your standards are low.
And what im saying is: my standards have been lowered, ill take what i can get and it was definitely incline. What im saying is that the fat chick at the party with a sort-of-cute face is good enough if she is the only chick at the party.


Broseph :bro:
and i'd rather leave the party and hook up with some older chick who aged well. De gustibus.
 

sea

inXile Entertainment
Developer
Joined
May 3, 2011
Messages
5,698
The Fallout 3 counter was counting down to 5.6.7. and was announced on 5th of June 2007.

It's just Bethesda using a civilized, European way of expressing the date. :incline:

Not just european, basically the whole world outside of US use this way. :patriot:

Well ... in this case the american alternative is superior and it makes sense more sense.

But for sorting folders, the best format is year_mm_dd.

Yeah, I know. I'm bored.
https://en.wikipedia.org/wiki/International_date_format

It's not that hard, guys.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Also, the lack of challenge isn't a result of bad AI so much as the NPCs being unfairly gimped (only being able to attack once per turn, among other things). But I can see how you could miss that with all the opacity clouding your view.
Isn't that an AI thing though? Their stats gave them multiple action points, but they don't use them.
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
Also, the lack of challenge isn't a result of bad AI so much as the NPCs being unfairly gimped (only being able to attack once per turn, among other things). But I can see how you could miss that with all the opacity clouding your view.
Isn't that an AI thing though? Their stats gave them multiple action points, but they don't use them.

There's a difference between "bad AI" and "good AI intentionally gimped to make the game easier". The AI in SRR seemed adequate to me, not mindblowing in any way, but not offensively stupid either. I think the game would be plenty challenging on Hard if Harebrained let them attack more than once per turn.

I guess you could argue that the limitation was imposed because the developers cannot into programming multiple attack per turn logic for the AI, but I find that very unlikely.
 
Last edited:
Joined
Sep 18, 2013
Messages
1,258
There was one thing that pissed me off to no end in FNV: during a quest in one of the casinos, somebody gets killed in front of your eyes while you are locked in place to witness it and there is absolutely nothing you can do to prevent it. You can try to run into the line of fire or run after the murderer but the murder will happen and the murderer will run away. Were it an option, I know that everybody would reload to prevent it once it happened but it was still a pathetic thing to do and could be resolved more elegantly without locking the player. Total bullshit.

I wonder who was the genius responsible for that crap.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,957
There was one thing that pissed me off to no end in FNV: during a quest in one of the casinos, somebody gets killed in front of your eyes while you are locked in place to witness it and there is absolutely nothing you can do to prevent it. You can try to run into the line of fire or run after the murderer but the murder will happen and the murderer will run away. Were it an option, I know that everybody would reload to prevent it once it happened but it was still a pathetic thing to do and could be resolved more elegantly without locking the player. Total bullshit.

I wonder who was the genius responsible for that crap.
Helton he loves cutscene murders where you are just the audience.
 
Joined
May 6, 2009
Messages
1,876,731
Location
Glass Fields, Ruins of Old Iran
Funny thing, in Megaton a similar scene happens and you can intervene. Burke will attempt to murder Simms, who will thank you if you manage to save him (unlikely unless you know it'll happen or if you keep a finger on the VATS button at all times, but anyway).
Then later on the main quest you are paralyzed by a stun grenade so a cutscene can take place. :M

No, FNV is not terrible by any measure but would it be a true Codex Darling (tm) if it wasn't made by Sawyer, Avellone and rest of the Obsidian but instead, say, by CDPR I wonder?

Considering the strong potato presence here (many of which arrived as part of the Witcher Defense Squad, iirc), yeah.
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,872
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Don't think so F01 and F02 were more popular in Potato Countries than KWA; Skyrim has similar scene but there you can rescue the poor victim which even changes the quest a bit
the beginning of Forsworn Conspiracy
; ergo Skyrim >>> FNV :troll:
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,957
Don't think so F01 and F02 were more popular in Potato Countries than KWA; Skyrim has similar scene but there you can rescue the poor victim which even changes the quest a bit
the beginning of Forsworn Conspiracy
; ergo Skyrim >>> FNV :troll:
Skyrim also has a part where you HAVE to beat someone to death, and one where you have to witness an execution with no way to stop it. so we go back to NV >>> Skyrim.
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,872
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
In the same city and another Deadric quest
PC can slaughter the whole coven of canibal cultists and rescue the Priest;
so its 2:1 for Skyrim.

There is also Detective Quest where fallowing the cursor like good Popamolard knave does leads to
failing the quest nad allowing serial killer to strike again.
3:1

Never Seriously claimed that Skyrim is better RPG than FNV but it does have its good moments.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,783
The Fallout 3 counter was counting down to 5.6.7. and was announced on 5th of June 2007.

It's just Bethesda using a civilized, European way of expressing the date. :incline:

Not just european, basically the whole world outside of US use this way. :patriot:

Well ... in this case the american alternative is superior and it makes sense more sense.

But for sorting folders, the best format is year_mm_dd.

Yeah, I know. I'm bored.
https://en.wikipedia.org/wiki/International_date_format

It's not that hard, guys.

year_mm_dd is equivalent to yyyymmdd, yyyy-mm-dd, yyyy_mm_dd, yyyy.mm.dd and so on. Why are you hurting me?
 
Joined
Sep 18, 2013
Messages
1,258
The best is yyyy.mm.dd.d*.hh.mm.ss

*: Day of the week represented as a number between 1 to 7 based on the first day of the week, which should ideally be Monday.
 

G.O.D

Arcane
Patron
Joined
Mar 6, 2011
Messages
854
Location
The Netherlands
Project: Eternity Wasteland 2
Skyrim has similar scene but there you can rescue the poor victim which even changes the quest a bit
the beginning of Forsworn Conspiracy
; ergo Skyrim >>> FNV :troll:

If you try the same with Roggvir's execution in Solitude, he's so touched by that act of charity, he dies of a Cardiac arrest right after you save him, lol.

:hearnoevil:
 

Jedi Exile

Arcanum
Patron
Joined
Oct 10, 2010
Messages
1,179
Project: Eternity Shadorwun: Hong Kong
There is also Detective Quest where fallowing the cursor like good Popamolard knave does leads to
failing the quest nad allowing serial killer to strike again.
3:1

Never Seriously claimed that Skyrim is better RPG than FNV but it does have its good moments.

Yeah, this is the best quest in Skyrim (also, buggy as hell :troll:). It almost feels out of place in otherwise boring and forgettable game. FNV, on the other hand, has lots of good quests.
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,872
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
Skyrim has similar scene but there you can rescue the poor victim which even changes the quest a bit
the beginning of Forsworn Conspiracy
; ergo Skyrim >>> FNV :troll:

If you try the same with Roggvir's execution in Solitude, he's so touched by that act of charity, he dies of a Cardiac arrest right after you save him, lol.

:hearnoevil:

Why Should PC rescue him unless he LARPS the Ulfric's Cheerleader Stormcloak and even then he should not visit Solitude in first place? Do you have this urge to jump and beat Cops when they arrest someone god? Besides People dieing from Cardiac arrest in such circumstances are highly probably; being executed is highly stressful after all.

:balance: but I got your point this execution should be done in cut scene same as with 2 elfs being hanged in Twicher 2 no matter what Geralt does or if he succeeds in rescuing his comrades or not; Commissar hates false choices with nil consequences; if something is part of narration and outside player agenda don't tease him.
 
Joined
May 6, 2009
Messages
1,876,731
Location
Glass Fields, Ruins of Old Iran
All Roggvir did was allow Ulfric to escape so depending on how legitimate you think Ulfic's actions were, this execution might seem pretty unfair (and the PC himself was almost victim of an unfair execution at the beginning of the game, so that's one reason for him to feel bothered by such things). The locals themselves aren't very enthusiastic about it.
 

G.O.D

Arcane
Patron
Joined
Mar 6, 2011
Messages
854
Location
The Netherlands
Project: Eternity Wasteland 2
Why Should PC rescue him unless he LARPS the Ulfric's Cheerleader Stormcloak and even then he should not visit Solitude in first place? Do you have this urge to jump and beat Cops when they arrest someone god? Besides People dieing from Cardiac arrest in such circumstances are highly probably; being executed is highly stressful after all.

It is debatable wether the player should put in the effort of saving him, but the point is that the game lets you intervene in Markarth, but not in the case of Roggvir in Solitude, and is programmed to prevent you. You shouldn't have taken that comment that serious though, bro ;)

Edit:

Besides, would you argue that the assasination at the wedding in Solitude is a more sane action to take part in given the amount of security? That was even more ludicrous compared to saving Roggvir :lol:

:balance: but I got your point this execution should be done in cut scene same as with 2 elfs being hanged in Twicher 2 no matter what Geralt does or if he succeeds in rescuing his comrades or not; Commissar hates false choices with nil consequences; if something is part of narration and outside player agenda don't tease him.

Did not play twitcher 2, but you are right on this, except for th cutscene part.
 
Last edited:

Lancehead

Liturgist
Joined
Dec 6, 2012
Messages
1,550
There is also Detective Quest where fallowing the cursor like good Popamolard knave does leads to
failing the quest nad allowing serial killer to strike again.
3:1

Never Seriously claimed that Skyrim is better RPG than FNV but it does have its good moments.

Yeah, this is the best quest in Skyrim (also, buggy as hell :troll:). It almost feels out of place in otherwise boring and forgettable game. FNV, on the other hand, has lots of good quests.
Actually that quest is the poster child of Skyrim's dumb quest design. The quest may have a neat bit of branching towards the end, but it's also a perfect example of the awful quest design that pervades the game. I had discovered the murderer before the quest had even started by pickpocketing Calixto's key and finding his diary. But the game didn't let me do anything with it then nor after the quest had started. I had to follow the scripted quest stages to catch the murderer even though I knew with proof who it was all along. So while the game doesn't artificially restrict the player from approaching problems the way he wants, it also doesn't recognise anything that doesn't fall into its scripted linear quests. An illusion of open-ended quests.
 

Commissar Draco

Codexia Comrade Colonel Commissar
Patron
Joined
Mar 6, 2011
Messages
20,872
Location
Привислинский край
Insert Title Here Strap Yourselves In Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
All Roggvir did was allow Ulfric to escape so depending on how legitimate you think Ulfic's actions were, this execution might seem pretty unfair (and the PC himself was almost victim of an unfair execution at the beginning of the game, so that's one reason for him to feel bothered by such things). The locals themselves aren't very enthusiastic about it.

According to Imperial law he was accessory to the crime of High Treason which is capital crime in Tamariel; and even you prefer the fabled Nord Traditions over the law of the land his action of letting the Ulfric out caused the Civil War, death of the thousands and Skyrim being weakened which is in the best Thalmor interest so he was guilty after all unlike PC who was not on the list (You leave Helgen without any bounty, not attacked by Imperial Patrols and can join legion without being detained) Moreover if PC chooses to go with Hadvar he/she is assaulted and often killed without provocation by Storm-Cocks only five minutes later (not to mention you learn later that Rogvir was like we Potato say Kawal Chuja) But I do digress as Hadvar Execution is clearly part of the story and shoud be done via either rendered movie or in game engine cutscene.

:hearnoevil: :balance:+M
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,957
My dragonborn was rambojesus, imperial or any other mortal law does not apply to him, i slay immortal beings as a carrer choice and killing gods is part of my thursday.

On another note... Cutscenes are lame unless your character is not there to witness it or affect it.

Fuck all sides, i didnt care to be related to any of those idiots, not the empire, not the people of skyrim, not the thalmor, he was his own side, and i hate that while the game kinda sorta lets you do some stuff with that attitude, it will not recognize your power and the authority youve created for yourself. I know some mods adress this, but didnt care for them.
 

2house2fly

Magister
Joined
Apr 10, 2013
Messages
1,877
I got caught picking someone's pocket right outside Solitude and decided to go to jail for a few hours rather than destroy the guards. I was taken to the jail in the city and when I left everyone was talking to me about the execution even though I'd entered the city without without witnessing it. So while you can't save him you don't have to watch him die :smug: Skyrim ftw
 
Joined
May 6, 2009
Messages
1,876,731
Location
Glass Fields, Ruins of Old Iran
They talk as if you had seen it, though. You also don't get to see the execution if you come to Solitude from the side entrance.

-

@Commissar, that's like blaming the random passerbys who didn't buy one of Hitler's shitty paintings for the holocaust.

:troll:
 

BlackAdderBG

Arcane
Patron
Joined
Apr 24, 2012
Messages
3,237
Location
Little Vienna
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Grab the Codex by the pussy Codex USB, 2014 Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
The Fallout 3 counter was counting down to 5.6.7. and was announced on 5th of June 2007.

It's just Bethesda using a civilized, European way of expressing the date. :incline:

Not just european, basically the whole world outside of US use this way. :patriot:

Well ... in this case the american alternative is superior and it makes sense more sense.

But for sorting folders, the best format is year_mm_dd.

Yeah, I know. I'm bored.
https://en.wikipedia.org/wiki/International_date_format

It's not that hard, guys.

Fuck ISO only 6 countries use it ,Iran and China are two of them. https://upload.wikimedia.org/wikipedia/commons/0/05/Date_format_by_country.svg
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom