cvv
Arcane
No, FNV is not terrible by any measure but would it be a true Codex Darling (tm) if it wasn't made by Sawyer, Avellone and rest of the Obsidian but instead, say, by CDPR I wonder?
No, FNV is not terrible by any measure but would it be a true Codex Darling (tm) if it wasn't made by Sawyer, Avellone and rest of the Obsidian bunch I wonder?
That probably had a lot to do with it. It felt more like a spoof of a Fallout game than a real Fallout game. I don't know. Again, it's been a long time since I've picked it up. I probably am being a little hard on the game, but when you get called a retard it tends to make you want to be a little rude and over-the-top in return. Also, I really can't remember that much truly enjoyable content and that says something about the game in my opinion. I have plenty of memorable moments from Fallout, Arcanum, TOEE, and even Bloodlines - for all its brokenness - but NV left me feeling generally underwhelmed. Again, I'll say that I prefer Obsidian's take on the game to Bethesda's, but being good compared to shit isn't all that much to brag about.but it was bogged down by everything that made Fallout 3, well, Fallout 3
As long as we get a spin off from obsidian, then go right ahead beth.
What if New Vegas had been made by Bethesda and released as "Fallout 3"No, FNV is not terrible by any measure but would it be a true Codex Darling (tm) if it wasn't made by Sawyer, Avellone and rest of the Obsidian but instead, say, by CDPR I wonder?
Or, they could just make it not suck. Like they did with the F3 -> NV. As long as they give me more vault 11 quality and stop the stupid level scaling that retarded F4 will surely have, ill fucking take it.As long as we get a spin off from obsidian, then go right ahead beth.
I could agree to that. But I'd want them to give more focus and love to the implementation, use and impact of the skill and attribute set; in and out of combat but especially combat - both, positive and negative effects.
What if New Vegas had been made by Bethesda and released as "Fallout 3"No, FNV is not terrible by any measure but would it be a true Codex Darling (tm) if it wasn't made by Sawyer, Avellone and rest of the Obsidian but instead, say, by CDPR I wonder?
Or, they could just make it not suck. Like they did with the F3 -> NV. As long as they give me more vault 11 quality and stop the stupid level scaling that retarded F4 will surely have, ill fucking take it.As long as we get a spin off from obsidian, then go right ahead beth.
I could agree to that. But I'd want them to give more focus and love to the implementation, use and impact of the skill and attribute set; in and out of combat but especially combat - both, positive and negative effects.
I'd instantly back a game like that with a larger sum.I would prefer Obsidian to focus on their own games, or having Tim Cain create a different Fallout/Arcanum spiritual successor. Screw Fallout. It's dead. 2 games and 2 decent spin offs(Tactics and New Vegas) are enough.
I think they have said that they will wait until PE is out before pitching another game.I'm still hoping that Obsidian will pitch a new Kickstarter after they release the gameplay video of P:E... Similar to what Inxile did with Torment.
but not really, yet. better wait and see what happens. if the results are like shadowrun...Usually this would annoy me, probably going back a year or two. When games like this got in the way of the real stuff being made. But thank fuck we have Kickstarter and various other ways that people can fund their traditional titles. Now we can turn away and give a casual 'Meh'.
And this is the top quality shitposting ive grown to love. Sup idhtftc.but not really, yet. better wait and see what happens. if the results are like shadowrun...
It was a short, cheap game
which is why it's better to wait for something one can actually call a game, before hailing kickstarter as the savior of the genre. Come on, you can do this.It was a short, cheap game
which is why it's better to wait for something one can actually call a game, before hailing kickstarter as the savior of the genre. Come on, you can do this.It was a short, cheap game
Oh shut up you insufferable cunt, go taunt CF or someone else that gives a shit. You know what im talking about, even being a short cheap game it had beautiful art design, decent writing up till the end of the first half, interesting encounter design on the second half, good if a bit shallow characterization, a great musical score (some peope dont seem to think so, but some people can go fuck themselves) and a lot of cool concepts not being executed in an overly shitty fashion.
And even this lukewarm impression of the game puts it so far above anything the AAA industry has released in the last couple shitty years that YES, if it is a sign of the direction of things to come, it is definitively a possitive sign.
If CDPR made it, it would just be one long sex cutscene with guns and mutants...so, yes, probably.
That probably had a lot to do with it. It felt more like a spoof of a Fallout game than a real Fallout game. I don't know. Again, it's been a long time since I've picked it up. I probably am being a little hard on the game, but when you get called a retard it tends to make you want to be a little rude and over-the-top in return. Also, I really can't remember that much truly enjoyable content and that says something about the game in my opinion. I have plenty of memorable moments from Fallout, Arcanum, TOEE, and even Bloodlines - for all its brokenness - but NV left me feeling generally underwhelmed. Again, I'll say that I prefer Obsidian's take on the game to Bethesda's, but being good compared to shit isn't all that much to brag about.but it was bogged down by everything that made Fallout 3, well, Fallout 3
Akratus, kindly go fuck yourself and die. thanks.
which is why it's better to wait for something one can actually call a game, before hailing kickstarter as the savior of the genre. Come on, you can do this.It was a short, cheap game
Oh shut up you insufferable cunt, go taunt CF or someone else that gives a shit. You know what im talking about, even being a short cheap game it had beautiful art design, decent writing up till the end of the first half, interesting encounter design on the second half, good if a bit shallow characterization, a great musical score (some peope dont seem to think so, but some people can go fuck themselves) and a lot of cool concepts not being executed in an overly shitty fashion.
And even this lukewarm impression of the game puts it so far above anything the AAA industry has released in the last couple shitty years that YES, if it is a sign of the direction of things to come, it is definitively a possitive sign.
it's an opaque and average-y game at best, with average and opaque combat that never really challenges you thanks to shit AI, a linear plot with no exploration whatsoever, good art, shit dialogues and zero or close to zero replayability. It's the fat chick at the party with a sort-of-cute face. What i'm saying is: your standards are low.
And what im saying is: my standards have been lowered, ill take what i can get and it was definitely incline. What im saying is that the fat chick at the party with a sort-of-cute face is good enough if she is the only chick at the party.it's an opaque and average-y game at best, with average and opaque combat that never really challenges you thanks to shit AI, a linear plot with no exploration whatsoever, good art, shit dialogues and zero or close to zero replayability. It's the fat chick at the party with a sort-of-cute face. What i'm saying is: your standards are low.