Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Bethesda opens Fallout 3 forums

KreideBein

Scholar
Joined
Sep 19, 2006
Messages
957
Fez said:
I is there a reason they do that?

The original reason was that on their old forum software, the server got fucked up if threads went beyond ~200 posts. Despite the problem being alleviated in the update of their forum software, the tradition was maintained.

By the way, are you going to be joining in the fun as well, Fez?
 

Nottheking

Novice
Joined
Feb 16, 2007
Messages
30
Seboss said:
I believe hooker spanking minigames with the Wiimote have been mentioned.
Yes, I recall noting that post being made, and I was alluding to that. Would certainly break any last notions of Nintendo being a "kiddies company," heh. :P

DarkUnderlord said:
Apparently threads have posts limits now too.
Always have, as I recall.

Fez said:
I is there a reason they do that?
As KB mentioned, it's mostly a tradition stemming from what used to be a technically limitation of IPB (phpBB, as I recall, never had such a thing until about 4,000 or so in earlier versions...)

Today, it's also maintained to try to keep some threads from ebing "less intimidating," to help yank some topics back on-subject, and make it a TAD easier on people just noticing that, by re-iterating most of the blah-blah of the previous X threads at the beginning, so you don't have to read through a few thousand posts. :P
 

Diogo Ribeiro

Erudite
Joined
Jun 23, 2003
Messages
5,706
Location
Lisboa, Portugal
Nottheking said:
Seboss said:
I believe hooker spanking minigames with the Wiimote have been mentioned.
Yes, I recall noting that post being made, and I was alluding to that. Would certainly break any last notions of Nintendo being a "kiddies company," heh. :P

You're forgetting the female PC version, where you must vigorously stroke the Wiimote for 'sloppy seconds'.
 

KreideBein

Scholar
Joined
Sep 19, 2006
Messages
957
dagorkan said:
Frank Horrigan = Frankie?

I doubt it. Frankie's posts are almost entirely one-liners about how much Bethesda sucks, while FH's posts are fairly good, long, well thought out, and don't focus entirely on denouncing Bethesda.
 

Ahzaruuk

Arbiter
Joined
Oct 15, 2006
Messages
1,184
Location
Just a city called Sirius.
KreideBein said:
dagorkan said:
Frank Horrigan = Frankie?

I doubt it. Frankie's posts are almost entirely one-liners about how much Bethesda sucks, while FH's posts are fairly good, long, well thought out, and don't focus entirely on denouncing Bethesda.
That and frakie ALWAYS has AT LEAST af few words written IN CAPS.

Thus he sounds like BAD ANGRY!!!!
 

Nottheking

Novice
Joined
Feb 16, 2007
Messages
30
Role-Player said:
You're forgetting the female PC version, where you must vigorously stroke the Wiimote for 'sloppy seconds'.
I can imagine that if the versions of Fallout 3 were like that, it'd sell quite well. :lol:

dagorkan said:
Frank Horrigan = Frankie?
I THOUGHT so at first, but after a while, I'd guess not.
 

stargelman

Scholar
Joined
Jan 21, 2006
Messages
337
Location
Funky Bebop Land
Nottheking said:
As KB mentioned, it's mostly a tradition stemming from what used to be a technically limitation of IPB (phpBB, as I recall, never had such a thing until about 4,000 or so in earlier versions...)
Look, it's NotTheQueen! Hi!

Nevermind me, just going to pick a nit: the limitation is indeed traditional and no longer has a valid technical background. However it wasn't a limit of IPB but rather one of ubb, the board software used before IPB. Older fans may remember it for its distinct green design.
 

Nottheking

Novice
Joined
Feb 16, 2007
Messages
30
stargelman said:
Look, it's NotTheQueen! Hi!
Speaking of that... :lol:

stargelman said:
Nevermind me, just going to pick a nit: the limitation is indeed traditional and no longer has a valid technical background. However it wasn't a limit of IPB but rather one of ubb, the board software used before IPB. Older fans may remember it for its distinct green design.
Ah, yes, I forgot that it was UBB, and now that you mention it, that was what they used; yeah, I had joined around the time they were making the switch. I still use the green theme there to this day, heh; it's what it was when I first went there, and its what I decided to keep. :P
 

stargelman

Scholar
Joined
Jan 21, 2006
Messages
337
Location
Funky Bebop Land
After reading through that old Fallout 3 thread in CD, I'd be really interested in your opinion on the DaC article, so wander over to that thread here and let us know.
 

Human Shield

Augur
Joined
Sep 7, 2003
Messages
2,027
Location
VA, USA
Spacemoose said:
Fez said:
Absolutely clueless. These people are detached from reality.

which ones

The ones that think stealing clothes out of an NPC's house throwing them in the river, throwing them on the ground and staring at the screen for ten minutes, throwing them back into the house, and then stealing gold coins is the height of RPG design.
 

Nottheking

Novice
Joined
Feb 16, 2007
Messages
30
dagorkan said:
KirthGersen = Excrement?
I might take a guess that the one you'd be looking for is actually Expert Excrement Expeditor; they seem more akin to Excrement in posting. But I may be mistaken. :shrug:
 

almondblight

Arcane
Joined
Aug 10, 2004
Messages
2,642
To war!

The first wave shall be disruptive, the second to be moles in their communtiy to act increasingly disruptive over time.

I mean, there's no good game for us to play now, we might as well play our malice.
 

Bradylama

Arcane
Joined
Jul 24, 2006
Messages
23,647
Location
Oklahomo
Anybody know what rag JonahNYC works for? For a journalist, even a gaming journalist, it's pretty sad when he doesn't know what ad hominem means.
 
Joined
Nov 8, 2006
Messages
7,894
Location
New York
Bradylama said:
Anybody know what rag JonahNYC works for? For a journalist, even a gaming journalist, it's pretty sad when he doesn't know what ad hominem means.

I think he's full of it. For someone covering games for 15 years, he came up with these gems when describing Oblivion:

Even in the straight "kill the Foozle" missions, it's never that simple. You still have to strategize.

Last I saw, the dialogue, the backstory, the content and the level of maturity in Oblivion were top notch.

There are five orcs in the area. Are you telling me there's no strategizing? I assume in all situations, you just wade right in and swing? (laugh) Unless you're cheating and have the difficulty set to easiest...

Still, with the state of today's game media, who knows. I'll take a stab and say Gamepro. They never come across a game they didn't like.
 

almondblight

Arcane
Joined
Aug 10, 2004
Messages
2,642
It's gotten s0o bad that satiric alts are no different from regular accounts.

Which is why blood must be spilled everywhere.

To arms!
 

Jason

chasing a bee
Joined
Jun 30, 2005
Messages
10,737
Location
baby arm fantasy island
More fun:
Better than Interplay or Obsidian or wherever those asswipes from Troika ended up doing it! It would be half-finished with cut content and tons of quest bugs and lousy performance. At least Bethesda can release a working game!
And from the same person at QT3:
If it's turn-based *only* then I will be pretty disappointed. Combat resolution takes for fucking ever with turn-based play, especially for big fights. Oblivion's combat is fast and furious, and rewards you for pausing out to inventory to use potions, scrolls, other equipment, other spells, etc strategically. I would actually like to see it be more like Mass Effect, though, where you can play it similar to a squad-based tactical shooter like Rainbow Six: Vegas or pause it at any time and issue orders ala Full Spectrum Warrior. Also a switch between three cameras: First Person, Behind the Shoulder-Cam, and Free-floating Isometric Cam, where the last one makes it so you can zoom in or out and adjust the viewing angle a bit too. So, the best of both NWN2, KOTOR2, and Mass Effect, more or less.
 
Joined
Nov 8, 2006
Messages
7,894
Location
New York
Oblivion's combat is fast and furious, and rewards you for pausing out to inventory to use potions, scrolls, other equipment, other spells, etc strategically.

Would these MOTHERFUCKERS stop already with the "tactics" and "strategy" of Oblivion!
 
Joined
Oct 8, 2006
Messages
172
Lumpy said:
No, it's about a dark, hopeless and desolate wasteland.
Not about drugs&whores, but not about that stuff. That's over-analysing.

You must have been playing with your eyes half closed then. What about Aradesh's manner and beliefs, despite all that's happened; the exile of Richard Grey, how he came to be the Master and his reasons for doing what he's doing; Harold, how he survived, what his manner and beliefs are like despite becoming what he has become, and how this contrasts with that of the Master, who was his companion. And what about the Children of the Apocalyse and their beliefs? A bittersweet critique of humanity was one of the central themes of the story, and it was hard to miss it. A Fallout that is simply 'dark, hopeless and desolate' without more completely fails to capture it.
 

Seboss

Liturgist
Joined
Jan 27, 2006
Messages
947
Chinese Jetpilot said:
Bradylama said:
Anybody know what rag JonahNYC works for? For a journalist, even a gaming journalist, it's pretty sad when he doesn't know what ad hominem means.

I think he's full of it. For someone covering games for 15 years, he came up with these gems when describing Oblivion:

random moronic quotes

Still, with the state of today's game media, who knows. I'll take a stab and say Gamepro. They never come across a game they didn't like.
I fully agree that the guy is an idiot and probably a liar.
However, many gaming journalists actually do love Oblivion despite they played all the cult RPGs (among them, some I've respected for years).
They just can't discard the game because it breaks some (all) cRPG design canons. It looks good, performs well, provides hundreds of (tedious) gaming content and most importantly, people are just happy with Oblivion because, y'know, "It's not like we have many choices".
 

Seboss

Liturgist
Joined
Jan 27, 2006
Messages
947
baby arm said:
More fun:
Better than Interplay or Obsidian or wherever those asswipes from Troika ended up doing it! It would be half-finished with cut content and tons of quest bugs and lousy performance. At least Bethesda can release a working game!
Obviously, they fail to realize that Troika is basically the people behind Fallout. But how could they know? I don't know many mainstream gamers that could name anyone who worked on their favourite game. All they care about is the franchise name and the publisher.
I absolutely love my Toyota you know. Owned it for 2 years now and won't trade it for anything else. But I couldn't care less about who designed it.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom